π"Fire and Spells" Update: Available Now! [v0.4.0]
This is not the biggest update we've ever made, but it adds a bunch of important pieces that, one day, should click together into a bigger picture.
πΉ Special Clients - Ifrit: Specials are meant to add another layer of management alongside regular clients. But unlike regulars, they are dangerous.
π’ Rage: If a Special client's patience reaches zero, they do something unpleasant. Ifrit, for example, starts a fire. Not very sexy, admittedly, but future Specials will mostly express their anger in more erotic ways.
π₯ Fire: Finally, a proper reason for everyone to panic :)
And since problems are more fun when you also have tools to deal with them...
π§π»ββοΈ Sorceress Staff: Our third staff type. Sorceresses are here specifically for Special clients, so they don't get distracted by all the normal clients when someone dangerous needs attention.
β¨ Spells: Another layer that is supposed to help you deal with Rage. Eventually :) For now, spells are mostly toys, since we only have Create Fire and Create Vines.
Technically though, you can start a small fire to make Ifrit happy and stop him from starting a much bigger one.
Is that how you're supposed to use spells? No.
Can you? Absolutely.
Later we'll add looooots more spells, including ones that are actually useful against fire.
βοΈ Mass Tools: Fire tends to make a mess, and clicking twenty broken things one by one is not the kind of gameplay depth we're aiming for. So we added Mass Recharge/Repair, Mass Sell, and Mass Destroy/Disassemble.
π§ Fire-related Staff Behaviours: Staff can now fight fires, and maids can repair damaged objects. Damaged walls are planned to matter more later. For now, though, the damage is purely decorative.
ποΈ Sofas for Clients: Sofas give clients a big patience boost, but they also eat quite a lot of space. They're available from the very beginning and don't have a tutorial, so don't miss them :)
And that's it :)
Everything except the sofas unlocks near the end of the level, so right now these additions may not feel like much. But that's okay. The important part is that the pieces are now there :)
This time I've also decided not to merge the traditional Recap Post and Update Post, so stay tuned for the recap :)
And as always, thank you all for your support β€οΈ
Comments (2)
Dont know if my save is bugged now, but the only thing that unlocked was the spells. I dont have access to nothing new
Sorry, I shouldβve warned you about that. The save most likely wonβt work properly. It depends on how far into the game that save is.
