Cranked Monday Update - June 1, 2026
Yo! Welcome to all the new members. The team has a weekly Monday morning meeting where we discuss our plans for the week. These "Cranked Monday Updates" are the notes from that meeting.
We just had our best Patreon month ever, wishlists are climbing fast (we had our best day ever on May 30), and the game is officially moving out of pre-alpha and into Alpha. Wishlists are now up over 12,700, helped massively by one of Julian's Instagram posts that hit 483,000 views.
Here's what we are focusing on this week.
Michael
Fixed a batch of modding bugs that were stopping custom asset packages from importing properly — scene loading, lighting, and scripting defines are all sorted now.
Getting the new root tool working inside the mod package.
Adding racing support to mod maps.
Doing a big cleanup pass on the Unity project.
Damien
Wrapped up the grass assets.
Now he's working on the little bits of vegetation, like twigs and leaves, for the forest floor.
Moving on to tire decals and environment detail next: adding moss, dirt, and rubber tire marks to the rocks to help visually guide you down the line.
Andreas
Working on more Fox Racing gear.
Joe
We're swapping the whole audio system over to FMOD — replacing Unity's old audio setup with a proper bank-based one that gives us a lot more control over how the game sounds.
Working with our sound designer, Pauli, to start replacing old SFX with new ones.
Continue UI redesign.
Maggie
Finishing up the day/night cycle system - check the video at the top of this post for a preview.
New trees for the environment.
Julian
The usual social content.
Bryan
Still grinding on shop outreach, and we've now got relationships with over 1,000 bike shops.
Small tweaks to the website.
Cedric
Finish up the last remaining trails in the open world map.
After that, we will likely start planning for the second map.
We plan to release new builds later this week. Here are some of the changes you can expect:
Modding improvements
Prox chat
Hopefully, some new art assets like grass, shrubs, etc.
New trails including some new race trails
Whatever else we cook up this week
That's it for this week's update. Thanks to all the new members for helping us have a great month of May on Patreon! Have a great week.
Comments (4)
gameplay question, is pumping a thing?
There is no artificial pump boost or anything like that. You will be faster if you try and naturally downside things and hit little gaps and ride as if you're pumping and jumping around.
this is sick! You guys should get gericks cycle and ski from nelson bc in the game lol
We've been spoiled with new trails every build for a while now. Thanks for that!
