13/01/26 - Demo Time!
https://drive.google.com/file/d/1Ao7aGwncm6W2-ymGmgjt3Jp9mcJmyOrL/view?usp=sharing
Hello everyone!
Right, I'm biting the bullet, it's as stable as it's going to get under current circumstances so here you go:
REMEMBER THIS LINK IS 18+
https://drive.google.com/file/d/1Ao7aGwncm6W2-ymGmgjt3Jp9mcJmyOrL/view?usp=sharing
Have at it!
Okay, quick overview before you do though:
-As I've mentioned this is fairly buggy currently, the battle system isn't complete, the ambush system messes the enemy up and freezes them, etc. But it's gotten to the point where I know what I want to do to rewrite how all that works so everything works properly.
While I'm on the subject, full disclosure for you all, I've been using ChatGPT to help me out writing custom js code for some of the functions of the game; this is made in the RPGMaker engine which allows for custom stuff to be tacked on in javascript files, things like code to display the images and switch them around at the right points etc. And I, not knowing javascript, decided to use it for some help. I hope you'll see it the way I do in that my goal here is to get you all some art and gameplay combined into a fun adult experience, and I can promise you the art and the music and such are all things I've done myself for this.
The idea is that when Tib's not busy with Predation's code, a much more central and important thing, they can get to making it a lot more stable and streamlined, but meanwhile I can set up this game's mechanics to how I'd like it as a stopgap, get you all this gay little scenario I've been working on, and... yeah hopefully that's good enough reasoning for the use of it, I do understand if not but you should all know before you play it.
EDIT: I've had a chance to hear from some people on my using AI in this for the code, and of course varied opinions are understandable with the nature of it! I'd like to thank everyone for having been reasonable and informative it gave me some definite food for thought, and following up from that I'd like to say explicitly on here my goal for the custom code portion of the game is to either rewrite it all myself, or pester Tib about it when they're not so busy; I know that doesn't change the fact it's there in the first place, but I can say to you that I have been using this process to learn the system with a mind to replacing everything generated with stuff written by a coder (or an attempted coder in myself).
By the time I get something out to you that's more than a 'proof of concept' sort of a reveal I want to be able to say I've made the edits and at least significantly, if not fully, replaced this code with the proper stuff, done by a human; I'm not going to 100% promise you because I can be an inattentive fool sometimes and I want to cover my ass but that IS the plan, and that is what I'm working for with these rewrites.
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If that's fine though then please do have a go, as I say everything but the nuts and bolts parts are done by yours truly and I'm really very excited with how I can expand this into something pretty varied and packed with content!
For example, at the moment there's one full(ish) outfit in-game to find, take a look in the locker room down south if you want it found quickly, but the way I've set it up now it's a matter of making image overlays for each part of the body I've made outfits for; so far we have headwear, eyewear, four accessories slots for jewelry or nail polish or whatever, a main outfit slot, underwear, shoes, socks or pantyhose, and a weapon.
So within each of those slots I can make something and it'll all fit together based on what you'd like to dress him in, essentially!
And along with that, I believe I've got the same setup ready to go in a broader sense with the addition of other playable characters in future! This IS RPGMaker after all, and I'm thinking potentially even an RE:2 style A/B scenario; so to anyone sad that this new project is male on male for now don't worry, both enemies and characters are going to change that in the future!
I'll stop rambling now, hope it all works okay, now that I've put this out to you my plan is to do a rewrite of all the ambush/battle stuff and simplify it all, now I've learned the engine a lot better; it's been a great tutorial I must say, getting better with this thing all the time!
Let me know how it went for you!
Much love to you all,
-Sephra
P.S. controls are a priority change for next time, and if it's too dark for you then in the system menu (the button with the cog) there should be a lighting effects toggle)
Comments (5)
I don't mind AI used as a stop-gap to get things rolling, as long as it doesn't turn into a crutch.
gonna get to it tonight. love what yall are doin and keep up the great work ^^ hope everyone has a great 2026!
Same to you, thanks very much indeed!
Excited to try this out, honestly as long as AI is being used as a tool to help I personally see nothing wrong with it's inclusion
Thank you! Yeah I've got no intention of adding anything creative with it, but if it can help me avoid memory leaks and keep me focused on making the content then I'm down for it xD Hope you like!
