Current Progress
Currently I am not working on any new titles, I know many of you are waiting on Shadows.
What I am focusing right now is on some experimental ideas I want to try:
Variable shading rate will bring up to +10% fps
unsynced AER with camera motion compensation, will unlock more fake frames for engine
Depth buffer for projection layers, will improve ASW/SSW
retrofit all current mods to follow same common library with common feature sets
Comments (18)
How is your progress going with this? Are you still working on it?
Nope: 1. VRS is working for limited number of games, like for AW2 2. Async AER Already retrofited to most of my dx12 games 3. depth buffer sucks, as none of main vendors trully use it, only microsoft MR which is dead 4. done for most of the games, except starfield And I moving on to next games, currently is AC shadows
Might it be possible to make the game UI in your mods have adjustable depth as well as the x/y size that you already support? The icons in Odyssey render at screen depth for example
Sorry, what about Origins?
will you fix the zoomed in intros / cutscenese on Valhalla and odysey ? or is it only me who sees the super off camera on my system. gameplay is fine but whole valhalla intro for exmaple is unplayble as camera is oddly super close to player and zoomed in behind him
I could not find how to scale bink movies or how to detect if it is rendering, this is prerendered scenes won’t be 3d anyway as they are just movies
Hi Mutar, if you have time, could you please see if you could find a way to keep the UI fixed, the same way that you can do it for UEVR games or REAL VR Mods? Your mods are great, but it is very hard to see the UI when it rotates with your head. Adjusting the UI helps, but keep it fixed is the most optimal solution. Thanks!
I already answered, inhame menu/hud only option for you is scale, that it. Mod overlay you have these option already with latest games I modded
hopefully we will get shadows soon too, bought it on the latest sale hope to play it in VR..
Is there a link you can point me to for this reshade? I never knew reshade can make 3D effect..
Question on all the games: how do we set the render resolution? I want to scale up/down to fine tune for performance but can't figure out the settings. Mainly I'm playing Starfield and Stalker.
In starfield you can use mod overlay to increase resolution scale it’s under VR collapsed block, stalker is same, it’s working for openxr, openvr has own resolution scale when you open steam vr settings
origin please!!!
Really happy to see this!
nice to see you keep working on improving things even further :) cheers !
Sounds like a good investment!
Fantastic - waiting for decoupled pitch for alan wake 2 and off we go into the woods
Go for it bro!
