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Perverted Tea House

@SaintMcDaniels
0 bookmarksindexed Sep 9, 2026updatedlast updated Oct 30, 2026importedlast imported Nov 2, 2026
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Version 0.1.1c with expanded intro is now public
Hey Travelers, While working on the next update, I decided to go live with the expanded intro. While not choking you with lore, it will briefly (40 lines or so) explain more on the ranks and on the nature of the Dao. I hope to go live with a full Lore Codex in the next update, for now the new player
May 24, 2026 0 1
Alternate Android Download Link and Words Words Words
Hey Travelers, First point is: someone reported to me that the Mega link for them is not always available, so I uploaded the game's Android version on Gofile! I'm writing a lot and yet not nearly as much as I'd want. Life and especially work hours tend to get in the way. What can you do? New version
May 17, 2026 0 1
Progress Update: I hear you
Hey Travelers, development goes on, mostly writing and music production. It's going slower than I'd like, cause you know, real life. Filling forms, visiting offices, all that jazz. Duh. But it's continuining. For those who play with music on, and asked me about the game soundtrack, more than half of
Mar 18, 2026 0 1
Love is a smoke raised with the fume of sighs
Hey Travelers, These past 14 days I've taken a few free days from work to speed up work on the game. All the 27 (28?) scenes are now coded. I'm running the game and fixing any issues I find. I might or might not be working at 2 short animations to enrich one of the erotic scenes. They're simple enou
Nov 18, 2025 0 5
Dev Log Oct 21st
Hey Travelers integrating the renders continues. While I was at it, I redid scenes 1 to 5, to bring them to an acceptable level. Now the rest of the process should flow more easily. Here's a preview of the remade content, and 2 wallpapers in 2K, 1 for PC and 1 for smartphone. There's also a slightly
Oct 21, 2025 0 4
The Eternal fight of Old vs New
Hey Travelers, I started doing the post processing (i.e. making the visuals look cooler through editing) but after a few dozen renders I had to admit an ugly truth: The scenes made when I started in dec.24 are way worse than most renders you will find from the 2nd half of the game. The only solution
Sep 23, 2025 0 7
I'm working on it! Can you make a GUI?
Hey Travelers, I'll start right away with what I've been doing: reached 2519 renders with the last plot fillers. What's a plot filler? It's that thing you produce when, after re-reading your script, you feel something is missing. The last plot gap was filled by Nyoko (see above). She's not an ally,
Sep 8, 2025 0 5
Of sweet punishments and fullfillments
Hey Travelers, bad apples first: i'm in the middle of finalizing my move from apartment to house, and it's rough. Good apples: development continues. After a few reads of the script, I wrote 4 new short scenes that will fill and make more satisfying the content and some characters. 2 scenes are alre
Aug 27, 2025 0 7
Of multiversal Turbulences and stuff
Hey guys, render count 2218. We're 30-ish renders from the finish point. Add to that 20 or so for the intro, that will feature a Very Special Guest (1st pic). Add to that the count of all those who need a revision. It's still not much. So we're close right?? Right? Well yes! Still remains all the co
Jul 28, 2025 0 7
About the last scene's subscenes
Hey Travelers, in the last scene and its subscenes (I know, sounds weird, don't mind me), Tai and her floof-tailed associate have the lion share of the screen time. Whether it's walking around New Kyoto, visiting the Gold Elves oppressive dimensional pocket, or returning among the dark alleys of the
Jul 15, 2025 0 8
Dev Log Apr 8 + free wallpapers
Hey Travelers, render count is 1455, lagging behind this time. Why? I fattened the story and worked on some new characters and planned their evolution. One of such new characters in particular I'm very much looking forward to introducing, but everything requires its time and all that. Plus, I'm work
Apr 8, 2025 0 8
Dev Log March 25 + wallpapery stuff
Hey Travelers, wow it's the end of March already. Holy Heavens. 1393 total renders count. Renders didn't grow too much because, as per last log, I wrote a new lewd right after the fight scene. And revelations too. Mysterious friends and strange frenemies will come into play. The lewd was due - I lit
Mar 25, 2025 0 8
Dev Log March 10th
Hey Travelers, total renders got to 1213. I'm writing a major fight scene, after that our heroes will finally take a small break for the night, and there will be a chance for some erotic release. And more light will be shed on the general level of power and the Xianxia flavour of the tale. After tha
Mar 10, 2025 0 5
Dev Log Feb 17th
Hey Travelers, 906 renders are sitting in my SSD. Those cover a bit more than half of what I've written down yet. The planned (hoped?) content is like 3x-4x what's written down. Basically I'm working to cover what's written down and put together a Proof of Concept, as in, a slice of what the game's
Feb 17, 2025 0 4
Dev Log February 10
Hey Travelers, total render count is 693. I've had so much fun this week, because I finally got to a juicier part: introducing another LI. And she's a feisty one, so yeah, the closer I got to it, the harder it was the wait. Plus, there was a very interesting scene where Aya got to show a bit more of
Feb 10, 2025 0 5
Dev Log Feb 3rd
Hey Travelers, total render count got to 476, but the last renders were in a glitched area where I only could shoot from a single angle, so 7 renders will probably be scrapped, and I will reshoot the whole scene in a different, non-glitched area where I can make it way clearer. And, I took advantage
Feb 3, 2025 0 6
Dev Log Jan 27
Hey Travelers, in this week the flu still kept a liking to me. Notwithstanding, the total renders number is now 340, lower than i wanted it to be, also due to me "wasting" 2 days to try an animation (a lewd of course), but still progressing. Frankly speaking, my animations still suck, so I'm most pr
Jan 27, 2025 0 2
Dev log
Hey Travelers, let's cut to the chase. 185 renders are sitting in my SSD(s) for the game. I've had to backtrack a few times for technical problems. Because apparently 9 months of experience are barely enough to scratch the surface. All this while (still) having one hell of a flu. When the flu is too
Jan 19, 2025 0 3
Last 2024 update and Happy New Year to all
Hey travelers, this week, besides enjoying the visit of some sort of flu, I've reprised my work on the cast of the Tea House. So uniforms for the Entertainers and the Hostesses. The security already has a uniform. Once established the uniforms, I worked on filling them ;) I had a lot of figures to p
Dec 31, 2024 0 6
Dev log - 1st game render for you! And update
Hey Travelers, With the writing officially started, I quickly got around to having the first 30 mins of story down, so I stopped writing and I'm now producing the renders for said 30 mins (out of the planned 120 minutes). The rationale is manifold, but the main reason is to get to 1/4 of planned len
Dec 11, 2024 0 4
Update
Ok so apparently the poll was almost a tie. Let's say I will post a bit less frequently than every 2-3 days, and that usually would mean in 4-5 days I would have a lot of renders to show, and I do in fact. But. The writing is slowly picking up. I'm (hopefully) getting used to Renpy, a thing i HAVE t
Dec 3, 2024 0 9
Quick update and a gift
Hey all, been working on some more "troops", had some help for Renpy from a dear friend, wrote a lewd, set course for an expansion of the prologue, and quickly whipped up some Yuki shots to wish you all good night (or afternoon or evening, depending on where you're from). That's it for today!
Nov 23, 2024 0 5
Results - Tsuki
After 2 whole days of work and rework and re-rework, here we have Tsuki! She might still undergo some changes, like any other character in the game, but the "feel" is there. She will probably be a side girl/antagonist, or go straight to strengthen the Enemies side. Or will she? Considering that Noth
Nov 8, 2024 0 3
Update
4 days without a post, since Patreon doesn't allow to post mp4. I've been revamping our precious succubus Caithlin, trying different lights and presets on her skin to make sure she doesn't glow red like a lava lamp, nor is too dark and thus hard to catch in the images. I used basic Pole dance animat
Nov 7, 2024 0 2
Update: The Enemies series
Hey all - development has begun on the "special characters" of the enemy faction. Because what good is a story when the enemies are not interesting, captivating, detailed, vibrantly alive? And here we are. So far 8 Specials have popped out to enliven PTH's rooster, and make the MCs, and your adventu
Oct 29, 2024 0 1
Update: Studies on light and character improving
Hey all, your truly is never stopping, even when the water looks still, underneath it there's always something bubbling. First image is from Jul 27, 2nd image and the rest is from yesterday. I'm always looking for better and for more, for something that can convey my vision of the Ruthless Heavens t
Oct 17, 2024 0 3