[Ep 1.18] Pre-release prep I
Hey guys! I had a really good, productive week. 🤓
I spent some time on Sunday night and Monday morning developing plans for the next three episodes – the side quests White Russian, Big Mac and Booth Babe. I shared some new outlines with the team, and got some great feedback from Behbeh, The Lost Engineer and Captain Chicken Strip. I’m now really excited about two out of three of these (and I’m confident we’ll make the tricky one work).
White Russian and Big Mac are conceptually similar (the heroine goes on an optional date with an NPC), but I now feel like they’re both gonna ooze with their own vibe and charm. Can’t wait to get started on them.
The rest of the week was spent prepping episode 1.18.
I uploaded the new avatar clothes into the game engine and dressed the heroine properly for each scene.
I edited and improved a lot of the placeholder text and bad first draft dialogue.
I fixed the half-implemented little code thing I’ve mentioned in the last few updates.
I added the new scene pitched by xGrotesq to the start of the episode..
Meanwhile, our illustrator lovely Victoria made some good progress with the cool art experiment she’s working on:
It’s nearly ready for Early Access! I need to do a bit more work on the second half of the episode, incorporating user feedback to make it hotter and more interesting. Behbeh already gave me some *great* ideas on this, and xGrotesq has also been very, very helpful with some rewrites to a key scene, set in the ⬛⬛⬛⬛⬛⬛⬛⬛.
Okay, that’s it for the report! I’m gonna make a cup of tea 🏴☕ then continue with the episode. Have a great day everybody!
Comments (4)
Promising. I just hope the scenes manage to have some level of threat in them, being a spy story that's what always gets the pulse going. Even knowing exactly where it goes I get a mild panic attack in the black bag job.
set in the? <8 letters, a place> any more clues?
Go to the discord announcement post there you can see uncensored text
congrats on the progress. good luck on keeping that momentum and thanks for all the work
