Dev Notes — Oct 5, 2026
This Week's Tasks
• Finish the Glutton's QTE animation
• Polish the final boss's base animations
• Keep cranking out workwear for the mutants
• Wrap up combat SFX and VO for the mini-bosses; tweak cutscene storyboards
Tomorrow's October 6th — my birthday. The Killing Antidote dropped its EA version on October 6th, 2024. Feels like yesterday.
Things went south pretty much right after launch. I was running around putting out fires, tripping over myself, making things worse. Then my Steamworks account got locked due to network issues — couldn't log in, couldn't push updates for nearly five days. Emails to support? Sent a million. I was losing my mind. 😫
But hey, we got through it. The players were incredibly kind and supportive.
Easily the worst birthday ever — and somehow the most memorable one too. 😊
This year, same wish as always: keep making the game better and not let everyone down.
Comments (12)
Belated Happy birthday !!!
Hello, the update has been taking quite a while to complete. Would it be possible to share at least an estimated timeframe for when the update is expected to be finished?
Happy birthday in advance and thankyou for your hard work
Happy Birthday! Keep up the great work, I love the game.
Happy Birthday, I hope this one is way better.
Happy Early Birthday!!!
Man you created a wave out of nowhere, granted the project was a very good one.
Advance happy birthday
Happy Birthday Friend despite all that your game is awesome and your almost done, just dont forget to enjoy your bday atleast so you dont burn out. Cheers friend!
🎂🥳
My birthday is the 7th! Happy early birthday and keep up the amazing work!
We appreciate your productivity, and happy birthday 🎁.
