ZT : Playtest 22 | MP40, Slide Refactor
[ New Weapon ]
MP40 has been added as a wallbuy
Scar-17 wallbuy has been replaced with MP40
[ New PaP Weapons ]
Luger is now upgradable to Parabella
[ Changes ]
Teleporter now teleports downed players
Added extra invisible walls near PaP machine
Removed random probes with colliders
Being in the teleporter while its warming up now properly makes you invincible
[ Weapon Slide / Charging Handle Refactor ]
Weapon should no longer have weird interaction when pulling the slide / charging handle
Gun no longer randomly extracts multiple bullets at a time when pulling slide back
Pistol slides no longer extract an extra bullet randomly when grabbing the slide while it's in a pulled back state
[ Performance]
More zombie script optimizations
[ Bugs ]
Made L115 Detonator & Skull Severance Generator 8000 headshot kill effect play more reliably in co-op
Tried to fix guns randomly locking up & not being able to be shot anymore
Fixed revolvers breaking with doubletap
Fixed bug making a player un-targetable
Fixes suspicious shrine not spawning sometimes
🇯🇵 日本語版はこちら → LINK
