ZT : Playtest 24 | Wunderwaffe DG2
[ Wunderwaffe DG2 ]
Added Wunderwaffe DG2 to mysterybox pool
More than 1 player can own a wunderwaffe DG2 in a match this playtest. Will revert to only 1 or more players being able to hold one in a match based on player count after this playtest
[ Changes ]
Electric traps now have a chance to pop a zombies head
Teleporters now display the price it takes to teleport
[ Performance ]
Big optimization pass across the whole world.
Bullet holes no longer rescan their entire pool every frame mid-firefight
Zombies and hellhounds dropped a stack of redundant per-frame reads that ran on every client for every enemy
Hellhound wall-vision checks now run on the same throttle zombies use instead of raycasting every frame
Round-start spawning is much cheaper for the room host -- the spawn system stopped rescanning the whole enemy pool and barrier list for every single spawn
Guns, grenades, and equipment got a pile of small per-frame and per-shot savings (cached lookups, skipped redundant writes)
The scoreboard no longer rebuilds its entire layout twice a second after a match ends
Whitelist checks no longer cause a small recurring hitch during gated playtests
[ Bugs ]
Fixed the Pack-a-Punch machine being able to close the instant your upgrade finished
More Pack-a-Punch self-heal hardening under the hood
Fixed hellhounds jumping through players
Fixed a rare case where the room host could permanently freeze if an instance ran long enough for the network clock to wrap
Hardened several match-reset paths so one broken object can no longer silently break match startup
Impact sounds can no longer permanently die on props with unassigned audio clips
🇯🇵 日本語版はこちら → LINK
Comments (7)
How do I join the discord because I would love to play this and have my friends do it with me
Does this map have support for keyboard and mouse players? Totally cool if not but some of my buds can't afford VR headsets so I'm curious if we can play this together
Would adding a health bar to zombies, like in Cold War, have a significant impact?
I'd love to play this with my friends. Is there a way for me to host a lobby they can join?
Yes! Just join my discord & create one from the world link in #playtest-availability. Once you're there don't forget to link your vrc account.
Now you must make it to where the Waffe eats your jug.
Funny thing, it actually already does at a small chance :p
