Update 09/04/2026
Hi everyone,
I hope you all had a great Easter if you celebrate it.
Time for a quick update… Chapter Two is coming along nicely, although the week leading up to Easter was a little slower than planned — family life tends to do that 😄
One of the bigger changes is that I’ve added an extra route within the Velvet Pulse (VP) — or just Pulse in-game. That’s meant additional coding, dialogue, and quite a few new renders, but it’s definitely worth it for the depth it adds.
I haven’t started on animations just yet. At the moment, I’m exploring different tools and workflows to create more realistic animations using the AI-based systems that are becoming more common in VN development. Results so far have been mixed — some promising, some… not so much 🤷♂️
On that note, if any of you are developers with experience in this area and have recommendations for tools or workflows that produce consistent, high-quality results, feel free to DM me. I’d love to push things closer to the standard seen in “Boundaries of Morality” — if you haven’t played it, it’s well worth a look.
In terms of overall progress:
A new route added within the Velvet Pulse storyline
Reworking some of the weaker renders
A fair amount of dialogue refinement across both Chapter One and Chapter Two
Looking ahead, the story will extend into a Chapter Three, which will complete this spin-off arc — at least until I begin Series One: Episode One of Shaddolands, the main story.
That’s all for now.
As always, thank you for your continued support — whether that’s financial or simply being here and following along. It genuinely means a lot and keeps me motivated to keep pushing forward.
All the best,
Shaddo 🖤
Comments (2)
Hey man. Where is IZZY? Isn't that supposed to be public by now?
I'll make it public as soon as Chapter two drops 😊👍
