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April 26, 2022

Progress Update

I haven't been posting anything for two months, and many people have voiced concern about me and the project progress. Sorry for causing your worries.

Me and my team are still working on creating the game continuously. Though for me I felt like I have hit a wall. Not sure what I was doing, and at one point felt a bit of giving up...  The reason was I was determined to offer various shots to complement the Thrive scene stories (ex-ending scenes), I just couldn't get a strong feel out of any experiments, not until recently at least. 

In the past, we use a third person perspective in our bonding events. The shots and stories match with each other to create a more convincing aspect. But for our Thrive scenes, the shots vary a lot. A lot of them are also very up close and personal. Not until I adapted Lilith's personal point of view to tell the story in our Thrive scenes that I could finally feel satisfied and get a convincing atmostphere out of all these materials.

Bottleneck and postponing v5.03

We have almost completed two Thrive scenes (ex-ending scenes) so far. But currently I am being the bottleneck again of the team, because more than 50% of the tasks are graphics instead of animation. Meaning it gives me no time inbetween to assign new tasks and to do my own work. Creating the Thrive scenes is not a responsibility I feel can easily delicate, because it is heavily personal-vision-based. It involves design (subject, focuses, moods setting, pace, story, cinematology, game requirements), business (budget, project management, timeline), marketing (have been ignoring). As of this moment, I feel the climax part will still need to be strengthen, and I still haven't a clue on what other Thrive scenes should be like. Meanwhile the team is almost finishing the tasks on their hands. At least I feel for the first few scenes, I have to be hands on, to get the feel and flow. Therefore, allow me to make It more official that v5.03 will need to be postponed.

Summary

Deep down, perhaps I knew that the cinematic Thrive scenes development would require new processes and understanding of the subject. I felt bad about not communicating, and the worse I felt the less I wanted to communicate. 

I don't know how you guys get so patience with me >_< I hope I deserve all your kindness.

And I apologize again, as I still haven't assigned Discord roles reward...for months. But for now, Thrive scenes will remain my prority, until I am no longer the bottleneck.

Comments (10)

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Whiskey Actual · June 24, 2022

Youll always have the support of your fans Master Nono

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BastionX1 · May 17, 2022

Will there be a gallery for all the animations? If not then all I can say is please reconsider.

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Nonoplayer · May 21, 2022

If you are referring in-game feature, there is a Secret Diary to let us revisit unlocked scenes.

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Nao · April 28, 2022

I just noticed this. The woman's body is assimilated into the tree trunk on the far right. Could it be the end result of Lilith's repeated mating with tentacles?

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VitAnyaNaked · April 27, 2022

<p style="color: #008600;">I think you should not worry so much. Yes, sometimes there are such moments when you are close to giving up ... Nevertheless, I am sure that this is not necessary. Just keep doing what you're doing</p>

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hana120 · April 26, 2022

We understand. And there's no fire in the lakes. Take the time you need to reflect, review your goals and everything. Take breaks. Sometimes it's better to take your time or even fall behind to review everything and think things through better than to rush and do something that might be botched and disappoint people afterwards.

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(MJ SW) · April 26, 2022

take your time. we,ll be here no matter what and support you. i belive i,v been supporting u and your team sense 2017? 2018? i,d have to check my history. but ik for a fact its some were around then. i,v always loved your work so do what u need to do.

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Twonki · April 26, 2022

You make a game with tentacles and a hot girl - I have all the patience in the world for you. <3

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luffymang · April 26, 2022

I agree, take your time. Assigning roles and bring the one to decide all of this based on your vision of Lilith is not an easy thing to do. The updates you posted look wonderful, and so I'm absolutely looking forward to the updates.

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Sphynx · April 26, 2022

Take your time and do what is best for you and your team. You guys are doing fine and not one of us are going to die if you take a little longer to put out a worthwhile product. We’ll be here to help support.