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December 22, 2023

Insight to current development

Just to echo the conversations being had over at F95zone.

It's been nice to wake up and read your posts and the support shown.
It's been great to see a shift from the topic of bugs to now suggestions, which I hope that is saying we're getting closer to have a good base of a game V1.0 where the mechanics work.

There's loads of great suggestions and points you've all bought across.
Some of the suggestions you have both mentioned are in the works, with the teacher, bullies, maintenance guy, and supermarket content. Some suggestions I'll sneakily scribble away on a notepad. It's the whole going down into that rabbit hole of creating story progression/missions and such where I need to focus on gameplay mechanics first before starting to add new content.

I have planned to create environmental changes with those NPC's reacting different and other events happening (for example if Bryn is running around and getting caught a lot in the school district, students might start to recognise her, wonder why they know what she looks like naked etc)
There was a biker gang going to be in the works, that catch Bryn and more appear, film her etc and gets worse with every catch.
I have planned an aftermath event kind of thing, where Bryn will go onto local forums, or some porn website (Introduced by a mission first) where it will show photos of her running around or *worse. Like the Train 2 mission, the guy taking photos, or the supermarket worker, where they post them online. (I know the supermarket guy mentions posting it, it's already been written in the mission. It's just making the event function for it now)

Items have been removed, I've made a functional/fully working recollection room which offers the map locations/ conditions and where to start missions, alongside recalling the graphics of those completed missions.

I'm tempted to remove the time limit in a future release, and have it as a simple mission points counter where the game ends when X missions are completed (When I release a lot more missions for variety) and the option to continue is still there. *Echoed from your losing a day to the stamina rate being too short.
Multiple endings are planned, I just don't want to release them now as the game is still in the foundation stage.

I'll need to increase the GPS tags per area, at the moment I have 6 different spawns which vary from 2-3 'orbs' in each district, it will now randomise (In the next release) every area you go into. I will up this to have 4-5 appear for each spawn set per district.

I do have days passed missions (or cut scenes if you like), where a scene will take place (For example the beach, going to the beach with her friend and that may include choices or Bryn has gotten naked X amount of times before the day event, Bryn may go topless on the beach). There will be a mandatory one where Bryn has to buy a dildo from a store which was originally planned in a district that isn't in the game. To using it at home, and then to unlocking missions with using it. There are school ones in place that would either happen when X day has passed, or caught too many times in the school district.

I also have more zones that I originally planned (and lost in the old development save when I wiped my PC), A beach has been planned, a forest with an abandoned hut, culture district for clubs and bars, warehouse district for grotty warehouse missions and a motel.

So yeah, there's a lot going on and I'm trying to keep it streamlined and focused on what needs to be done. I want to continue the mission lines for the current missions we have now and of course expand into those branches of bullies and the teacher. I also want to focus on the fingers of Bryn, which means polishing up those photos. I did do this for the library mission and made sure that they looked 'correct'.

Endings aren't fully implemented in the game, in the version out now 0.3b I believe there are 2, one for completing missions and 1 for failure. Multiple endings will be in the works once the game is stable. I will amend/review the mission deadline in the next release of V0.4 and the end content of missions complete or failed. I am just thinking of removing the days deadline overall and having it to 10 mission points and game is complete, and the player will decide if they want to keep playing (Which would be appropriate when there are more missions and content), can continue. I still will include urgent missions, where the WOAH app says you need to do this in the next day or few, if not game over.

Someone mentioned the Parking Garage 1 wasn't working correctly, you are right it was bugged. I found the issue, I updated the NPC's in the city's districts. But I didn't update those in the parking garage. In V0.4 you will be able hide (Crawl) by cars which will drastically decrease the range of detection of the walkers in the parking garage.

This will finally make the mission stealthier and doable.