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velocirection

@velocirection
3 bookmarksindexed Sep 1, 2026
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Halloween animation finished!
Edit: Oh I almost forgot! I've attached a silly render error, for some reason Cycles really hates it when you use drivers to toggle render visibility so the pumpkin just disappeared for awhile in some test renders. Well ended up taking a bit longer than I thought but it's done! Happy (late) Hallowee
Nov 4, 2025 0 5
Late Halloween animation almost done
EDIT: The draft renders video didn't attach for some reason, fixed it though! So I had a cool idea for a halloween thing on halloween afternoon... and unfortunately it's still not done (mostly because of the fluid baking taking forever). But it's getting close. It's just a 20 second short of Rinzo i
Nov 2, 2025 0 1
Rinzo stroking animation + more
I've been reworking a game demo to be more interesting from a lewd perspective. Originally I wanted to have something playable showing off a part of the city, some of the major characters you'd meet (and some extra who'd be important later on)... but it's just too much modeling to have done in a tim
Oct 29, 2025 0 3
Game update (long post!)
It's been a minute but I've had my head down, making progress on the game thing... I feel like it's so close to an alpha that's mostly representative of the experience but yeah... there's still a lot left to do. I swear, this kind of game is deceptively complex, like it hasn't been the most difficul
Oct 12, 2025 0 1
Things update (game and gator/mitch animation)
Before getting into stuff I'm aware of the models that were posted on smut base and those have been taken down (sorry I didn't respond to all the messages about that but I appreciate you telling me!) I was trying to work on something super short last week... couldn't freakin get that done >_> I want
Sep 30, 2025 0 1
Talking about adding the goods to zebra guy
I did some explaining over my recording of adding the meat/hole to Rinzo. (in this case I didn't make the meat, that's "WLK_MEAT horse" by Wolke. However if I make the dong/balls from scratch that's usually something I save for last) https://wolkemeat.itch.io/horse Hope it's helpful! Some people hav
Sep 22, 2025 0 1
Got sick (but game update)
I caught a cold like 3 days ago, was feeling pretty crappy but feeling better, the cold is passing. It was hard for me to focus on animation while being sick... so instead I did work on the game (idk why but it was taking my mind off of being sick more than anything else). Here's a time lapse of me
Sep 20, 2025 0 1
Gator x mitch update again (FEAT WS)
Been making nice progress still! I worked on several shots of the last week+1 day since last post. I finally did the lip sync and character animation for the final two shots! That'll be attached below. (I added this part where he'll drink his own for a second... idk I thought that'd be hot, having h
Sep 14, 2025 0 1
Gator x Mitch update
I've been really trying to regain momentum on this and so far so good! The last couple days I've made some good progress on some shots: The part where he puts in it her and the part where she makes him squirt. I apologize for being quiet with responding to stuff, I've just been feeling so... meh. Li
Sep 7, 2025 0 1
(WATERSPORTS) Gator mommy pullout shot final renders
Oops......... I forgot to post this earlier :x I had the final renders done but was way to distracted. Anyway here's the pullout with final renders! I did some work on other shots too... I tried like 5 different ways of having him slide his meat into her. (like, he gets off his knees and lowers hims
Aug 30, 2025 0 3
Freaky F^^^erz (Freaky Friendlies?) Prototype
Been working a lot on this, probably too much... But I wanted to have something playable that shows the systems working together. (Also for future reference I guess I'll refer to this thing as "Freaky Friendlies" here to not violate ToS? It's still a fitting title... the characters you befriend are
Aug 30, 2025 0 3
Game dev post (apologies for doing game dev again >_>)
Sorry for the lack of updates, lately I was feeling kind of depressed (the whole things-breaking-around-the-house-and-needing-to-be-fixed-which-costs-money thing and the whole payment processor/collective shout thing and then the various bills the US gov is trying to pass that would ban p0rn and/or
Aug 21, 2025 0 1
Gator mommy pullout stuff
I animated and tested and did the final fluid bake for the pullout shot. And got VA back for the gator (LurkyDip did a great job as usual!) and tweaked the animation a bit to go with the added breathing/efforts. Also I added sound effects, that's mostly done? I might refine it a bit or change a few
Aug 12, 2025 0 1
Misc things I've been working on
I've been feeling kind of meh lately, like... there's just stuff going on that's stressing me out a bit (just stuff like having to recently have duct work done which was really expensive, we just had the water heater replaced, that kind of thing. Some other stuff too but it's not really something I
Aug 12, 2025 0 1
Mitch nuts to egg laying babe finished
Finally finished with it, the last several days I was rendering... and rendering some more. I rendered the animation in 1080p this time (since it's pretty light to render) but the egg laying is in 960x540 (might re-render it at full res but I picked half res since it's supposed to be on a screen in
Aug 3, 2025 0 8
Mitch stroking/egg laying thing update
Edit: if the JO POV video isn't working try the one with HQ in the name, I forgot I rendered the video as lossless (like basically I have one video sequencer file per shot and work on the sound and add subtitles/other screen effects to that if needed. Then I render that as a video with lossless comp
Jul 25, 2025 0 1
Gator thing
I made a ton of progress on this shot while testing fluids for the egg laying thing! The character animation is like 99% done and I've finalized the jiggle and stuff. It was a tough one to get right and I used all my tricks to make it work! Corrective/helper lattices for body contact (around where t
Jul 25, 2025 0 2
Mitch solo thing update
Sorry about that, took longer than I thought! I ended up redoing some of the animation on the talking part (before he says stuff I wanted to animate it more to moaning/panting so I spent awhile trying to get that just right). I also finished up the animation for the egg laying animation on the scree
Jul 18, 2025 0 5
(WATERSPORTS) Deep Dish bonus things
I really wanted to record sounds for these but I couldn't get a good chance to (and couldn't come up with any ideas on how to get the sounds I wanted). The nut one was easier to figure out but the watersports one was giving me trouble. Thin fluids dripping in large quantities or pouring/streaming on
Jul 8, 2025 0 2
Gator Mommy update
Been working on a bunch of shots, recently did some polish on the from-behind shot: I also got the first pull out mostly done, just about ready for rendering! It took a bit of trial/error but I think I got the fluid right. It gets on the camera but doesn't obscure it too much. Also finally figured o
Jun 28, 2025 0 2
Gator mommy- Animatic
I've been exploring some poses and animation for this to fill out the animatic with a rough idea of how long each sequence might be, what poses there would be, get a big picture idea of what it should be like. I've attached the animatic below. The animatic ended up being 10 minutes (with the planned
Jun 14, 2025 0 1
Getting back on track
I've been spending way, way too much time on the game >_> I really wanted to have some demo/vertical slice thing done by now but there's just too much stuff that needs to be done in one big push for it to be ready. Like a lot *is* done but there's still a lot left (like finishing up monster behavior
Jun 12, 2025 0 1
Gyra Game update: the Lactant
I apologize for the silence, I've been working almost non-stop on some game stuff... Awhile ago I drew this concept of a honey pot inspired ant monster. First here's some of the old sketches I did trying to find a good look/shape for them but nothing really clicked: I was trying to stick to the colo
Jun 3, 2025 0 1
Gyra game update
I got really side tracked and was working on the game too much... mostly programming. I re-implemented my text box (from the turn-based version of the game from awhile ago), started making a stat screen, some other misc stuff... Then I played Lizzy Eats A TREE!! by Roksim, it's really inspiring. Got
May 25, 2025 0 2
Gator mommy milk
It took me longer than I thought to make the lactation happen... first I was trying to simulate the fluid with FLIP which did give decent results but I couldn't get the smaller drops I wanted. (Sorry about the weirdness lol, I had most stuff hidden at the time I did this viewport render) I do like t
May 6, 2025 0 2
Squirting gator mommy short wip
I've been checking out other people's models to see what they do and this gator mommy model seemed really appealing to try doing something with! I've been wanting to do more squirt and I felt like it'd be hot to see her squirt. It took me a bit to get the pose/camera down but then I animated the pen
Apr 27, 2025 0 3
Deep Dish (Hungry Donuts) animation finished!
EDIT: Since people keep having problems with this and I keep getting busy on stuff and procrastinating to check who needs a link just use this: https://discord.gg/nB662qRAaa It's really annoying that a feature I figured would (mostly) work doesn't (like I've never had a problem connecting discord/pa
Apr 21, 2025 0 1
Deep Dish final renders done
So good news! The final renders are done. (Except for the bonus shot, I'm focusing on getting the main animation done first! All that one really needs is the lighting to be set up) I'm really trying to have some nice lighting and make this look and feel more stylish/cinematic/whatever fancy word tha
Apr 18, 2025 0 3
Deep Dish progress
I've been working on the Deep Dish animation a lot, getting lots of stuff done, lighting shots, rendering stuff, etc... right now about 35% of it is rendered! I'm rendering at 960x540 for this one though. Rendering over 9000 (literally over 9000!) frames in 1080p would take at least 4x longer and I
Apr 11, 2025 0 1
Gyra game stuff + Bug alien shot 1 lewd thing finished
Here's the finished first shot with sound! That's attached below. I used the forest environment and to spice things up I animated the fake shadows (which are just tree canopy shaped textures mapped on a plane and only casting shadows) I just parented them to an armature and animated a simple waving
Mar 28, 2025 0 1
Variety of stuff I've been working on
EDIT: If you were having problems downloading the sounds from the sound post give it a try now! For some reason it was broken (if you clicked it it would take you to some blank page with an error message). I guess when it was uploading somehow it got f'd up... really wish Patreon would not make it l
Mar 23, 2025 0 3
Bug thing viewport/draft renders
Fluids for this are done, idk what the environment will be yet (maybe in a forest? Maybe somewhere else?) but in the attachment below you'll see some draft renders like this: Imo... I think this is looking pretty good! The large bug things produce a nice thin milk/nectar-like fluid (which is stored
Mar 4, 2025 0 2
Bug update
Here's this shot! Character animation, jiggle, etc... done, testing fluid now! I actually think the the animation on this short turned out better than I expected! It was neat animating these creatures. Also you can't see it in the viewport renders but the meat is pretty detailed and should look quit
Mar 1, 2025 0 1
Some stuff
I wanted to have something more to show before posting (like, more closer to finished animation) but I don't >_> a couple days ago I speed modeled and rigged the new version of the small bug so I could try making something quick with them (still workin' on it) Also been working on something with the
Feb 25, 2025 0 1
Small deep dish update
After finishing up the testing of the fluid for this shot I added in the jiggle for the pig's butt/thighs. Then I felt like the anus wasn't moving around enough so I added some extra motion with a quick bone dynamics setup! Then I started rendering some tests with the full test bake (I've attached t
Feb 19, 2025 0 1
Game 2nd monster WIP!
I commissioned an artist to help with designing the 2nd monster in the game and the other day they finished it! The super talented lespacebug/Cosmicwave14 was a big help and made the perfect model for the field version of the monster. (you can find their work here!) https://bsky.app/profile/cosmicwa
Feb 19, 2025 0 3
Gyra game update
I think this might be the last major build update for awhile... I can't figure out a good direction to take the game. I don't know if I can commit to a full game so developing a piece of the game like it would be a full game seems like it might be a bad idea... so I'm thinking it should be like, som
Feb 16, 2025 0 1
Gyra game update + more opinions please!
So first of all, thanks for everyone who played and all the feedback! It was overall positive but man... I just felt like things were lacking and it was eating at me so I've done a few all nighters to make it a more enjoyable experience. -Added death animation -Added info text for getting stuff -Add
Feb 7, 2025 0 3
Some stuff I've been working on!
Been working on a few things, someone was asking about the raptors and parasaur stuff and it made me want to do some stuff on them. Their rigs are allllmost done (good enough to at least make an animatic of some kind at least) I've kind of accepted the fact that if I do a 4skin, I'm just going to ha
Jan 19, 2025 0 1
(WATERSPORTS) Mitch Chest Slapper final shot done
This shot ended up being a more of a hassle than I thought it would be >_> After I got the dynamics of everything baked (Mitch's stuff, Nyro's stuff, Cerenthea's stuff, Paler'mo's stuff... lots of stuff needed testing/baking!) I moved on to the fluids. But the file is so heavy... and just the proces
Jan 15, 2025 0 3
Deep Dish update + something
First of all happy new year!! Been working on the lubing up shot (including fluids!). The fluid is a test bake so it's not as high quality as it'll be in the end... but I think this is good enough! I need to bake the dynamics like butt jiggle, figure out a way of showing lube being sucked out of the
Jan 4, 2025 0 3
(WATERSPORTS WARNING) Mitch chest slapper Bonus Done
The final renders for the WS part were done a couple days ago but I got distracted by working on the last part (where Nyro is thinking)... so yesterday and today I quickly added the sound effects and stuff so it could be considered finished! I've attached the full animation below (from beginning, ch
Dec 28, 2024 0 4
Lil Christmas themed Nyro render
I wanted to do something more special for a Christmas thing and I had some ideas but everything was too complicated to pull off in a reasonable time... so I put together this lil render! (btw Christmas doesn't exist in the sci-fi setting! I'd like to come up with an in-universe Christmas-like holida
Dec 24, 2024 0 1
(WATERSPORTS) Mitch chest slapper extra wip
Weeell got a bit carried away with things I wanted to add... so the extra watersports bit has ended up being 1 minute, 15 seconds. I really wanted to have something that made it a bit more special so I added a part where he gets up and sways his hips. The character animation for the extra bit is nea
Dec 23, 2024 0 2
Mitch chest slapper done! (fixed)
EDIT: Fixed the renders, fortunately only 640 frames needed to be re-rendered. Updated the attachment with the fixed version! (left is the fixed, right is the previous one that got f'd up... still no idea how the fluid ended up 1 frame behind on only those 640 frames) Here's the finished animation o
Dec 16, 2024 0 5
Mitch chest slapper almost done
Been working on this a lot! First went through and polished the slapping part then baked final fluid bakes (well, up until the extra bit with the watersports!). Did a bunch of test renders. Then I whipped up a simple environment, trying to go for a Y2K feel. Then I touched up the character animation
Dec 14, 2024 0 1
Deep Dish Pig model (BETA)
The pig isn't 100% finished but someone asked if the pig would be released. ... I actually thought I did release the pig model at some point but it seems like I didn't! My bad :x So here it is in it's current form. There' still features I need to finish (like jiggle... I started on that awhile ago b
Dec 11, 2024 0 1
Mitch chest slapper wip
I was originally only going to have just chest slapping and nutting (and a bonus extended version with p_ssing). Then I thought "maybe there's a bit of an intro to it to ease the viewer into what's going on." So I added a bit of throbbing and Mitch getting into the chest slapping position. Then when
Dec 5, 2024 0 1
Deep Dish stuff
I've made a good amount of progress on the character animation for the deep dish animation! The character animation for the mouth vore shot is 99% done (I've attached a more patreon-safe version cut of that) and also the character animation for the side view rimming scene is good to go. I've attache
Dec 1, 2024 0 1
Redesigning "velocirection"
(EDIT: Fixed the missing text in this paragraph that somehow didn't make it in the post, how embarrassing >_>) After many, many attempts (and a few attempts at writing a post about this) I've finally solved a problem that I've been thinking a lot about for at least a year a now: What should "Velocir
Nov 29, 2024 0 3
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