My next game (public poll)
Hey guys,
As promised, I’ve put together my 3 favorite (rough) concepts for the next game.
You can find a short overview of each concept in the attached PDF, including the working title, main premise, gameplay focus, cast size, and overall direction.
Please vote for the concept you would be most excited to play. You can also leave a comment explaining why you prefer one concept over the others, or what you would like to see changed/improved.
Your feedback will help me decide which direction to explore further for the next game.
Note: This is the public poll. If you’re a patron, please vote in the patron-only poll instead.
Comments (51)
I’ve completed the game Midnight Sin. Thank you for the game! But I’d like to make a few critical remarks. I don’t like the luxury and crime in games of this genre because it’s uninteresting. Also, the fact that an initially friendly character turns out to be a traitor is a tired trope that has long become predictable. And the atmosphere of luxury in which the events unfold and in which our hero lives is boring, because ordinary players live in more modest conditions; they’re more accustomed to a more down‑to‑earth environment. Luxurious outfits, luxurious houses — all of this is somewhere far away, and it’s not interesting. That’s why I’m even more enthusiastic about the release of the new Fantasy Guild game, which will have much less luxury and crime. It will be a different world — with different, simpler and more understandable outfits, different houses, different locations; everything will be simpler and closer to nature. Besides, I found it boring to delve into the relationships between the characters in Midnight Sin, because they’re all banal and superficial. And one last note: after completing the main story, you can’t continue the game — that’s a bad thing. The point of the game isn’t to finish it, but to play. Therefore, after completing the main objective, the game should continue.
"Starting Over" sounds boring. Developing relationships with neighbors? Boredom. Everything will work out in a limited way...... "Hotline" seems more interesting. With the game update, it’s easiest to add new locations and new women. I like that the women are initially cautious towards our hero, and that our hero has to make an effort to get closer to them..... "Fantasy Guild" overall, I like the idea too. I like that there will be combat and you can equip yourself and the women. Of course, I like the open world.... Thanks for playing!
I love games with engaging gameplay and variety of fetishes so voted for 1st and 2nd option. For 3rd option i don't like visual noval style games not my cup of tea.
After playing all 3 of your previous games I would say I personally would be most excited for the fantasy guild concept which I voted for. I think done right all three concepts have great potential though.
I don't like fantasy setting in this kind of games.... but the other two are brilliant.
I would like to see all three projects developed in the future the ideas are all good
All the previous games were really good in their own way. Only bias that I have to make is for midnight sin, that could have been developed a little more on the plot side, like genesis order or the other games by nlt media. Way to go faerin your games are stile among the best that I played so far.
I voted for guild master because i liked mystwood manor a lot.
you are one of the best sandbox maker of the industry , i know you can make all these three games best as possible but i choose fantasy guild because of my preferences , but hotline is good too
I like Fantasy Guild's gameplay part but I not really a Fantasy style-lover, so I voted for Hotline, but maybe you can combine these two ideals and use Hotline's background and Fantasy Guild's gameplay it will be awosome!
Man of the house fan here, Fantasy Guild seems like the best choice for me to vote on.
ANYTHING except Starting Over. That tired old horse has been rode to death.
i vote for fantasy guild manager starting over
I would like to see from you where the GG manages a school or college, and there are many different students with their families, etc. I.e. the development of the spirit of your first game Man of the house, but taking into account the rules of the patreon and for it I am ready to support it, the idea with the guild seems very dangerous to me, I have not met any such game well implemented. And Man of the house is your strong point and I am sure that it will be perfectly implemented, Of the ideas you've suggested, the closest is Hotline, but I hope there will be more families of daughters, sisters, and mothers for the protagonist to interact with.
The fantasy guild option sounds amazing
Fantasy Guild FTW! I still loved the Mystwood Mechanic where you have to find the right girl for the job.
Man Of The House DLC!!1!
I really like the idea of "Starting over" but "Fantasy guild" sounds good too, I think a bit of time on the over for the former would be awesome since that kind of story needs more care in detail.
I can’t believe so many people want the fantasy guild. It’s horrible
Voted Starting over, but they all sound like they would be great. Most important thing is to do the one you are most happy with yourself.
I did vote for Fantasy Guild, since you are a master of creating nice gameplay and mini games. I do ask myself, if you can develop any other kinks beside harem style, like swinging, partner swapping, voyeurisms, but at the same time avoiding more dark kinks as NTR, cheating, blackmail and stuff. Also, I know I will get flamed, but keeping it light on interracial side is a major plus for me in your games.
which ever one that I don't have to choose one Li. I want them all!
Hey Faerin, I have to say, I like all three concepts—another really nice selection. And for the Fantasy Guild, maybe Annabelle could get a new version? ;) That would be awesome.
The Fantasy Guild game sounds like Dispatch, so I'm DEFINITELY down lol
Guess you have some good ideas for more than just one novel.
Yeah, Adult Fantasy Dispatch seems like a no brainer if you can pull it off. It's unique enough to draw attention, scratches a lot of itches in terms of flavors, and has potential for a decent narrative. Do any of these have a planned different art style than your previous games? Also, just putting it out there as a request. I get that it can be costly, but getting voice actors/actresses would potentially jump the quality of your games a lot, depending on the quality of said acting, and make them stand out. Though if you do, for the love of god no AI.
Each new game is worse than the last. I think the reason is that you've started asking people what kind of game you should make. The game that made you who you are was your first game; who did you ask before making that one?
I love good stories, so Starting Over sounds very tempting but I voted for Fantasy Guild. The gameplay should be too good to miss it.
Definitely the Fantasy Guild, i liked the gameplay of Mystwood Manor and out of your 3 concepts the Fantasy Guild feels like the closest to MM. I'm curious though at what you call Medium cast? Starting over feels like a game i've seen a lot before and the small cast makes it the less interesting to me.
Fantasy Guild. LETS GO!!!!
My bad got a lil excited.
From a business POV, there are plenty of games like Starting Over (with varying quality). You'd be fighting an uphill battle from the moment you started making the game whereas Fantasy Guild and Hotline are more your speed and what helps you stand out.
I see only one of the three choices mention you will be playing as a man, Does this sit for the other 2 choices or will we be able to choose if we are a male or female, Devs seem to be scared of producing a Female protagonist who creates a harem or is not a cumslut, anyway "Starting over" is to generic, that kind of story has been done to often so yours would need to be something seriously different, at the end of the day they all sound great and would do well as long as they are not kinetic or have minimal choices, People love choices that have meaning and actually matter to the story, Which will mean you would need to think smaller cast so to keep workload to a managable consistency for yourself. Honestly i do not know which one to vote for.
I'm not so much "scared" of having a female lead, as considering the preference of my player base. (I have done similar polls in the past and a male lead won by a lot). Personally, I don't mind either way. Choosing from both is not really feasible, sadly, as it requires a LOT of extra content production.
Love your work. I'm hoping your next game is a little heavier on the gameplay which is why I'm leaning towards Hotline or Fantasy Guild. If forced to chose one, I'll go with Hotline as that sounds more appealing to me, but that's not to say Fantasy Guild is UN-appealing, just that Hotline is more. Keep it up.
My pick is Fantasy Guild. I feel like Hotline isn't very different from the last two games, and Starting Over... I've seen this movie before.
Sans hésiter ! "Starting over" . Avoir une histoire solide avec des personnages auquels on puisse s'attacher, vibrer, s'inquiéter, pour eux, c'est important! Le sexe pour le sexe, on sait qu'il existe des sites biens fourni pour ce seul interet
So I love fantasy based RPGs as my main gear house for gaming and D&D. So the idea of that is great. And why I voted for Fantasy Guild. However, is there anything we/I could do to bring the idea of the choices mattering to it as well? *putting hair up and getting on my knees* 👀🤣. If not, then I’d probably vote for starting over because choices effecting the story is one of the main selling points of any game for me.
The "problem" is that having choices matter means producing more content (for different outcomes). The time to produce this content has to come from somewhere. That's why I opted for a smaller cast in Starting Over, to have some "wiggle room", if that makes sense. (That doesn't mean I can't/won't include any of that in the other games, though.)
I feel Fantasy Guildmaster WOULD sound good, but not if it's a basic harem collector management game. Those are the least interesting to me. But I would LOVE the game from the OPPOSITE perspective from your regular games. Like if we got to play as a female MC who is trying to run the guild, but gets slowly corrupted into more and more perverted stuff in order to succeed. And if there needs to be more female cast, you could hire help who you also have to corrupt as well to make them more effective. FMC is also the only way I can think of tying gameplay to the H-content without harming the gameplay itself in a game like that. Like in Mystwood Manor, the H-content could be a visual novel as it's completely separated from the gameplay itself. I basically feel like if you do gameplay focus, you NEED to make the H-content HEAVILY part of the gameplay. In the way Karryn's Prison does it in both the minigames and the main gameplay is a great example and I feel it would work amazingly in a management setting as well. There's a lot you can do with FMC, but MMC your options are basically flirting with visitors and employees, it's much harder to tie into gameplay. I've said it before, if I just want sex scenes, I could watch porn. And if I wanted gameplay, I'd play a full on developed game. But if the porn is tied to the gameplay AND both are good, that is the only way I can see complex gameplay work in a H-game. And if FMC isn't an option for Fantasy Guild, I'd definitely vote Starting Over. Small cast over a large one and writing over gameplay mechanics in h-games is something I tend to prefer. It allows all aspects of the game to be more developed or faster to developed. One of the biggest upsides of H-games is being able to build a connection and story for the H-content.
Starting over has potential and could even be expanded to a neighbourhood ;) Could be a great harem story.
I voted Fantasy Guild. I would love to see a fantasy setting. I feel "Starting over" is a bit too generic, multiple games are about a guy that can go for the Oyakodon dish.😉
Tough choice. They all sound interesting. I voted for the fantasy guild though. I think the setting gives the most potential. It gives you a ton of different options for characters and/or species and the clothing/armor they wear.
My Vote goes to Fantasy Dispatch. At least from the discription i got strong vibes that it will end up in that direction.^^
All sounds good, depending on the character models. The Hotline sounds like a typical sandbox grind fest but can be done so it doesn't feel anoying. The Fantasy Guild sounds like the game Dispatch, which was very fun to play. Starting over sounds like a lot of drama and a lot of reading. Voted for the Guild as I think it sounds most promising.
can’t make a choice really, they all look 🔥
if you do not have characters for the next game can i support the production and pay to have my oc in the next one ?
Thanks for offering! But I don’t include paid fan/OC characters in my games. The characters need to be designed specifically for the story, art style, and tone of the game, so I prefer to keep full creative control over the cast. You’re always welcome to share ideas or preferences, though!
Just read through your concepts and... man, honestly, all three options look amazing. I literally have no idea what to choose!
Both for all of them 🤣
Must say that all three starting points look amazing, (no, really, I’m sure you could even queue all three one after each other) Of course each one have their own strengths and weaknesses. But, given that we need to choose one… my vote goes to the Fantasy Guild Manager. Fantasy setting, intriguing gameplay, lots of potential for adult content… Ps. That doesn’t mean that the others don’t look really promising too. Specially the Hotline concept too is a tough choice
