Patreon

Ray Recluse

@RayRecluse

0 bookmarksindexed Oct 18, 2026updatedlast updated Oct 19, 2026importedlast imported Oct 19, 2026
Who is this creator?
0.0.3 - Early Release
Version 0.0.3 is done and available in early access. Thanks for all your support and be sure to report any bugs or suggestions you may have on discord <3 Link: https://drive.google.com/file/d/10zzkqK_IVWBMyncu7d_hna8kMqO_Rsel Changelog: (This is also available on discord in a more readable format) A
Oct 16, 2026 0 1
Dev Log - 0.0.3 - Skin Colour Poll
Whilst working on 0.0.3, I wanted to add a bit more life to some of the areas of New Trinity. I decided to get female NPCs into the world as they will play a part in future content, particularly in the Red District. For these females, I'm adding some randomized skin colouring and I was wondering how
Oct 10, 2026 0 1
Sneak Peek - 0.0.3
One of the new scenes in 0.0.3 will involve a different sort of cleaning for george..
Oct 8, 2026 0 1
Dev Log - 07.10.2026
I'm currently hard at work towards the next release (0.0.3) which will hopefully have some additional content along with a ton of bug fixes and improvements across the board. I'd like to work in a bi-weekly update cadence for the time being until I'm happy with the overall stability. Once I have les
Oct 7, 2026 0 1
Release 0.0.2 - Stability Update
With lots of people getting their hands on the game, I had a ton of bug reports and feedback to work through so I spent the weekend ironing out what I can. Thank you for all feedback and support! Changelog: - Added a debug console, open using the "#" key. Use the command 'help' to get a list of comm
Oct 4, 2026 0
Public Demo - Post Release Plans
Hey everyone, with the public demo there for people to play, break and enjoy. I'll be keeping an eye on the feedback and bug reports to try and stabilize the demo as much as possible in the coming days. During this time, I will likely make some content and direction related polls so we can start dri
Oct 3, 2026 0
Public Demo - Early Release
That was a lot of bug fixing and testing whew. The public demo is pretty much done now. I'm working on releasing it in parallel on Patreon and a few other places for people to play and get a feel for. But that will take some time (a day or so), so it's here for my early supporters to have look first
Oct 2, 2026 0
Dev Log - 29.09.2026
I've been chasing bugs and quality of life improvements for the demo release these last two weeks. The public demo release is likely just a few days away but I've still got a bit of content to finish up. That being two remaining scenes for the Maid quest, one of which you can see a sneak peak of. Th
Sep 29, 2026 0 1
Dev Log - 20.09.2026
I was just about done with the Landlord quest line for the demo but as it seems a bit more popular than the other routes... I thought I'd add another mini scene as a consequence to players who play with a dominant personality. The consequence involves being introduced to the landlords personal play
Sep 20, 2026 0 1
Dev Log - Content Poll
Almost done with the last scene for the Landlord quest line that will be in the demo. Little preview here too. I'd like to extend the content of one of the quest chains a bit further than the rest so I thought I'd open our first poll and see which of the three you guys are most interested in. Some c
Sep 15, 2026 0 1
Dev Log - Early Access
With the early access demo build out there, I'm a little more conscious of performance and stability so I'm banging away at both. Lots of bug fixing and minor polish going on at the moment. But that's not fun to talk about or look at now is it? Here's a sneak peak at another scene.
Sep 13, 2026 0 1
Early Access Build 0.0.1-alpha
As the demo release is only weeks away, I thought I'd share an early access build of the demo as a bonus for you guys to check out and as a thank you for your super early support. It's available under the #releases-patreon channel on discord for Netunners and above. Or you can check it out directly
Sep 11, 2026 0 1
Dev Log - Stuff And Things
Still very much on track for a pre-end of September demo release. Looked into UE5s control rig deformers in sequencer. Thought I'd see how useful they are so I tried them with one of the Landlord quest scenes. May be a bit hard to notice the feet deforming but I liked the tools enough to make room f
Sep 7, 2026 0 2
Dev Log - The Landlord #6
The placeholder caning animations were bothering me a bit as they are used a lot in the early Land Lord quest so I gave them another quick pass.
Sep 4, 2026 0 1
Dev Log - The Landlord #5
Along the way, Raven has to elicit the help of someone with a particular kink. So I needed a scene
Sep 3, 2026 0 1
Dev Log - The Landlord #4
Mister Landlord also uses a cane. I need to work on these animations but there is something visual there now, and the system for the cane marks is dynamic so it will get re-used in a lot of places and for lots of different types of markings. The hit reaction animations are dynamic too so they'll loo
Sep 3, 2026 0 2
Dev Log - The Landlord #3
I wanted some visual feedback for his shock collar. I think this will do for now
Sep 3, 2026 0 1
Dev Log - The Landlord #2
Just a further, more explicit look at what The Landlord questline will include ; ).
Aug 30, 2026 0 2
Dev Log - The Landlord #1
Continuing work on The Landlord questline. If you missed the last update on this, it's basically a petplay/slavery themed quest. Naturally for something like this we need leashes! Oh and lot's of dialogue/quest work in tandem, these dialogue trees can be a challenge x_x (Sorry about the potentially
Aug 30, 2026 0 2
Artwork
Aug 28, 2026 0 1
Artwork
Aug 28, 2026 0 1
Dev Log - Quests
I'm still chugging away at these initial quests for the demo. You think "yeah just 3 side quests with a decent bit of story for the demo, shouldn't take long", but nope. Lotsa issues and things. Started the landlord questline. Needed a toy shop for this as well as the landlord himself and his apartm
Aug 27, 2026 0 5
Dev Log - Slidersssss
I was a bit demotivated working on quests for a week straight so I took a break. By working on fun stuff! I went down a rabbit hole of world building and eventually wanted more robust NPC customization. So I just put together a nice system that works for the player too woop woop. I really just wante
Aug 22, 2026 0 1
Dev Log - Synthaxis Labs Penal Hound
Synthaxis Labs frequently partners with the Bureau of Public Order, providing various enforcement and correctional equipment. One of their most revolutionary and morally gray machinations is the Synthaxis Penal Hound Correctional Suit, designed to “rehabilitate” hopeless criminals into beneficial me
Aug 17, 2026 0 2
Dev Log - Wiggle
Jiggle physics. We always want it. I already did it. What I forgot was the wiggle physics! Went through the effort of setting up my character skeleton early on to support various attachments that could wiggle but I forgot to add the physics! Done.
Aug 12, 2026 0 2
Dev Log - Quest Tooling
Another not so exciting update! Ha. Whilst working on various quests, my eyes started to figuratively bleed. So I spent much of my weekend creating a tool to make managing and editing my quest data a lot more readable. I think the before and after images says it all. This will assuredly speed up my
Aug 11, 2026 0 2
Dev Log - Animationsss
Animations for one of the early scenes done and done.
Aug 1, 2026 0 1
Dev Log - Animating
Started some of the erotic animations needed for the demo release. These are the first real test of my animation rig too. Aside from a few tweaks I had to make, it's working really well. The joint correction is doing wonders. Praise the un-collapsed knees!
Jul 31, 2026 0 3
Dev Log - Mirrors!
Currently working on an only-fans inspired quest line where our MC tries to earn her way via explicit content. For this I wanted mirrors to make the picture taking more interesting with different angles/poses.
Jul 22, 2026 0 3
Dev Log - FootIK
Lots of story/quest work going on at the moment. Working hard towards the demo release. That being said, in my rush towards the demo, I often forget little features that are just must haves for me. Therefore, I spent a few hours adding some FootIK that works with heels too! Yay. I will probably adap
Jul 17, 2026 0 1
Dev Log - Maid Work
Currently working on the maid story line. Needed some animated sequences for some of the initial work that our MC ends up doing.
Jul 11, 2026 0 3
Dev Log - Stuff and things
Haven't done much that can be visualized easily. Working on a few different systems. Quest system needed improvement. Added a makeup system so that Raven can have customizable eyeshadow, eye liner, lipstick, blush, nail polish and the like. Also working on a revamped default outfit for her.
Jul 4, 2026 0 1
Dev Log - Raven's Apartment
Up until now I was working on the initial story using a grey-boxed apartment for Raven. She now has somewhere to call home with some personal flavor.
Jul 1, 2026 0 1
Dev Log - Maid
So for the first story branch/side quest in the demo, our MC will meet a creepy guy named George. And George has a maid fetish...
Jun 24, 2026 0 1
Dev Log - Wall Standing
Started working on some animations I needed for some of the hornier citizens of New Trinity.
Jun 24, 2026 0 1
Dev Log - Quest UI
Did quite a bit of UI today. Finished the quest tracking display, character portrait and a lore based news feed. Also added some flavour UI that indicates when the player is calling a character via their N-Link (this triggers dialogue).
Jun 23, 2026 0 4
Dev Log - Locomotion
After many pedantic iterations, I'm content with the MC's locomotion animations and physics.
Jun 22, 2026 0 2
Dev Log - Tools
With my adventure into development for Redlight Protocol starting on the back of 2 years of UE5 experience, I decided to setup my own tooling to help me focus on stuff like interaction, animation and character quality. Putting together this custom control rig was still a challenge but the end result
Jun 22, 2026 0 1
Dev Log - New Beginnings
After spending a good 4-5 years working on Pravitas (A fantasy medieval adult RPG), due to some unfortunate real life complications, all of my work was lost and I was left with pretty much nothing. But! The kink never dies and I've found my inspiration once more. I've decided to delve into different
Jun 22, 2026 0 1
Dev Log - Cloth & Heels
High heel system? Check. Clothing physics? Check. FootIK that works with and without heels? Check.
Aug 18, 2025 0 1
Dev Log - Local Events
RPGMaker games tend to have these fun little events that affect the character in some small way. Translating that into 3D is a bit more involved but I'm happy with the result..
Aug 14, 2025 0 1
Hm..
Is it weird if I make a post before my page is even public? Probably. Might be fun to leave a few development pictures and what not though! Note to self.. Spruce this place up some. It's very dark.
Aug 4, 2025 0 1