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Iron Age Hamlet
Hi everyone! Inspired by historical reconstructions of ancient settlements, we hope this scene transports you to a bygone era characterized by humble palisades, thatched roofs, and rustic log buildings. Nestled amidst untamed wilderness, the Iron Age Hamlet stands as a testament to human ingenuity a
Jul 10, 2025 0 6
Tidal Isle Fort
Hi everyone :) We realised a few weeks back that we actually hadn't released any Fort scenes! We thought we'd return to the tidal isle fort. A storm-worn fortress rises from the waves, standing guard over the treacherous waters. Inspired by Mogador Island in Essaouira, this compact yet formidable st
Jul 7, 2025 0 6
Beachside Cliff
Hi everyone :) Sometimes in a D&D campaign you just need a relaxing session on a beautiful beach. Set up camp here, catch some fish and tell stories around the campfire. Welcome back to the Beachside Cliff. Alternatively, this could be a great spot to investigate. Perhaps an NPC you used to adventur
Jun 18, 2025 0 7
Deep Sea Temple
Hi everyone! Although we've released underwater themed variations and plenty of scenes with themes of water, we thought it was about time to create a scene to fit alongside one of our deep sea maps. We hope you can tempt your players into exploring these underwater corridors further. There are surel
May 7, 2025 0 6
The Crystal Veil
Hi everyone! When we first made this map, it started its design as a Spelljammer Crystal Ship, but then we added more and more wood and human elements until we realized it wasn't a Crystal Ship at all by the end of it. We liked the design so much that we wanted to keep working on it and we ended up
Mar 17, 2025 0 6
Haunted Ghost Ship
Hi everyone :) We've had a lot of requests for a sailing version of our Haunted Ghost Ship battlemap so we thought it would be fun to create a scene showing it out on the open ocean! We hope this manages to strike fear into the hearts of your players when they realise this ethereal crew are heading
Dec 16, 2024 0 6
Tropical Island Village
Hey everyone! Welcome back to the pristine shores of the Tropical Island Village. Feel that salty sea air breeze over you, carrying those relaxing scents of hibiscus from the surrounding forests. It's always nice to occasionally design a peaceful, welcoming map or scene. Hopefully with this one you'
Oct 15, 2024 0 6
Tutelary Turtle Island
Hey everyone! When we created this map, we imagined the location to be a fey-imbued floating chapel. Perhaps star crossed lovers would travel here for a moonlit wedding away from prying eyes. Our turtle friend here will slowly travel the waterways of the world guided purely by its sense of where it'
Jul 24, 2024 0 7
Beach Town
Welcome back to this pleasant little beach town. The Beach Town map was inspired by several real world locations. When we created the scene, we wanted to provide GM's with several potential options with ways to include this in their games. We wanted to give them options leading out towards sea by sh
Jun 27, 2024 0 6
Colossus Port
Hey everyone! The azure ocean reaches its end once it meets the Colossus Port. Visible from miles around, this monumental statue watches over the coastline to guide home friends, and ward away enemies. This original map was loosely based on the Colossus of Rhodes. One of the 7 Wonders of the Ancient
Apr 26, 2024 0 6
Pirate Lord's Lair
Definitely a favourite of our members. We now get to bring you deep in the middle of the ocean to the looming skeletal entrance of the Pirate Lord's Lair! The Brethren Court meet here to decide the fate of their enemies, and their friends whilst drinking copious amounts of plundered rum. Created usi
Mar 31, 2024 0 6
Ropebridge Chasm
Hi everyone! Here's our first scene release for October! We're hoping that you can all add some rickety rope bridge variations into your campaigns, perhaps some fun mini games with your players to see who makes the bridge collapse?! We've tried to create as many simple variations as we can for this
Oct 11, 2023 0 5
Yggdrasil Village
Hi everyone :) Here's our first scene from the Yggdrasil Map Series! With this scene, we wanted to give the tree a feeling of the immense scale as you approach Yggdrasil. With an entire village contained within its lower roots. We of course plan on visiting other sections of Yggdrasil too but we fel
Aug 30, 2023 0 5
Harpy Cove
Here's our final release of July! This is based on our Harpy Cove battlemap. With this scene we wanted to approach the bay from the rough sea with waves crashing over the rocks and debris in the water. You could be viewing it from a rowing boat, pirate ship, or maybe you're stranded out there after
Jul 31, 2023 0 5
Hanging Gardens
Hey everyone! Here's our third release of July! Don't forget to vote for which releases you'd like to see us create next too with our Scenes Poll! This of course is the Hanging Gardens (based on this map). We really wanted to give you a sense of scale with this scene. Not just to show the gardens up
Jul 24, 2023 0 5

