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Happy holidays, and a quick status update! (proper progress report soon)
Hey everyone, I just wanted to put out a quick post since we're rapidly closing in on the end of the year. First off, happy holidays to everyone out there! I hope your holidays have been great so far, and that they continue to be so into the new year. I wanted to put together a post before the end o
Dec 31, 2025 0
Progress Report 1-29-2025 (Status update, and new rainbow bridge obstacle preview)
Hey everyone. First off, apologies that this update is so late; 2025 is off to a bit of a rough start over here, and I've just been trying to keep my head above water. It's mostly the same things I've been writing about in the last few updates, like the knee/jaw pain, neither of which have really im
Jan 29, 2025 0 5
Status update + Community Recolor 2 winners
Hey everyone. So, this update is obviously extremely late - even moreso than my usual lateness - and I'm really sorry about that. The past few weeks have been.. rough, to say the least. The leg pain continues unabated, and the experience of being in pain every day, almost all day, has triggered a re
Dec 17, 2024 0 4
A quick update on things!
Hey everyone. This isn't a standard progress report or anything, so it's going to be rather brief. Sorry things have been silent for a bit; we haven't started streaming again yet, but I've started picking up some momentum again and productivity has actually been going pretty well overall, especially
Nov 1, 2024 0
Quick update on things, recolor poll coming tomorrow
Hey everyone. I just wanted to put out a quick post here to update you all on what's been happening, and why I've been radio silent for a bit over a week now. Don't worry, it's nothing too serious, but it lead to an EXTREMELY bad mental health week for reasons we'll get into shortly. Right after mak
Aug 9, 2024 0
Happy New Year! Moving forward + v0.47 plans
Hello everybody, and welcome to the first CPE development update of 2024! 2023 was, uh.. not a great year for us, and that statement is already in the running for "biggest understatement of 2024". I'm pretty ashamed of how bad my productivity was last year, but despite my horrible CPE work output, I
Jan 2, 2024 0
Biweekly Update - 12-10-2023 (Medication, story rewrite progress, camera movement, zooms, and more!)
Hey everybody, time for another biweekly update - this time, at last, with good feels! I finally, finally managed to get back on ADHD medications as of just a few days ago, and they're already making such a huge difference. I'm finding myself actually excited to work for the first time in a long tim
Dec 11, 2023 0 1
Biweekly Update - 10-29-2023 (Status update, plans for improvement)
Hey everyone. I'm not going to beat around the bush; I was really hoping this would be the update where things got back to normal, but that didn't happen, so.. here we are with another status update. I've been slowly getting back into being creative again, but most of that was working in Godot, lear
Oct 29, 2023 0
Biweekly Update - 10-9-2023 (Soldier design, 3D model, status update)
Hey everyone. Sorry this update is even later than usual; I didn't do very well productivity-wise these past few weeks, and I fell into my usual mental trap of trying to avoid facing things when I feel guilty. Still, even if I don't have too much to talk about, I'm still going to write updates to at
Oct 10, 2023 0 2
Biweekly Update - 8-7-2023 (Building momentum; streams and medication)
Hey everyone, time for another biweekly update! Sorry this post is a day late, buuuut it's better than a week at least, right? So, things obviously haven't been going well with development the past few months, due to all the reasons I talked about in the last update. I can't say these last two weeks
Aug 8, 2023 0
"Biweekly" Update - 7-23-2023 (Tilesets and depression)
Hey everyone. So, in the interest of full transparency here, I don't have much CPE stuff to talk about in this update, so it's going to be mostly personal stuff. That's not to say we don't have ANY CPE work to talk about, though, and we'll get into that after the personal stuff. My depression has be
Jul 24, 2023 0
Biweekly Update - 6-11-2023 (Personal stuff, high-res pixel art, and starting development on v0.47)
Hey everyone. So, without beating around the bush, the last few weeks didn't go quite like I hoped they would - we only ended up streaming once, and I've still been struggling to get myself back to full working capacity. I'm not going to try and BS you with this post to make it seem better than it i
Jun 11, 2023 0 1
Biweekly Update - 5-21-2023
Hey everyone, time for another biweekly update. To be honest, I don't have a very good one here, and I'm sorry about that - things have been stressful in my personal life, and my depression has been flaring up again because of it, so I've been really struggling to keep my work output up. I've still
May 21, 2023 0
Status update - 3-21-2023
Hey everyone. So first off, big apologies for how quiet things have been since v0.46 came out. I'm going through a pretty big funk right now to be honest, and I'm trying to break myself out of it, but it's been a struggle. If you don't care about the personal life stuff, feel free to skip to the end
Mar 21, 2023 0
Biweekly Update - 10-23-2022 (Big Alicia, animations, and CATS)
Hey everybody, welcome to another CPE development update! In this update, I'm going to be focusing on Puffernutter and Orexius's work; I've been having a rough few weeks thanks to having a LOT of doctor appointments, to figure out some of the health issues that have been plaguing me long-term, so to
Oct 24, 2022 0 13
Aaaand we're back!
Hi again, everyone! Hope you're all doing well, today's update has been a long time coming. First off, everyone in the house has thankfully recovered from covid now. There's still a few small lingering side effects, but we're all feeling much better, and we've been able to work on getting the house
Jul 18, 2022 0
Covid
Hi everyone, putting out a quick update today to let you all know that it's going to be a little longer before updates get back to normal. Our household luck has been at an all time low lately, and at some point during the move, all of us managed to catch covid for the first time 🙃 Luckily none of
Jul 6, 2022 0
Moving!
EDIT: So, I'm not used to writing updates on my phone and I accidentally made this one Patrons-Only when posting it. I just removed the lock so everybody can read it, apologies for the mix up! Hi everyone, hope you're all doing well! I'm writing this one from my phone because we're in the middle of
Jun 24, 2022 0
We're SO CLOSE
Hey everyone, sorry the update is a few days late again! I'm sure it gets tiring to hear "we were very busy" every update, but that's still been the case, even moreso in the past few days. This will be a purely personal update, just to be upfront; I have gotten some minor work done on CPE, but it's
Jun 15, 2022 0
Totally on time and not late status update
Hey everyone. Hypothetically, if this update was late, I would apologize for the delay, and likely explain it was due to a busier weekend than usual; thankfully, it's totally not at all late, so I don't need to do that! Haha. Yeah. All jokes aside, this will be a quick update. Things haven't changed
May 31, 2022 0
Status update - light at the end of the tunnel!
Hey again everyone! Sorry this post is a few days late, things have continued to be super busy around here and I haven't had the time til now. Don't worry though, it's all good things, so let's get straight into it! Like last update, work on CPE has continued to be slow, but we've made some good pro
May 16, 2022 0
Status update - lots of good news!
Hey everyone, hope you're all having a good week! You might be wondering why I'm posting on a Friday night instead of the usual Saturday - the reason is because tomorrow is me and Puffernutter's wedding day! It's going to be a very small and casual thing, neither of us want to make it a big deal, bu
Apr 30, 2022 0
Status update
Hey everyone. Sooo, despite my saying in the last weekly update that I'd be able to deliver more consistent updates, my consistency is probably not going to actually be all that great until our move is done. We had a lot going on over the past two weeks; on top of all the new weekly things like ther
Apr 16, 2022 0
Update on life, plus more cleavage and Poison Alraune BE preview
Hey everyone. Not a ton has happened since the last weekly update, but a lot of things have been set in motion, so I have a good bit to talk about. My therapist gave me a LOT of ideas to try and improve my ability to work, and it's going to take a while to put all of them together, but here are some
Mar 20, 2022 0 1
Another personal update
Hey everyone. So, first things first, I skipped another weekly update last week - for the time being, if I don't really have anything to update about, I'm going to try and let myself do that occasionally without feeling terribly guilty about it. I didn't have anything real to update on last week, bu
Mar 7, 2022 0
Update on things
Hi guys. Sorry for skipping last week's update, I didn't have a whole lot to talk about. I still don't have too much to say, at least not about work. Work and life have still been an immense struggle the past two weeks. The medication change has helped me sleep better at least, but it's nowhere near
Feb 19, 2022 0
Status update.. again :') Going downhill, but trying to improve
Hey everyone. This week was.. hard. Shortly after the last weekly update, where things were seemingly getting better, my insomnia kicked back in and hasn't let go. I'm not as braindead as I was in that first week, but I still slept very little this week, and on top of the exhaustion caused by the ne
Feb 5, 2022 0
Quick update!
Hey guys, not much of an update this week (and sorry it was a day late again!) - I had multiple doctor visits this week, so a lot of my time was taken up by appointments (and appointment anxiety), and I didn't get to work too much. The work I did do was mostly on shaders and special effects stuff, m
Sep 27, 2021 0
Quick update - sorry it's late!
Hey guys, sorry I didn't post a weekly update on time! Now that I'm back to work, and trying to not do too much, I'm still trying to figure out exactly how to work around my mental health. I worked for probably 7 hours on Friday, because I felt fine the entire time - but after I was done, it hit me
Sep 21, 2021 0
Weekly Update - 9-11-2021 (Continued work from last week, health update)
Hey everyone, I don't have too much to talk about this week. Like I talked about in last week's update, I'm trying to limit the amount of time I spend doing work for now - the last thing we want when I'm finally making progress is to push it too far and end up going backwards. This week, I pretty mu
Sep 11, 2021 0
Health update, things are looking good
Hey all, gonna be another entirely personal update this week. My week was a lot busier than I realized it would be, between the two separate appointments (and the anxiety that came with them) and my visiting friend, who I thankfully got to spend a lot more time with than I expected. They were visiti
Aug 29, 2021 0
Update on things
Hey everyone, sorry there was no update last week! I wasn't intending to skip it, it just sorta happened - you ever have that problem where you mean to respond to a message from someone, but you forget, and then hours later it feels weirdly late and awkward to respond, so you wait more, and ultimate
Aug 21, 2021 0
Weekly Update - 8-8-2021 (Health update)
Hey guys, sorry I missed Saturday again - I swear my mental clock is stuck a full day off right now and I keep not realizing what day of the week it is. This will be an entirely personal update, pretty much; I don't really have anything to share on the development side of things. Orexius has been wo
Aug 8, 2021 0
Weekly update - 8-1-2021 (Late update, whoops - also updated explosion)
Hey everyone, sorry I missed the update yesterday. To be honest, I didn't even realize it was Saturday, my mental clock is super off right now. Gonna be more or less another personal update this week, though I do have an update to that explosion animation from last week! We got some feedback and Ore
Aug 2, 2021 0 1
Weekly Update - 7-24-2021 (Mostly personal, but also pretty explosion)
Hey everyone. Yet another pretty short update this week, though there is a pretty rad animation Orex made this week that I'll be sharing. First off, my personal week. It was a pretty decent one. I didn't manage to get any work done like I was hoping, but I'm trying to be alright with that - even tho
Jul 24, 2021 0 2
Weekly Update - 7-17-2021 (Personal update mostly)
Hey everyone, gonna be another quick update this week because I don't have too much to talk about. I took this week off again, and the good news is that it seems like I'm over the worst of the side effects. That first week was absolutely miserable, one of the worst mental/emotional states I've ever
Jul 17, 2021 0
Status update
Hey everyone. Bit of an early post, but I wanted to make this now just so everyone knows what's going on asap. So, obviously, v0.44 is still not out yet, and on top of that we didn't actually stream this week despite my intentions to. Let me preface this by saying that things are starting to look up
Apr 24, 2021 0
Weekly update post will be delayed/skipped!
Hey everyone, just wanted to put out a quick post to let you know that this week's weekly update is either going to be delayed, or skipped entirely, as the title says. Our household all got our second covid vaccination shots yesterday, and while we're all feeling fine for the most part (so far, fing
Apr 3, 2021 0
Huzzah!
Hey everybody! This week, I have good news at last: our computers have all arrived at our new house, and we're more or less ready to get back to normal! There's going to be a bit of an adjustment period, we're still getting used to our new lives and office setup, plus we still have loads of work to
Aug 16, 2020 0
Probable delay
Hey everyone, just wanted to put out a quick update to let you all know that I came down with a stomach bug of some kind a few days ago, and it's been keeping me away from my computer a lot. Because of it, it's very likely the release date for v0.35 will end up needing to be pushed back. I'm still t
Jul 13, 2019 0
Back at it!
Hey everybody! Sorry it's been a while since I updated, things were obviously busy during the move and, since we settled in, I just sorta forgot to. Soooorry about that. I started working again a while ago, but things have only recently really settled into their normal rhythm, since I finally got my
Mar 19, 2018 0
Status report
Probably should've posted this a bit ago, sorry about that - but I just wanted to let you all know what's going on, even if it's a bit late! I haven't been able to start development of v.30 yet (everyone else is still working on preparing assets, it's just my work that's behind); since I got back fr
Feb 28, 2018 0
Delay again :(
Hey everybody, wanted to give you an update before February starts and you're all charged again. v.29 isn't gonna be ready in time for the end of January, unfortunately - I won't lie, part of the reason for that is Monster Hunter World coming out (pls forgive me <3), but it's mostly because I comple
Jan 30, 2018 0
I am so sorry. Also thankful.
Before I get to the meat of this post, let me start by saying that nothing is wrong with the update. As a matter of fact, I managed to fix all of the bugs the collision engine update caused for the Slimes today, which was the biggest thing that was holding it back - I had already spent a while tryin
Aug 14, 2017 0
Status update
So, it's probably obvious to most people with an internet connection by now that I didn't make the deadline for releasing before August. My sincerest apologies for that; working on a laptop without a real mouse proved to be more troublesome than I anticipated, and I don't really have a place I can u
Aug 3, 2017 0
Status update
Hey everyone, just wanted to post a quick little thing letting you all know how development is going. We're getting ever closer to the finish line for v.27, though I'm starting to feel a bit uncertain as to whether we'll finish it by the end of the month - it'll be a close call, either way. The main
Jul 21, 2017 0
Fuck.
So Arsministrator, our lead pixel artist, informed me today that because of some circumstances in his real life, unless things change (which seems unlikely as of now), it's possible he might have to stop working on Crisis Point in the future. Ars was recently hired, and he was going to be in charge
Jun 27, 2017 0
Life goes on
Hey everybody. First off, apologies for the radio silence ever since my last post. I should have at least been responding to you guys, but.. well, I've been more or less shut down the past few weeks, trying to get my mind off of my father's passing as much as possible by distracting myself with frie
May 24, 2017 0
He's gone.
It happened a few days ago, actually.. I've just been processing and trying to distract myself as much as possible. My fear of seeing/hearing him in that state ended up resulting in not getting to say goodbye. I didn't have the money to fly there, my phone gets no service in our new apartment, and p
May 8, 2017 0
Cancer
Hey everyone.. short post today. I received a call from my mother yesterday informing me that my father's cancer has spread to his brain. His fight is over, and the doctors have given him 2-4 weeks left max. I haven't spoken with him yet, but from what she told me, there's not much left of the man h
May 1, 2017 0
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