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March 10, 2016

v.21 release

Well, v.21 is finally out. I sent out all the links a few moments ago, and though it's a very small update in terms of content, hopefully the KIND of content makes up for it a bit. There are only two things added this update:

UPDATE v.21 CHANGES

-H-animation detail and climax scene for new enemy

-Tentacle CG/Game Over scene (with voiceover) added

I was hoping to at least do some bugfixes before releasing, but I'm going to be heading out of town tomorrow, and I won't be back at my computer until late Friday - so that would have delayed the update until Saturday at the very earliest. Not really worth it just for bug fixes. The good news is, I think I'm getting out of my slump now. All of these announcements for the game have got my spirit back up a bit, so with any luck the next update will be a good one! (I'll also be trying to stream again soon)

UPDATE v.22 GOALS 

-Slime CG/Game Over scene added

-Implement new powerup (flamethrower)

-Move keyboard shortcuts such as Minimap to options menu

-Create more content (areas)

-Fix more minor issues

Well, I don't have too much else to say - all of the exciting things happened over the last few days. So for now I'll leave you guys to v.21 and the new CGs. Hope you enjoyed it, and I'll see you in the next update!

-A42 

Comments (10)

N
Nikoliach · March 19, 2016

Great update as always! Just a minor bug on my end (maybe I'm the only one): after the 2nd boss there is a room with a wall that you can move with the grapple shot. These past two updates have it where the grapple does not pull the wall away from the door (no shortcut). Thoughts?

A
Anon42 · March 19, 2016

Like I mentioned in the post, I didn't get around to any bugfixing for this update - however, I do know about the bug you mentioned, and it's high on my priority list for v.22. Sorry you had to deal with it twice. You can still go around the long way, and I'll make sure it's fixed for the next update.

1
19 · March 19, 2016

Will you be able to play this game & any future demos with a game controller?

A
Anon42 · March 19, 2016

Crisis Point DOES have controller support, but since I don't do any of my testing on gamepad, I can't guarantee it will always be consistent for now - my suggestion would be to keep a keyboard nearby while you're playing on a controller, just in case something doesn't work quite right. If you do ever run into any problems with it, please let me know via PM or a comment so I can fix it for the next update! (look at the control prompt when you start the game for instructions on how to activate gamepads)

M
Magra Xero · March 11, 2016

*Claps and cheers* I agree with Cain. Awesome update man. You can do those kind of updates for the next year or so if you like lol. 5 stars!

M
M B · March 11, 2016

Since you have a content toggle for futanari and vore in the menu right now, could you implement one for "bestiality", at least regarding the Hellhound and the insects in a future update?

A
Anon42 · March 14, 2016

Absolutely. I hadn't thought about it before, but I'll put that on my to-do list for future updates!

K
Kayin Dreemurr · March 10, 2016

.................BEST. FUCKING. UPDATE. EVAR. Now if we can just... A-Have her getting penetrated in all thee holes... B-Have a nice image of her embracing the pleasure, All will be awesome in the world :D

s
sharky · March 10, 2016

how can i download?

M
Misshiggey · March 10, 2016

Hover over your profile picture at the top right, select the 'messages' tab, find the message with the game link, click on the link, select download, and then enter the password when the archive prompts you.