CS Update!
-The first version should be ready later this week
๐ฅ Key Features:
-Dynamic Weapon System: Equip your car with a bazooka for massive explosions, a rifle for precise tire-sniping, or dynamite for timed traps. Switch weapons seamlessly with smooth animations!
-Armor Upgrades: Protect your car with armored wheels (takes 20 rifle shots to blow) and armored body to withstand heavy hits. Manage armor strategically to outlast opponents.
-Smart AI Opponents: Battle cunning AI cars that randomly purchase weapons and armor, switch weapons tactically, and target your weaknesses (like aiming for non-blown tires on the same side).
-Realistic Damage Mechanics: Tires blow after 10 rifle shots (non-armored) or 20 (armored), with visual mesh deformation and particle effects (smoke, flames, sparks) for immersive combat.
-Purchase System: Earn money by blowing tires or hitting unarmored cars, then spend it on weapons, wheel armor, or body armor to dominate the arena.
-Staggered AI Purchases: AI cars start buying items with a random 0-5 second delay, creating dynamic and unpredictable battles.
-Immersive Audio-Visuals: Experience realistic sound effects (bazooka blasts, rifle shots, dynamite throws) and stunning particle effects synchronized with every hit and explosion.
-Tactical Gameplay: AI cars track the closest opponent, prioritize non-blown tires, and check line-of-sight, making every encounter a test of strategy and skill.
