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BrickLion_Traits&BuffsFIXES.package 111.8 KB
BrickLion_Traits&BuffsFIXES_BetterTraitConflicts.package 8.4 KB
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September 4, 2023

Traits & Buffs Fixes Collection

This mod fixes some messy traits, buffs and things associated to them. It has 3 files and you can pick and choose to download one or all of them:

1) Main File: Some of those fixes have been taken from Buffs Rebalances, but I have updated tuning and added more stuff:

  • Extensive fixes to the Slob trait: One of the most broken trait in this game. Slobs should not receive the "Grungy" buff when they have low hygiene since it's blacklisted in the buff tuning and should only receive the "Filthy" buff, but they do anyway because Maxis didn't put it in the buff replacement section, now they will receive a custom "Grungy" +1 Uncomfortable buff only when they have very low Hygiene. They will not react to messy sorroundings (duh!) and will not have any distress animation on very low Hygiene. Slob Sims will also not care it they put on used, dirty or filthy laundry, and finally can become Embarrassed when they invite a Sim on their lot and are near dirty objects. You probably didn't even know this feature existed because it has always been broken! Maxis has put a score of 0 for the environment in the objects tunings (trash, laundry, ashes, diaper, leaf piles, puddles etc...) which means that those things would not affect them, meaning they will have a hidden permanent "Positive Environment" buff even if they already have their own hidden buff replacement from messy sorroundings which doesn't affect mood, so I went to the tuning of these objects and removed the useless score. Speaking of that, the Embarrassed buff would have been given everytime a Sim was nearby them and the trashy sorroundings, thus being annoying, so I put tests to not have it for other members of the household, enemies, and other slobs near.

  • Fixes to the Loner trait: Like Slobs, Loner Sims will now have a small consequence from having very low Social need, by having the "Lonely" +1 Sad buff instead of total nothingness. They will not receive the "Stranger Danger" buff when near other household members, family, other Sims who has been friends with, exes, Sims who is in a romantic relationship with and of course, friends. In an unmodded game the buff would have been given even if your Sim had a poor relationship with a family member, spouse or ex friend which didn't make sense since they are not strangers! Now they will only have it from a relationship of -100 to 30 (enemies, acquaintances and other Sims the Loner still has to meet).

  • Fixes to the Grouch trait: The "Others tire me" buff has the following description: "There are a lot of Sims around... Maybe {0.SimFirstName} should leave." Emphasis on "a lot of Sims around" because the buff is given when there is only 1 Sim near the Grouch Sim. Now the buff is given when near 3 or more Sims, Children through Elders. Both this buff and "Silence is Underrated" one will not have timers anymore (they will work like the Loner "Stranger Danger" and "Enjoying Solitude" buffs), so they will be added/removed when near Sims/spending time alone.

  • Other miscellaneous fixes: Self Absorbed Sims who are also Loners will now have the "Hungry for Attention" buff. Evil Sims will also be able to gain the "Near Misery" buff around Scared Sims. Added a custom Happy +2 buff for Foodie Sims for "cooking 3" buff which was non existent, and will not become Uncomfortable anymore from drinking normal quality drinks. Ambitious Sims will now have the Tense "Need to Advance" buff properly removed when they get promoted or quit job, also, all promotion related buffs will get removed when Sims quit job in general regarding of traits. Commitment issues Sims who have the "Feeling Trapped" from career will have the buff removed when quitting a career and "Feeling Smothered" will also be removed when Sims break up. "The Ranch Needs Me" buff from the Rancher trait will be removed when doing ranch chores. The "Curious about Clubs" buff from the Insider trait will be removed when starting a club gathering. The "Languishing Skills" buff from the Overachiever trait will be removed when leveling up in any skill. The "Party Withdrawal" buff from the Party Animal trait will be removed when throwing a party. The "Jobless!" buff from the Workaholic Lifestyle will be removed when finding a new job. The "New Baby!" buff will be removed when babies/children are being neglected and taken away, and Sims who Hates Children will not receive it. Reduced the decay rate of the "talking to plants" hidden need from the Plant Lover trait meaning you'll obtain the "Growing Apart?" Tense buff in 3 days instead of 12 hours + fixed the statistic not resetting properly. Fixed Child of the Ocean hidden need statistic not resetting at all. Dating buffs will now be awarded when going on dates when reaching bronze, silver or gold levels.

2) Better Trait Conflicts: Maxis forgot to blacklist the Overachiever trait from the Lazy trait tuning + fixed other nonsense like Noncommittal sims not conflicting with Ambitious sims (and Proper and Overachiever) since they will have wants related to quit the career and feeling tense if you don't (Noncommittal), but then get tense again for doing it (Ambitious), it seems Maxis just thought about the relationship part but completely oversighted the work part.

Also, neither in Sims 3 Ambitious and Commitment Issues conflict for some reason, and I really don't understand why.

📑NOTE: Sims who have even one of these traits will be marked as Modded when you save them in the Gallery/Library.

3) No Hidden Needs Reset: Some traits have hidden needs which is cool, if it weren't for the fact that when a Sim goes through a loading screen the statistic resets. So, for example, Creative Sims have the need to do creative things with a value that starts, let's say at 450, and when the value goes down to a minimum they get the "Feeling Uncreative" Tense buff. Let's say you want the Sim to stay on the lot for a few hours and let's pretend the statistic goes down to 200, if you want to then leave the lot or go in CAS the value will reset itself either at the max value (450) or a random value between 300 and 450, preventing the tense buff. It's like the Snowy Disgrace lifestyle neglection buffs not being persistent or the wants cooldowns resetting themselves, lol. Anyway I absolutely hate this so I fixed it!

Et voila, 12 years later and those bugs have not been fixed. So much for the "Big Personalities" corporate slogan bullshit.

✅CHANGELOG 24/05/2026:

  • Updated tuning.🆕

🚨THIS MOD REQUIRES LOT51 CORE LIBRARY TO WORK.🚨