No Empty Venues When Arriving
10/26/2024
Updated for game version 1.110.265.
06/20/2019
Updated for game version 1.52.100.
Description
This mod attempts to solve a long-time issue since 2015. In the launch version of TS4, when you travel to a venue there are usually already a lot of Sims inside the lot by the time your Sim arrives. In the current game, when you first travel to a venue there are usually only a few Sims inside the lot at most. Most NPC Sims will only start to arrive after your Sim has arrived. This is rather immersion breaking - if you go to a nightclub at 10pm for example, you should expect to see the nightclub already packed with Sims, as opposed to being mostly empty. This mod forces the game to load all NPC Sims during the loading screen so that by the time your Sim arrives, there are already a lot of Sims inside the lot.
Q&A
I installed this mod but my venues are still very empty!
This mod does not increase the number of Sims on community lots. For instance if you go to a nightclub at 8am, the game is intentionally designed to not spawn many Sims at this hours. If you want more Sims on your lots, there are mods that do that.
When I travel to a lot, there are a bunch of Sims standing outside the lot doing nothing, instead of being inside the lot. What's up with that?
This is because these Sims could not find any valid interactions to do during the loading screen. In order to reduce loading times, Maxis has whitelisted a very limited number of interactions as valid to do during the loading screen. If a Sim couldn't find any interactions to do, then they'll stand outside the lot. If you use my other mod, Visitors Not Spawning in Front of Venues, then they'll stand on a spawn point in the neighborhood (and thus less immersion breaking as they're out of your sight). You can also use my other mod, Improved Autonomy During Loading Screens to minimize this issue.
Does this mod work for all venue types?
No. Some venue types such as retail shops have special spawn behaviors. This mod currently does not work for these venue types.
Comments (56)
Hello, when I use this mod I get the bug that whenever I use "save and exit" function of the game the time in my save would reset to day 1 (spring sunday 8am).I don't know if it's solely caused by this mod but when I take it out the bug is gone. I hope you could check if you have the time, and thank you for your wonderful work.
The mod doesn't work anymore, it does nothing
Hi! I just tested it in my game and it very much still works. The difference is huge with installed vs. uninstalled. Make sure to read the description if you're unsure what it actually does.
hi, does this mod still work?
Hello, is this mod is update? Thank you!
is this still compatible?
Yeah this isn't a mod that needs to be updated often. I'm using the mod myself and I have not had an issue with it.
Does this mod still work?
would this mod still work?
Does it still work with the most recent update?
I think it's broken :(
Does this mod work as of now? :)
Hi, does this need an update prior to the recent patch?
Hi Weerbesu, I was hoping if you could take a look at Visitors Not Spawning in Front of Venues. I've noticed in my game that the sims are spawning in front of venues. I'm sorry for posting this here but I figured since this mod is linked here it would be ok.. I hope :) I hope you are doing well and thank you a million for your mods.
Hey, hope you're doing well - I just wanted to let you know that the most recent 22nd October update throws a last exception error with this mod installed. This is the summary that MCCC gives about it: Last Module Called: No_Empty_Venues_When_Arriving.py Last Function Called: Error message: Failure: 'No_Empty_Venues_When_Arriving' (No_Empty_Venues_When_Arriving) cannot import name 'SituationChurnOperation' from 'venues.scheduling_zone_director' (D:\Steam\steamapps\common\The Sims 4\Data\Simulation\Gameplay\simulation.zip\venues\scheduling_zone_director.pyc) (ImportError: cannot import name 'SituationChurnOperation' from 'venues.scheduling_zone_director' (D:\Steam\steamapps\common\The Sims 4\Data\Simulation\Gameplay\simulation.zip\venues\scheduling_zone_director.pyc)), CategoryID: No_Empty_Venues_When_Arriving:1 If you need any more info, I can provide the html file in some way, but I can't tell if what's been impacted by this recent update is essential for the mod's functionality or not or is reasonable to fix. Thanks, your mods have been great :) EDIT: I've put the MCCC last exception report on my drive: https://drive.google.com/drive/folders/1Cmca_6IhI8njqx3c2eg8H-E8Vx3i-mnL?usp=sharing
Thank you for letting me know! I'll look into it.
Do you mind checking if this mod needs an update? I have been having problems every time my sims go to a restaurant for dinner. There is just a waiter walking around, but no chef or host. I find out that after removing this mod, they show up again.
Hey. I just tested this in my game and chefs & hosts show up just fine with this mod installed. Try testing it again with only this mod installed and see if this is still an issue for you.
would this mod still work now?
Yes! This is a very small mod and EA has not made any changes in years that would break this mod.
Does this mod still work as i've noticed my venues are empty now
Hello! Just a head's up that Better Exceptions is picking up this mod for some reason since the HS update.
Hey. There weren't any coding changes in the new patch that would break this mod (in fact, EA has not changed anything for at least 1+ years). If you have an error log relating to this mod from Better Exceptions, you can send me a link & I can take a look.
Hello! English isn't my first language so I have a small understanding issue: should I use all 3 of these mods together: No Empty Venues When Arriving + Visitors Not Spawning in Front of Venues + Improved Autonomy During Loading Screens OR only pick 1 of these mods? (I hope you can help, thank you!)
Hey. You can use them all together without a problem. Or you can just pick the ones you need.
This worked brfore last update. I really hate to go places, where arent any people like café, bar, library. It works only with nightclubs. Dont know why.
This still works for me. Do you have mods that increase the number of Sims on cafes, bars, libraries, etc.? This mod works the best when you also have mods that increase the number of Sims. EA’s default visitor count is very low for a lot of venue types.
hello I think it doesnt work with the new update
Hey. This still works in my game.
Hi! is this compatible with the latest patch? I'm noticing now when I go to a community lot, only 1 NPC will show up after a while.
Hi there. I have it in my game and it still works. I haven't encountered any issues.
Are both this mod and your visitor spawning mod working with the Eco Lifestyle patch?
Hey! I've checked the code and there was no change that would break these two mods.
I loved your other random spawning mod. I went to a venue and it looked so much more natural with townies spawning at various places!! I'm trying out this one now. I love these venue mods you have. It's strange they didn't build these features into the game but whatever. ^.^
Just coming back to say that I installed your other mod and my issue is totally fixed now! you really are a god - cant play this game without this mod + improved autonomy during loading and visitors dont spawn on venues!
Hi! Do you know if this mod, as well as Visitors Not Spawning in Front of Venues, will need updating?
I've checked and there was no coding change that break that mod. I've also been using it in my own game and haven't had any issues.
thanks sir for all your mod !!!
ele esta dando conflito com a nova expansão!
você irá atualizar o mod?
Hi Weerbesu! Love your mods. This one isn't working for me though. When I go to a restaurant none of the employees show up and everyone just gets up and leaves or stands in the kitchen but when I remove it, it's back to normal. Any ideas? Any known conflicts? Edit: I've tried with just the Improved Autonomy, UI Cheats, and Visitors Not Spawning and in each variation, when I add this mod my restaurants aren't functional.
Hey. I'm not aware of any mods conflicting with this one. Restaurants do work fine for me though. Are you visiting the restaurant as a diner or as the owner? Keep in mind this mod cannot affect NPC autonomy/behaviors though (Sims getting up/standing up/leaving wouldn't be caused by this).
Hi! Thank you for the mod. Is it working with version 1.54?
I will check it out
I opened a vet clinic but when a patient arrive he just leave. I waited a lot of time but the same happened, even the employs. The same when I invite any sims to anyplace, even the festivals. I tried to delete just this mod and open the game again, and it worked.
Hey. When did you download the mod? I made a mistake when updating the mod that did cause Sims to disappear. It was fixed quickly though.
Hey Marco were you using the newly updated “improved autonomy” mod from earlier today? I made changes that should have fixed this issue, but it’s difficult for me to tell if it’s fixed as I had a hard time reproducing this issue on my end.
OMG I dind't see that! hahaha I will test it right now and tell you!
Hi, I love your mods for making my game seem a lot more alive, However I'm not sure if this is a bug or not, loads of sims show up on my home lot whenever I load it, normally I would ignore it if they weren't all inside my house using my items. I am unsure if it because of this mod, improved autonomy in loading screens, or the combination of the two, but it makes it very hard to immerse in my game, when there are 20 sims in my bed and living room. Thanks so much~
Interesting as I definitely do not observe such behavior in my game. Can you test it with only this mod installed (and no "improved autonomy in loading screens" mod)? Are there still Sims showing up on your home lot (or near it)?
Thank you so much for your reply I am still not very used to S4-)
apologies for the post above it was sent by mistake before I had finished. I am just wondering if I should only downloads mods that state they are patched to the latest patch such as the UI mod? as looking at your other mods it does not state they are patched to the latest 1.52? Aside that Your UI mod makes my game playable as without it i doubt i would play much at all-)
Hey there. All mods should be updated within a week or so. If there's no update after one week, it's most likely because it doesn't need an update. Free feel to leave a comment if you're not sure if a specific mod is up-to-date.
Hi weebesu
I love this mod! But always same and no favorite sim comes out. It would be nice if there were townies mods you made earlier.
Yes yes yes!!!! I was waiting so long for this and could not find anything in the tuning files to do this. Thank you so much weerbesu!
