Basemental Drugs 5.11.131
Times are truly weird right now. Hope you are all safe, practice your hand washing hygiene and social distancing, and all that. However, in these strange and panic inducing times, I hope this update will at least give you a glimpse of joy and some proper escapism!
One love <3
Changing World
Prices changed from dealers on a regional basis
Autonomy Overhaul
Psychedelics autonomy overhauled
Added psychedelic drugs to Autonomy part of Settings
Made sure clubbers receive autonomy for MDMA, Coke and Weed
Tobacco Dispenser
Set up system to collect Simoleons for dispensers on owned lots
Cannabis
Removed old bong
Added 6 new bongs
New animations for bong smoking (sitting and standing)
Made minor adjustments to some other animations
Other
Added rehab for Adderall addiction
Removed "Cocaine NPC's" from Settings for none cocaine dealers
Extened info in Basemental Drugs Log file
Added compatibility for drugs in dorm storage chests
Changing World
No major fluctuations in the market right now.
Remember to talk to your local neighborhood dealer for some tips on which regions sell stuff at a low (or high) price.
Autonomy Overhaul
This week, psychedelics got the autonomy overhaul.
To assign psychedelic drug users and set their autonomy level, go to:
Drugs > Settings > Autonomous Drug Use > Psychedelics
From here you can assign or remove users. The main difference with psychedelics and the other drug autonomy settings is that you can not set the frequency of Sims autonomous habits, reason being that psychedelics in general has no proven addictive properties.
You can also assign users by name (make sure to type in their first and last name correctly. Also make sure they are of age, human and not straight edgers).
Whenever you assign a user, they will get enabled autonomy right of the bat. If you start doing the drug manually with a Sim they will also gain an enabled autonomy for psychedelic drugs.
Note: With psychedelics, you will not encounter NPC's you assigned as psychedelic drug users high on psychedelics out and about, but they will occasionally autonomously do psychedelic drugs if it's layed out in front of them.
Tobacco Dispenser
If you place the tobacco dispenser on a lot that your Sim owns, other Sims on the lot that you've assigned to be smokers will occasionally autonomously walk over to the dispenser and purchase tobacco.
Eventually your Sim will then be able to collect Simoleons for their purchases.
The longer you hold off on collecting, the higher the payout.
(If you are impatient and quickly want to try this out yourself, use the dispenser four or five times to see the "Collect Simoleons" menu pop up.)
Cannabis Bongs
The old bong is now completely gone from the game. You can order one of these new ones from the Headshop, or purchase them through Build/Buy mode.
Added bonus is that your dispensary (if you have one) will look a whole lot cooler.
And, yup, they are all fully functional, and come fully equipped with brand spanking new animations from mike24.
Both standing and sitting animations included.
The 3D model for the bong is created by ebonixSims and the textures are done by yours truly.
Time to toke up?
Basemental Drugs
Delete all the old Basemental Drugs files from your Mods folder.
Download this Basemental Drugs zip file.
Unzip this Basemental Drugs zip file.
Place the files in a folder titled Basemental Drugs in your Mods folder.
Delete the Basemental Drugs zip file.
Delete your localthumbcache.package
