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July 2, 2025

Lacrima: Ten Commandments

Classification: Holy

Magic Type: Universal

<Description>

The Ten Commandments is a mass-produced Holy Sword, wielded mainly by upper-ranking Angels. Essentially the Ten Commandments of God in physical form, these swords are the main instruments in which the Angels cast judgement down upon evil. They are the successors of the Flaming Swords, being much more refined and diverse in its capabilities.

The swords do not possess a fixed form, and are polymorphic in nature, being able to shapeshift into ten different sword forms. Each sword form are associated with a Commandment, and have their Magicks, and by extension there own benefits and drawbacks. There are some forms that prioritise power, and others that prioritise speed. Additionally, each form houses an innate curse that can be activated through the usage of Mana Zone, inflicting a certain debuff / restriction on the enemy, should they have committed a sin that corresponds to the Commandment.

When not in use, the Ten Commandments take the form of purplish orbs that can be embedded into the wielder's torso. This orb can likewise be removed and re-activated into sword form with little backlash. Due to its nature, the Ten Commandments are not considered a standard (innate) Magic Path, but instead a Lacrima.

<Sword Forms (Levels 1-15)>

  • Form One - Eisenmeteor: A large metal broadsword. Has the special ability to cut through magical defences without resistance, making it highly effective against magic-wielding opponents. Sometimes, it can even redirect a compressed Etherion blast. However, it is quite heavy, so high strength and dexterity is required to properly handle the blade.

    • Evolution I (Curse of Piety): A higher-level ability of Eisenmeteor unleashed using Mana Zone. It causes anyone who shows their back to the wielder to become their obedient slave.

    • Evolution II (Aced Piety): An upgrade to the Curse of Piety. Any direct opponent to the wielder will slowly begin to follow the command of the wielder, even if they have not showed their back to them even once.

    • Evolution III (Enhanced Form One - Replicant): The enhanced form of Eisenmeteor. While identical to the original Eisenmeteor, it now allows the user to body-jack one of their slaves should their original body die. Additionally, their sword will also re-materialise in the slave body's hands, and said body will also transform to resemble the wielder, clothes and all.

    • Evolution IV (True Form One - Honorful Slasher): The true form of Eisenmeteor. Taking the form of a katana, it can now fully negate anything supernatural, granting the wielder an upper hand in battles against any magical creature.

  • Form Two - Explosion: A blunt orange longsword, with the words "EXPLOSION" engraved near the tip. It cannot cut, but compensates by causing a detonation where it strikes. These explosions do not completely harm the wielder, but do inflict some shock to them, so high endurance and strength is required to handle it.

    • Evolution I (Curse of Patience): A higher-level ability of Explosion unleashed using Mana Zone. It causes anyone who displays intolerance to pain in the presence of the blade to be inflicted with further pain.

    • Evolution II (Queen's Patience): An upgrade to the Curse of Patience. It allows the wielder to further stop the time of whoever has been targeted by the initial effect of the Commandment.

    • Evolution III (Enhanced Form Two - Freeze Lightning): The enhanced form of Explosion. The sword now has a golden sheen, and has multiple metal wires at the hilt. It allows the wielder to passively generate electricity that directly tampers with the nervous systems of their opponents, slowing down their reactions considerably.

    • Evolution IV (True Form Two - Vain Breaker): The true form of Explosion. A longsword with a vertical ringed hilt, it grants the wielder more controllable explosions, letting them summon more focused and refined explosions as they please. This can be used for propulsion, more piercing attacks, and swings with enhanced momentum.

  • Form Three - Silfarion: A single-edged straight sword. When activated, the wielder's speed increases drastically, albeit at the expense of making the wielder's attacks weaker, due to the wielder being lighter in order to be bestowed with this enhanced speed. As such, it is best used for handling mooks.

    • Evolution I (Curse of Pacifism): A higher-level ability of Rune Save unleashed using Mana Zone. It causes anyone who kills in the presence of the blade to age rapidly to their deaths.

    • Evolution II (Diamond Pacifism): An upgrade to the Curse of Pacifism. Opponents who have not been afflicted by the first effect but have killed in the past, or are outright immune, will be wrought by illusions of people they have slain, causing much mental distress and potentially a mental breakdown.

    • Evolution III (Enhanced Form Three - Causal Loop): The enhanced form of Silfarion. While resembling the original Silfarion, this sword has the additional ability of erasing the "reaction" phase of causality by exactly one time, causing any target to have the effects of their previous action to be rendered null.

    • Evolution IV (True Form Three - Grim Reaper): The true form of Silfarion. Taking the form of a scythe, it not only grants the wielder even greater speed, but no longer removes their weight and strength, allowing them to maintain full strength in their swings. To further boost its potency, the Grim Reaper also possesses an extremely sharp edge, one that rends most materials with ease.

  • Form Four - Rune Save: A jagged sword. It cuts only things that cannot be physically cut, such as fire, water, smoke, and other things a normal sword cannot cut. Against regular solid target, the sword will simply phase through without injuring or destroying the target. This sword can also be used to seal away any magic it strikes, preventing the target from using it again unless they will otherwise.

    • Evolution I (Curse of Repose): A higher-level ability of Rune Save unleashed using Mana Zone. It causes anyone who acts restless in the presence of the blade to have their magic sealed away.

    • Evolution II (Joker's Repose): An upgrade to the Curse of Repose. The wielder can further induce sleep in any target who has been afflicted by the first effect.

    • Evolution III (Enhanced Form Four - Night Dream In Solstice): The enhanced form of Rune Save. The sword becomes longer and darker, with a hilt resembling crooked branches. No longer restricted to only affecting non-physical entities, the sword now causes anything that touches the blade to physically and mentally rot away to their deaths. This effect is quicker the deeper the injury.

    • Evolution IV (True Form Four - Full Stealer): The true form of Rune Save. More ornate and regal than before, this upgraded sword further allows the user to utilise the magicks they have sealed.

  • Form Five - Blue Crimson: Two massive purple greatswords. One sword attacks with fire, and the other attacks with ice. The flames and ice can be conjured either as a melee attack, or a range attack.

    • Evolution I (Curse of Truth): A higher-level ability of Blue Crimson unleashed using Mana Zone. It causes anyone who lies or goes back on their word in the presence of the blade to be turned into stone.

    • Evolution II (Club Truth): An upgrade to the Curse of Truth. It allows the wielder to negate the "truth" of their opponent's attacks, erasing all damage done to them by an opponent. However, this can only be used once per "duel", or a battle between the user and a given opponent at a given time.

    • Evolution III (Enhanced Form Five - Bell of Truth): An enhanced form of Blue Crimson. Taking the form of a bell, it can disperse any illusion with each chime. However, it loses its original ability of manipulate ice and fire. Fortunately, the user can de-fuse the bell back into the twin swords to access that power.

    • Evolution IV (True Form Five - Burning Treachery): The true form of Blue Crimson. Uniting the two swords into a single orange-and-blue zweihander, this sword projects bursts of powerful ice-fire, a perfect blend of fire and ice that even Blueflame has trouble overcoming.

  • Form Six - Mel Force: A greatsword with a black blade and an ornate cut at the tip. This sword creates a powerful vacuum wave to attack, that can either blow the target away or paralyse them.

    • Evolution I (Curse of Reticence): A higher-level ability of Mel Force unleashed using Mana Zone. It causes anyone who expresses hidden feelings / emotions in the presence of the blade to be rendered temporarily mute.

    • Evolution II (Hearts Reticence): An upgrade to the Curse of Reticence. It allows the user to further induce paralysis on any target that has been afflicted by the first effect.

    • Evolution III (Enhanced Form Six - Scythe of Silence): The enhanced form of Mel Force. Taking the form of a scythe, it causes anyone struck by it's vacuum blades to have their Magicks sealed. Additionally, they still retain their Power of Reticence above.

    • Evolution IV (True Form Six - Truth Speaker): The true form of Mel Force. Taking the form of a silver spear with a microphone at the hilt, it allows the user to project more focused vacuum waves. Additionally, it heavily amplifies the wielder's voice, turning even their whispers into potent shockwaves.

  • Form Seven - Gravity Core: A greatsword with a slightly chiseled tip and arch. This sword can manipulate gravity to boost the force of its strikes, allowing it to cut through very hard things. However, this sword requires great strength to use.

    • Evolution I (Curse of Love): A higher-level ability of Gravity Core unleashed using Mana Zone. It causes anyone who holds hatred in their heart in the presence of the blade to be rendered paralysed through immense gravity, leaving them unable to afflict harm on anybody else.

    • Evolution II (Jack's Golden Love): An evolution to the Curse of Love. It causes a target afflicted by the first effect to further (temporarily) lose all memories of the ones they love.

    • Evolution III (Enhanced Form Seven - Lightball of Love): An enhanced form of Gravity Core. Taking the form of a sleek curved sword with a floating, glowing sphere in the middle of its hilt, it is able to manifest powerful explosive bursts of energy. These attacks convert all pain and suffering in the affected targets into pleasure, causing them to grow sleepy and finally die. Aside from it, the sword still retains the above abilities.

    • Evolution IV (True Form Seven - Divine Time): The true form of Gravity Core. An ornate greatsword with a clock at its hilt, its power of gravity is much more refined and powerful, able to project fields of potent gravity. Additionally, they can simulate the effects of gravitational time dilation to distort a target's sense of time, causing them to operate faster or slower than normal relative to the world.

  • Form Eight - Million Suns: A curved sword with a glowing blade. Made of pure light, it can generate powerful slashes of light that can be used to dispel darkness and explosions.

    • Evolution I (Curse of Faith): A higher-level ability of Million Suns unleashed using Mana Zone. It causes anyone who displays faithlessness in the presence of the blade to have their eyes set ablaze.

    • Evolution II (Alphecca High Faith): An evolution to the Curse of Faith. Now, targets who display faithless go beyond merely having their eyes burn out, but instead fully combust into living zombies of flame that can be directed by the wielder to cause more mayhem.

    • Evolution III (Enhanced Form Eight - Spear Cannon): The enhanced form of Million Suns. Taking the form of a spear with a hidden cannon barrel, it can fire blasts of powerful light from the barrel. The power of the beam laser is twice as powerful as regular slashes and swings. Additionally, this attacks still retain the effect of dispelling darkness.

    • Evolution IV (True Form Eight - Supreme Crown): The true form of Million Suns. Brighter and more regal than before, the spear can project more searing and massive bursts of light with it's thrusts, blasts and slashes, emanating heat rivaling the surface of the sun and large enough to level entire armies.

  • Form Nine - Sacrifar: A curved sword with some chiseled and jagged points. The most forbidden of the ten forms, it grants the wielder extreme power, but in exchange conceals all of the wielder's emotions except for anger. In this berserk state, the guard of the sword slowly grows and ensnares the wielder's arm until it consumes the entire body. There have only been a few ways to dispel this effect, such as destroying the sword, or through Anti-Magic. It is theorised to be a mass-produced version of the Soul Edge.

    • Evolution I (Curse of Selflessness): A higher-level ability of Sacrifar unleashed using Mana Zone. It causes those who hold desires for another person in the presence of the blade to lose their memories, emotions and sense of self.

    • Evolution II (King's Selflessness): An evolution to the Curse of Selflessness. Anyone who is both under the first affliction and slain by the wielder will become further fuel to their power.

    • Evolution III (Enhanced Form Nine - Cross Of The Lamb): The enhanced form of Sacrifar. More ornate and sleek than before, and with a symbol of the Baphomet's skull at the hilt, it compels the weak-willed who stand in the sword's presence to "sacrifice" themselves as meat shields for the wielder. Additionally, the wielder, while still mostly brutish from Sacrifar's effects, is now more capable of strategy and basic technique.

    • Evolution IV (True Form Nine - Royal Slave): The true form of Sacrifar. Even more ornate and sleek than before, this sword trades away the user's ability to become berserk for turning others who are struck by the blade into berserkers. These berserkers are stronger than they are normally, can use the above abilities save for Cross Of The Lamb's main ability, and follows the wielder's bidding. The wielder themself still retains that particular ability.

  • Form Ten - Ravelt: An ornate silver Zweihander. The strongest and rarest form, it processes unparalleled toughness, able to snap all other sword forms with ease with just the flat. Additionally, it possesses a unique aura that dispels and wards away evil presence. Unlocking this form requires one to be braver and kinder than the norm, on top of possessing Silver and Creation Magic.

    • Evolution I (Curse of Purity): A higher-level ability of Ravelt unleashed using Mana Zone. It causes anyone who conducts impure deeds in the presence of the blade to be inflicted with illness.

    • Evolution II (Spades Purity): An evolution to the Curse of Purity. It causes anyone in the presence of the sword, even those that have not been afflicted by the first effect, to think impure and sexual thoughts, causing them to deny fighting.

    • Evolution III (Enhanced Form Ten - Incense of Purity): The enhanced form of Ravelt. While seemingly resembling the original sword, the sword now has an additional power of being able to disperse into Incense, causing people be immobilized by a great pressure and suffer hallucinations of what their hearts truly desires.

    • Evolution IV (True Form Ten - Purgatory Blade): The true form of Ravelt. Taking the form of a black longsword, it's power of evil purification has greatly improved, now capable of outright burning and rotting away the bodies of wicked beings. Additionally, this burning is equivalent to the magnitude of the committed sins.

<Union Skills (Levels 16-20)>

Union Skills are indication of a state of mastery of the Ten Commandments. Each level is unlocked after mastering all ten swords' corresponding levels. These skills go beyond the sword, and are abilities Innate to the wielder no matter which sword form they use.

  • The Ruler: The first Union Skill of the Ten Commandments, unlocked when the wielder unlocks all ten swords forms. A passive ability, The Ruler allows the wielder to invert the nature of any magic targeted at them, such as turning attacks against him into debuffs, and vice versa.

    • Evolution I (Domain Expansion – Ten Commandments): The second Union Skill of the Ten Commandments, unlocked when the wielder unlocks all Evolution I Skills for the ten swords. The user can manifest a Dominion that inflicts all the curses of the Ten Commandments at once. Additionally, their Ruler ability can now be used passively, without any active thought or gesture from the wielder.

    • Evolution II (Balance Breaker – Spade Queen of the Ten Commandments): The third Union Skill of the Ten Commandments, unlocked when the wielder unlocks all Evolution II Skills for the ten swords. Also known as the Head Dragon's Aced Star, the user can summon the Chinese Azure Dragon, Seiryu to fight on their behalf, should their Dominion be activated. Additionally, the user is able to utilise the Sin Series, from Pride to Greed.

    • Evolution III (Abyss Side Balance Breaker – Cocytus' Seven Soaring Stars): The fourth Union Skill of the Ten Commandments, and a direct evolution to Spade Queen of the Ten Commandments. It is unlocked when the wielder unlocks all Evolution III skills for the ten swords. The wielder fuses with Seiryu, becoming a divine draconic hybrid. Furthermore, they can manifest their draconic appendages as swords and shields.

    • Evolution IV (Diabolos Dragon – Azure Dragon Diabolos Joker): The fifth Union Skill of the Ten Commandments, and a direct evolution to Cocytus' Seven Soaring Stars. It is unlocked when the wielder unlocks all Evolution IV skills for the ten swords, a fragment from two other Holy Relics (like the Longinus Series), and the Power of Infinity. The wielder gains a Scale Mail Armour, with a mix of crimson, silver, black, white and cyan colours, and also four pairs of wings. Aside from enhanced physical attributes, the wielder can utilise the power of Boost, Divide, Infinity, and most of all, Erase, a union of the aforementioned three powers.

Attribute Source(s): OC, Rave Master, Fairy Tail, Nanatsu no Taizai, High School DxD Fanon, Jujutsu Kaisen Fanon

Character Design Reference(s): Zelsius