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October 15, 2025

True Idea Magic Path: True Infinity Altitude Magic

Other Name(s): The Strongest Transcendence, Omnipotence of Transcendent Four

Pre-requisites: True Altitude Magic, Idea of Creation, Complete Arsenal (Basic)

Can evolve into:

  • Transcendent Infinity Eyes (Fusion w/ Spectral Supreme Kings and Galaxy-Eyes)

  • True Infinity Absolute Zenith Power (Fusion w/ True Infinity Zenith Magic)

Magic Type: Universal

Magic Series: Six Celestial Stars (True Infinity)

<Description>

True Infinity Altitude Magic is a high-level True Idea Magic, and an evolution to True Altitude Magic, unleashed from combining the latter with Idea of Creation and Complete Arsenal.

Like with all other True Infinity Celestial Stars, their power exceeds all definitions of Omnipotence and Omnivastance, Creators and Transcendents, making their wielders the absolute, ultimate true gods of everything spanning across the cosmos. In particular, this Magic allows the user to manifest potent beams of raw force from their hands and constructs, tearing apart all that stands in the user's path. As they evolve, they are also granted high levels of control over Error, Virus and Number-related Magicks as well.

Oddly, this Magic also has an element of "Sacrifice", where the user can give up a portion of their "Omnivastance" to generate extremely powerful attacks, akin to spending additional fuel reserves for more raw firepower.

<Basic Form (Levels 1-5)>

  • True Infinity Altitude Magic - Basic: The basic form of True Infinity Altitude Magic. The user can currently only manifest basic embers of its full might. Nonetheless, the wielder's power already exceeds the level of its fusees, becoming supreme gods with unparalleled strength and resilience, able to crush even the likes of the Omni-Gods and Narrative Gods. In this state, the user has access to a single but powerful move, Beyond Ray.

    • Evolution I (God Blaster): Additional projectile attacks to the user's arsenal. Allows the user to summon a blaster cannon that can induce mass destruction to all that comes in contact with it. Bypasses most defenses. Has more firepower than Beyond Ray, but takes a longer time to charge.

    • Evolution II (Vastance Ray): An evolution to Beyond Ray. By giving up a fragment of their "Omnivastance", the user can grossly amplify the power of their Beyond Ray that can cause massive destruction.

    • Evolution III (Beyond God Blaster): A combination move of Beyond Ray and God Blaster activated within the state of True Zone, and multiple times more powerful than either. Destroys all advantages and forcibly induces weaknesses to ensure a clean wave of destruction to the enemy. This destruction can wipe out creation and even lesser forms of destruction, and even existence and non-existence itself.

    • Evolution IV (God Blaster Beyond Everything): A further evolution to Beyond God Blaster, using Vastance Ray instead of the regular Beyond Ray. Possessing even greater firepower, it is guaranteed to overpower most beings no matter the circumstances.

<Specialisation Form (Levels 6-15)>

  • Ability Extension - Error: One of the specialisations to True Infinity Altitude Magic, specifically the <Complete Arsenal> aspect. This upgrade allows the user to inherit, and fully master all Error-based abilities.

    • Evolution I (Ability Extension - King and Queen): A further expansion to the user's arsenal. This upgrade allows the user to inherit, and fully master all Sovereign-based abilities.

    • Evolution II (Ability Extension - Universe): A further expansion to the user's arsenal. This upgrade allows the user to inherit, and fully master all Universe-based abilities.

    • Evolution III (Ability Extension - Virus and Number): A further expansion to the user's arsenal. This upgrade allows the user to inherit, and fully master all Virus and Number-based abilities.

    • Evolution IV (Ability Extension - Omni): A further expansion to the user's arsenal. This upgrade allows the user to inherit, and fully master all Omni-Abilities, including Omni Energy.

  • Spiritual Armament - Full of Shadow: One of the specialisations to True Infinity Altitude Magic. The user can fuse with their shadow, giving themselves armour and greatly boosting their power. Additionally, they can also manifest new weapons from their shadows in later forms.

    • Evolution I (Weapon Change - Beyond Scythe): The first summonable weapon from the user's shadow. A scythe that can bypass all immunities and obliterate lifeforce on a spiritual and conceptual level, dealing infinite damage in metaphorical terms. Additionally, it is a potent conduit, being able to fluidly conduct any elemental power.

    • Evolution II (Weapon Change - Beyond Sword): The second summonable weapon from the user's shadow. Slightly more powerful than the scythe, it can control the concepts of Yin and Yang, manifesting powerful beams that obliterate all in its path.

    • Evolution III (Weapon Change - Beyond Axe): The third summonable weapon from the user's shadow. More powerful than the scythe and sword, but also the heaviest and hardest to control. Causes opponents to combust both inside and outside on impact.

    • Evolution IV (Full Omnipotence Slash): The ultimate attack of the shadow armour, being able to be activated by any of the three weapons. Working similarly to the Vastance Ray, the user gives up a fragment of their "Omnivastance" to unleash an extremely powerful slash.

<Awakened Form (Levels 16-20)>

  • True Zone: True Infinity Altitude Magic's version of the Mana Zone technique. This variant fuses countless dimensions and realities into a single unified zone, boosting the wielder to transfinite levels. The user's strength is said to be many degrees of infinity more powerful than any Omniboundlessness wielder in this state. Aside from that, this zone also allows the user to fuse with a vessel they desire, which leads to various Form Changes below.

    • Evolution I (Form Change - Void): The first Form Change unlocked by the True Zone. The user is able to merge with the Void, granting them potent void-based abilities. Their weapons are upgraded as well, with their God Blaster ascending into the Void Blaster, and the Beyond Axe evolving into the Beyond Void Axe. However, this is merely the first phase of their new form, and is rather unstable.

    • Evolution II (Void Phase II): The second phase of the Void Form, after the user acclimates to their newfound Void Power, overcoming their initial vulnerabilities. Their power improves considerably.

    • Evolution III (Void Phase III / True Void): The third and most powerful phase of the Void Form. It can be described as the true power of the Void Form. The user synchronises themselves with all other Void users, inheriting and wielding their powers as they please.

    • Evolution IV (Form Change - Transcendent God): A second and more powerful Form Change, evolving from the Void Form. The user infuses themselves with Nexus Power and multiple universes, greatly boosting their power even more than the Void Form. Additionally, they are granted the ability to control the Super-Concept of Conscious Erasure, causing those in the user's presence to have their memories distorted and self-control erased, which results in lesser beings succumbing as pawns to the user's whims.

Attribute Source(s): Undertale Nonsense

Character Base(s): Black Heart