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May 12, 2025

Magic Path: Zenith Magic

Pre-requisites: Excalibur Magic, Prime Magic (Awakened)

Can evolve into:

Magic Type: Universal

Magic Series: Six Celestial Stars

<Description>

Zenith Magic is an evolution to Excalibur Magic, unleashed through evolving Excalibur with massive amounts of Prime Magic and many legendary swords. This magic is sometimes also understood as a Cultivation System of sorts.

Zenith Magic allows the wielder to obtain the titular Zenith Power, the power of a plane's origin. Even upon initial use, wielders of the Zenith Power can reach the level of a Half-Step Ancestor.

When first awakened, the Zenith Power manifests in the form of a mystical longsword, also named Zenith. By empowering it with various artifacts and resources, the Zenith Power can eventually be shaped into other forms, such as guns and armour.

The Dimension Fetus and Zenith Cores are a great sources for Zenith Power, and are in particular directly used in the crafting of the armour.

<Basic Form (Levels 1-4)>

  • Weapon - Zenith: The basic form of Zenith Magic. The wielder can freely summon into their hands a potent sword, also titled as Zenith. An almighty sword, it is forged by the fusion of the Terra Blade (in itself a fusion of the True Excalibur and True Night's Edge) with Meowmere, Star Wrath, Influx Waver, Horseman's Blade, Seedler, Starfury, Bee Keeper, an Enchanted Sword and a Copper Shortsword. Its main ability, aside from potent cutting power and durability, is the ability to project many energy swords (taking the form of the swords used in its construction) to skewer the enemy.

    • Evolution I (Mode Shift - Zenith Gun): An alternate form of the Zenith. It can now shapeshift into the form of a gun. Has burst fire.

    • Evolution II (Mode Shift - Zenith Scythe): An alternate form of the Zenith. It can now shapeshift into the form of a scythe. Spawns a flurry of arc slashes with each swing.

    • Evolution III (Mode Shift - Zenith Arcanum): An alternate form of the Zenith. It can now assume the form of a pendant that summons elemental spirits.

<Specialisation Form (Levels 5-16)>

  • Weapon - Remade Zenith: A completely reworked form of the Zenith Sword, meant to bring it to new heights. Unlike the previous version, this version of the Zenith is created through the fusion of Terra Blade Omega, Festive Blade, Divine Wrath and the Evil Slasher. Aside from heightened output, it ultimately has the same capabilities as the regular Zenith. It possesses multiple upgrade forms that can be alternated as per the wielder's desires.

    • Evolution I (Mode Shift - Blood Zenith): The 1st upgrade form to the Remade Zenith, created by the fusion of the Remade Zenith with the Blood Blade.

    • Evolution II (Mode Shift - Frost Zenith): The 2nd upgrade form to the Remade Zenith, created by the fusion of the Remade Zenith with the Cyrocite Sword, Frostbrand and the Ice Blade. As its name suggests, it can create potent cryokinetic constructs.

    • Evolution III (Mode Shift - Ultimatum Zenith): The 3rd upgrade form to the Remade Zenith, created by the fusion of the Remade Zenith with Yggdrasil Wood and the Dreaded Eradictor.

  • Armament - Zenith Suit: An adaptation to Zenith Magic, where the wielder further summons a bodysuit to complement their sword. This powerful bodysuit is created from fusing the Infinity Armour with the Speedy, Spiky, Heavy and Bouncy Suits, while catalysed with a Rebirth Potion and a Zenith Core.

    • Evolution I (Modules I): The wielder can upgrade their suit with multiple modules, starting with a Grappler and Jet Boosters.

    • Evolution II (Modules II): The wielder accesses further modules, gaining access to a Wingsuit mode to glide large distances, and an EMP Blast that disables electronics.

    • Evolution III (Module III): The final module that the wielder can access. They gain regeneration, along with the ability to spawn multiple energy arrows that can be used for both attack and defense on multiple levels.

  • Awakening - The Mighty Zenith: An adaptation to Zenith Magic, one that empowers oneself rather than the sword. By continually infusing the Zenith Power within themselves, the wielder's abilities, attributes and aspects are placed at an infinite and unchallengeable level. In other words, the wielder will exist in a state of absolute supremacy in a physical, mental and metaphysical regard. Their strength, durability, intellect, healing factor, and latent potential are more or less limitless, making them the near-embodiments of Absolute Power. This state is also commonly understood as the Absolute Condition.

    • Evolution I (Adaptive Arsenal): An additional development to the wielder's mastery over the Absolute Condition. They can now adapt new abilities in respond to any threat the wielder encounters. Contrasting Reactive Evolution, however, not only is the response instantaneous, they can generate countless tailored abilities on the fly rather than just one at a time.

    • Evolution II (Omniarch): An additional development to the wielder's mastery over the Absolute Condition. The wielder now possesses the ability to establish absolute authority over all forms of existence, non-existence, dominating every aspect of reality, dimensions, time, space, possibility and impossibility.

    • Evolution III (The Absolute Void): An additional development to the wielder's mastery over the Absolute Condition. A higher transcendent state, the wielder goes beyond dimensional notions and duality, able to create an infinite number of perfect copies of themselves, and near-flawless invulnerability, letting them transcend most forms of harm.

<Awakened Forms (Levels 17-20)>

  • Zenith Suit - Knight Mode: An evolution to the Zenith Suit specialisation. Infused with the schematics of a Knight, the Zenith Suit can adopt a visage of a knight, boosting the wielder's capabilities, in particular its defenses.

    • Evolution I (Zenith Suit - Gatling Knight Mode): The first evolution to Knight Mode. The Zenith Suit gets further enhanced with the schematics of a Gatling Gun, allowing the wielder to further summon a gatling gun in combat. Even without their gatling gun, their physical attributes have also been improved.

    • Evolution II (Zenith Suit - Omega Knight Mode): The second evolution to Knight Mode. The Zenith Suit gets enhanced with Omega Energy, turning the wielder's armour a golden sheen. Their performance is greatly enhanced to what is almost described as "perfection incarnate", and their mere presence dispels the darkness itself. The suit is accompanied with an ornate longsword to use in combat.

    • Evolution III (Zenith Suit - Cosmic Fury Mode): The third evolution to Knight Mode. The Zenith Suit gets enhanced with Cosmic Energy, bringing the suit to even further heights.

  • Zenith Suit - Samurai Mode: An evolution to the Zenith Suit specialisation, separate from Knight Mode. Infused with the schematics of a Samurai, the Zenith Suit can adopt the visage of a shogun, boosting the wielder's capabilities, in particular its speed and attack power.

    • Evolution I (Zenith Suit - True Samurai Mode): The first evolution to Samurai Mode. With better schematics downloaded into the Zenith Suit, the armour on the suit becomes sleeker and advanced, allowing for a greater combat performance in battle.

    • Evolution II (Zenith Suit - Omega Samurai Mode): The second evolution to Samurai Mode. The Zenith Suit gets enhanced with Omega Energy, turning wielder's armour a golden sheen. Their combat performance increases to even greater heights, and their mere presence dispels the darkness itself. The suit is accompanied with a katana to use in combat.

    • Evolution III (Zenith Suit - Cosmic Valiance Mode): The third evolution to Samurai Mode. The Zenith Suit gets enhanced with Cosmic Energy, making the wielder an army in one.

Attribute Source(s): Terraria (along with extended Fanon), Kamen Rider (along with extended Fanon), Karmaslayers, Vertical Shift, A Universal Time Roblox, OC

Character Base(s): Yomi

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