Development Update #25 (Public View)
Pre-Alpha Playtest is now Available !
(To a limited set of users)
beta decay v.0.0.25a
Changelog
12-Guage ammo no longer exists... :(
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12-GAUGE AMMO NOW EXISTS!
Fixed fatal game crash error that only occurred on Production builds.
Improved Leaning mechanics
Many details/props/objects added into the Metro network.
Many new AI Spawners added to the metro network - Meaning more enemies to encounter.
Lighting adjustments within the Metro network
Footstep sounds are now occluded by walls/terrain. You can no longer hear enemy footsteps completely through walls or above/below ground.
Added Playlist Music to play within the Metro and Training Underground Levels.
Firing an RPG will now reduce overall weight (Loss of RPG Rocket/Shell Weight).
Fixed critical bug with Character Blinking where blinking face texture did not match base face texture.
Fixed several bugs during character creation.
Adjusted volume levels of Voice audio for certain dialogue triggers.
Fixed bug where Dialogue text failed to show on screen.
AI Characters did not have a left hand model.. Added that...
Fixed glitch on Pre-Alpha intro screen that caused the screen to flicker.
Fixed bug where player could bypass the Pre-Alpha intro screen by spamming start.
Fixed misspelling on death screen.
Increased brightness of Flares.
Fixed white screen of death on game start.
Next Steps / Work in Progress
Pickup Text Notifications
Weapon UI On Weapon Switch
Kick Functionality
Inventory Drops
Comments (9)
How would one go about qualifying for beta access? I've been eagerly awaiting the ability to just dive into any build to see, feel, and provide constructive feedback as a seasoned I-Sim vet and advid lover of everything I've see your team present. Truely remarkable work so far, thank you for staying ambitious!
Beyond ambitious, this is some next level dev aspirations, hats off gents
This is amazing . The art is creative and idea is off the charts . I get goosebumps watching the trailers . And gameplay . I’m a huge gamer myself but haven’t looked forward to a game like this in ahwile.
Ouch... So tier 1 don't get to play. *cries in poor*
Nice work, very interesting. But just one thing, what about build starship, survive mode (Eat, Drink, Sleep)? Good job for the dev, and continue. I'm very excited about this
Hope to help this project if you guys ever have exclusive content let me know will be happy to post on my blog. https://caboomb.com/daily-gaming-beta-decay-a-dark-dystopian-rpg/
Interesting concept reminds me of PS1 games and a mix of voxel look with a more detailed gameplay, looking to play! love the fact of taking cover the system is reminding me of Rainbow Six: Vegas 2
When can I play?
" limited set of users ", how does that work, ppl who pay the ( 87,99 R$ in my country ) subscription get immediate access or is it a chance to get acess ?
