Status Update - Episode 5.2
Hello everyone!
I’m happy to share that we’ve fixed several story bugs that slipped into our future scenes and reviewed some of our storylines to make sure all scenes and information are consistent. I know that some parts of the story from the beginning of the game are a bit stretched, so we want to learn from our mistakes, avoid similar issues in the future, and improve what was already there. We’re not going to create a masterpiece without starting from scratch, of course, but we can make sure the scenes feel logical, enjoyable, and fun to follow. The rest, we’ll make up for with high-quality artwork and interesting dialogues!
I can say that we’re about halfway through the development of the new update, which matches our schedule quite well since it has been two months since the last release. I’m glad we’re staying on track because my days have been VERY chaotic lately thanks to a new member of the family, but I believe things will get easier with each passing week.
I can also reveal that many scenes will now have separate versions depending on your previous choices and the paths you’ve taken with Riley. This is something we planned to do earlier, but it’s finally becoming a bigger and more noticeable part of the game.
I’ll share more details next week. For now, that’s all from me. Have a great weekend!
