Skyrim DLSS3 Frame Generation showcase
For showing how well it works in Skyrim.
And it won't be limited by CPU bottleneck.
Skyrim DLSS3 Frame Generation Test And Demonstration (YouTube)
Comments (31)
can I have the link,please? And does it go to the data folder?Or can I install with MO2?
how download?
download?
downaload?
In Discord server.
Could really use this right now as I'm currently CPU bottlenecked. Also love the DLSS implementation, keep up the hard work :)
When will this be released???
There's serious input lag issue because of reflex not working, so before Nvidia fixes it I can't really release it. But maybe I can release an alpha just for testing.
Very interested in trying this out!
Can't wait for this
Can you talk a bit more about why it's not cpu bottlenecked. I don't totally understand why that would be the case considering cpu bottleneck occurs even with native DLSS3 on pretty much every game running under 4k
Because DLSS3 can double the frames even if the game is limited by CPU.
We need this
Do you have any plans for what games you'll work on next once Skyrim/ER are done? I'm sure you're not taking requests atm but if I could be cheeky and make a suggestion, would you consider Total War Warhammer 3 at some point? It has a DX12 mode and TAA so hopefully it has the sufficient motion vectors/engine data for adding DLSS. The title is mostly GPU bound at 1440p and above so even just the upscaling (DLSS 2) without framegen would benefit the game a lot. Not to mention the only AA options on offer are FXAA and TAA and both look like ass in these implementations lol so DLSS with some sharpening should look miles better.
My current plan is still DLSS3 for Elden Ring and Fallout4 since I have already made DLSS2 mod for them. And when they are done I'll decide which game to mod next.
@puredark hi mate loving the progress! Looks like a stable release is right on the horizon.
@puredark, looking really cool ! But I was wondering if you'd need a 40 series card to use Frame generation ? (Sorry if it's an obvious question)
Yes you do need a 40 card to use it.
@puredark, when you build an alpha or beta. Can you include the option to set the base pre generation framerate? So for example, if we want to target 120fps, can you include the option to set a 60fps limit to the pre generated fps? This could really help in a lot of situations.
It's also worth mentioning that skyrim has a framerate physics bugs where the engine runs at faster than 1.0x (60fps). If our DLSS 3 starting framerate is less than around 60 or 70 (meaning the final framerate is 120-140) then this engine glichiness will no longer happen. Although we can also bypass this issue with non dlss by simply changing the ini physics framerate limits.
Yea mods fix that issue right up. 120fps indoors and no issues
is there a way to put your mod last in the load order, or first, so that it would override any other SKSI mods, so that game wouldn't crash with your DLSS2 or DLSS3 mod?
it's a plugin and doesn't have load order. The order in mo2 only control how the files overwrite each other. And this mod doesn't overwrite anything but itself.
Love how farr you've come. That looks flawless. I hardly see any visual bugs.
Does this work for skyrim vr
I would say one step at a time. This is experimental. If he manages it then porting to Skyrim vr would be a relatively smaller step.
I assume this will only work for 40 series cards?
DLSS 3 is only available on 40 series, no matter what.
Incredible as always!
Awesome work!! Now I seriously need to consider buying RTX 4090….
The frame boost is insane how can I do that for my skyrim
