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September 9, 2023

1.19a Release - Full OP05!

https://linktr.ee/maebatsu

Welcome to OP05!

This version contains around 60 new cards, as well as many bug fixes listed below. You'll also notice that Western meta has been updated to OP04 (Whitebeard Restrictions and NO ST10 yet), whereas Eastern meta has been updated to OP05!

Features

 * Eastern and Western game formats have been updated

 * Hand and Life will now show a count when hovered

 * The trash view will now show the most recently trashed card first

 * When selecting an action from a list of simultaneous triggered actions, the relevant card on the board is also highlighted


Bug Fixes (General)

 * Effects that force you to trash a card will no longer lock the game if your opponent has no cards in THEIR hand

 * KO Preventing abilities such as Sabo Leader and 2c Rosinante will now properly protect ALL valid targets


Bug Fixes (Card Specific)

 * ST05-010 Z Character's buffs were not activating for both players in online matches

 * ST08-013 Bon Clay can no longer use his effect on Leaders

 * OP01-116 Artificial Devil Fruit Smile no longer bugs out games

 * OP02-085 Magellan can no longer break the game when killed during End of Turn processing (Bird Cage)

 * OP03-013 Marco resurrecting after being killed by a trigger effect is no longer switching turns in Solo V Self

 * OP03-090 Blueno will now allow you to play a character from trash if it is KO'd simultaneously with Blueno and the opponent clicked on Blueno first

 * OP04-018 Captivating Dizziness Dance no longer uses twice as much Don when cancelled early

 * OP04-024 Sugar no longer causes strange desync bugs when her effect triggers after an opponent has forced you to do an action (Life or Death, trash cards, etc)

 * OP04-024 Sugar no longer causes strange desync bugs when multiple Sugar are in play and an opponent has an On-Play effect

 * OP04-034 Lao G no longer freezes games if he kills an opponent with an automatic OnKO effect

 * OP04-079 Orlumbus is now able to choose immune targets to KO as the required step

 * OP04-116 Diable Jambe Joue Shoot will no longer break the game if used to defend a character when the low life threshold is not reached

 * OP05-001 Sabo no longer freezes the game if he triggers an OnBlock ability on a character which is then KO'd by the new 10 cost luffy who KOs characters OnBlock, triggering Sabo ability on top..

 * OP05-001 Sabo no longer trashes himself if an opponent KOs multiple characters at once and he cancels the save target

 * OP05-016 Morley's trigger ability should properly deploy her

 * OP05-032 Pica ability should be now be able to tap before multi-kill KOs resolve

 * OP05-074 Kid is no longer gaining Don when opponent's Don is returned

 * OP05-091 Rebecca can no longer draw event cards from the trash

 * OP05-091 Rebecca deployed characters will now show as Rested to the opponent

 * OP05-091 Rebecca will no longer lead to a bugged state if her board is full when deploying a card and two cards in hand are clicked

 * OP05-098 Enel Leader ability should now properly trigger after both hits of a Double Attack instead of in the middle

 * OP05-119 Luffy now restores card power properly for the opponent in multiplayer when taking a second turn