Dev Update - 2025/09/12
Hey everyone,
First Dev Update after the vacation is here.
I'm slowly getting back into my work schedule for both the game and my full-time job.
As usual, coming back from vacation means a shit ton of emails and work on the full-time job.
Sometimes you have to wonder if it's actually a good idea to go on vacation...
Game-wise, I set up the next internal test build and uploaded it to the Steam Dev branch to run some tests.
After that was done early this week, I began organizing the notes and ideas I had written down during my vacation. It was quite a bit and all over the place for the remaining work for Chapter 7.
Usually, I get some nice ideas when trying not to think about the game, and this vacation was no exception. :-)
Last but not least, I started setting up the static renders for the next scene.
The animation count is still low compared to earlier chapters, and it will end up lower, especially a lot lower than CH6.
But there are still a few more of them planned for the upcoming scenes.
The numbers for this week:
83 new static renders for a total of 1008
0 new animations, 8 in total
228 new lines in the script file for a total of 3633
Have a nice weekend, guys.
Cheers,
Ceo
