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October 11, 2026

Vikings: Sex and Blood, Chapter 2 - Public Release (01.0)

Sten is dead, the Thing has spoken and the high seat of Krokr is yours. The public version of Chapter 2 is out now. It brings a brand-new raid combat system, a feast hall full of tall tales, Revna's story at the market, and the women of Krokr, fully voiced.

The new Jarl of Krokr, and the women who made him.

Download (free, version 01.0)

Patrons get version 02.0 with the two biggest scenes of the chapter. Get the Patreon version here.

Chapter 2 is a standalone game: you don't need a Chapter 1 save. A new game opens with a short saga of everything that happened in Chapter 1, from the shipwreck to the coronation, and then you're on the map as Jarl.

What's new in Chapter 2

  • A completely new raid combat system: turn-based fights with a warband you choose yourself. There's a full introduction below.

  • Renown: your name grows with every raid you win, and your whole warband fights harder for a famous Jarl.

  • The Longhouse feast: hold a feast and brag about your raids. Freya was there too, and she might tell it differently…

  • Revna at the market: Revna is a free woman and a merchant now. Two new seduction scenes, fully voiced, with her own music.

  • Astrid's sagas: eight "Remember" scenes in which Astrid tells the saga of your Chapter 1 nights with Sindri, Freya, Yrsa, Kai, Tove, Lei, Hella and Astrid herself. Every woman's line is voiced.

  • The seduction events of Sindri, Freya, Yrsa, Kai, Tove, Astrid and Lei carry on into the new chapter.

  • A new soundtrack: new day and night themes for the village, saga music, feast music and combat music, plus new ambience and sound effects all over Krokr.

  • Voice acting: every woman's line in the new scenes is voiced, Freya's feast tales included.

  • Translations: Japanese, Spanish, French and German are complete. Korean, Portuguese, Russian and Simplified Chinese are in progress and will be finished in later updates.

  • Gallery: while you play a scene, press "Add To Gallery" to save it and replay it any time from the main menu.

The new combat system

The old rock-paper-scissors raid is gone. Raids are now proper turn-based battles. Your warband and the enemy line up on the battlefield, and every fighter is a fully animated character with their own attacks, hits, wounds and deaths.

Rampage, Guard Ally, Shoulder Charge and Valkyrie Leap in a real fight.

How a raid works

  1. Go to the Docks and pick Launch A Raid. You can raid at any time of day.

  2. Choose your warband: take up to 4 fighters from 15. You have the Jarl and Freya, plus six hired warriors and seven archers, each with their own stats and abilities. Hover an ability to see what it does.

  3. Fight: every raid is different. You get a random battlefield (a meadow, a village gate, a market square, a forest or a stream crossing) and 2 to 5 enemies. Half the time a raid leader leads them, with skills of her own.

  4. Take the spoils: a win brings slaves home to Krokr and earns Renown, and more if you bring down the raid leader. Win or lose, the warband sails back to the Docks.

Choose your warband: leaders, warriors and archers, each with their own abilities.

Turns and abilities

Fights are played in rounds. Your side moves first, and you decide which of your fighters acts, in any order. Click a fighter (or their portrait in the turn bar), pick an ability and pick a target. When your whole warband has acted, the enemy answers.

Basic attacks are always ready. Stronger abilities need a few rounds to recharge, so timing matters:

  • The Jarl: Rampage (he runs through the whole enemy line, striking each foe in turn), Shoulder Charge (may stun), Execute (deadly against wounded foes), War Cry (the whole warband fights with rage) and Intimidating Roar (weakens every enemy).

  • Freya: Block, Shield Wall (draws the enemy's attacks to her), Guard Ally (she steps in front of a friend and takes the blow), Kick (stuns) and Valkyrie Leap (she leaps into the enemy and slams down, hurting everyone around her target).

  • Warriors and archers: cleaving axes, crushing blows that break through shields, aimed shots, barbed arrows that make the target bleed, and volleys that hit the whole enemy line.

Watch for stun, bleed, rage, guard, block, armour breaks and weakness, on your fighters and on theirs. Archers ignore taunts but go down quickly, so keep your shields in front of them. Hired fighters drop out of the fight when they're badly wounded. The Jarl and Freya fight to the last breath.

Your turn: abilities on the top left, the turn order on the top right.

Difficulty and Renown

Choose Easy, Medium or Hard in Settings or right on the warband screen. Every level is winnable for a careful player. Hard punishes a sloppy one. If a fight goes wrong, you can Try again.

Every win raises your Renown, and a loss costs a little. As your name grows from Unknown to Known, Feared, Famed and finally Legend, every fighter in your warband, the Jarl included, gains up to +20% health and attack.

The Longhouse feast

Skål!

…and the tale of the bald brute with the spiked mace.

In the evening, the Longhouse can hold a feast: 30 food, once every three days. Stand up and tell one of four tales of past raids. Each one is told picture by picture from the raid itself. Tell it straight, or turn it into a saga for more Renown. But Freya was on those raids too, and sometimes she cuts in to tell the hall what really happened. Raise a horn to her, or insist on your version, and live with the consequences.

Revna at the market

Revna has a stall of her own now. She'd love to know what you're really shopping for.

The slave you freed in Chapter 1 is now a merchant at the market. Visit her in the morning: two fully voiced seduction scenes (one plays at random each visit) slowly win her over. Every visit warms her to you a little more…

What's extra in the Patreon version (02.0)

The Patreon build is the same game plus the two biggest new scenes of the chapter. Each is fully voiced and has its own music:

Revna's first night with the Jarl: 330 renders, 55 animations, 539 voiced lines and her own theme. A branching scene: four kinds of foreplay, four positions and several finishes. Revna doesn't give everything away on the first night. Win her trust and come back for more.

"Fun in 3": Sindri and Yrsa: 382 renders, 68 animations and 300 voiced lines. The two women share the Jarl at the Smithy. You choose how it starts, how it goes and who it ends with. It has its own quest in the quest log.

Your saves work in both versions, so if you move from the public build to the Patreon build, your game carries straight on.

Get version 02.0: the patron download post .

Thank you

Chapter 2 is the biggest update yet. Tell us how the new raids feel: too easy, too hard, or just right? Your feedback shapes the next updates.

Our other games: DreamBigGames on Steam

Skål, and see you in Valhalla.
The DreamBigGames team