1.12.0.2 Patch Released
You'll need the updater to install the patch. You can download the updater (if you don't already have the 1.12 updater from the 1.12.0.0 release) here:
Extract the contents of the zip into the folder where you installed VaM. Double-click VaM_Updater.exe to launch the update process.
Release notes:
Features:
Clicking on an image in browser copies the image link to the clipboard for easy pasting into ImagePanel atoms
Added some safe file IO functions to SuperController for use by plugins
Bug fixes:
Fixed adding an additional plugin to atom that already has plugins after load
Package save no longer saves multiple copies of assets
Fixed all tessellation seam issues
Fixed WebBrowser non-function UI elements
Tweaks:
Drastically improved non-sim hair shading over skybox
Fixed CustomUnityAsset UI popup to be longer
Improved error and message splash UI panels to not be as obtrusive
Image panel will try to load image from url even if url does not end in image format suffix
Comments (21)
The 1.12.0.2 don't be apply correctly. It's still in 1.12.01 I tried to download the entire game from scratch, and same thing, my 1.12 updater say that in good version with nothing to patch, but my game is stil in 1.12.0.1. Any Ideas ?
Meshed just forgot to update the version number text. Nothing to worry about, you should be updated ok.
Ponytail with the new hair physics would be awesome.
Can you make it to where the eyes don't get crosseyed when looking at a target?
That happens when the target is too close to the head. My workaround is just to keep the target a good 3 or 4 feet away, even if that places it well behind the object she's supposed to be looking at.
@Andrew Make sure you are in Edit Mode
If I had laser pointers, I'd be able to select Edit Mode ;)
@eclypse. I have laser pointers at the opening screen where you can select the content level. Once past that, the empty scene opens with the menu open & the Touch controllers are just orbs with no laser pointers. Downgraded Oculus Home to 1.31 and it's the same problem. I suspect 1.12.02 is broken with the Rift
I have tested on both Vive and Rift and both are working. Are you stuck at the loading screen or can you get past that?
Even with the menu open? I think ya need the menu open to show the lazer pointers.. I'll test it in a few hours on mine.
Is 1.12.02 broken for anyone else with a Rift? I'm running Oculus Home 1.32 and I can't interact with anything in-game. I can see and move the two orbs that represent my hands but that's it.
No problems with my Oculus Rift here. Other than a few bugs I noticed that were repaired with the last two patches. Everything works as advertised.
Hey, has the game gotten or will it get multicore support for soft body physics simulation? For me it still lags with soft body physics even on my hexacore 8700k because the "game" doesn't use more than 4 threads or somehting. Atleast uses half of my cpu when it could achieve maybe 90 fps with softbody physics at any time and action given.
VaM uses a lot more than 4 threads (it uses dozens). The issue is Unity Physx physics system has a main-thread bottleneck which ends up limiting your framerate and then your other cores end up sitting idle waiting for work while main thread is busy. There isn't much I can do about this until Unity makes some progress on this issue. I'm considering making a GPU-based physics system for soft body physics in future, but that is a long ways out.
The updater is a crock of s*** and has never worked for me, always failing after downloading the files. Gave up on the repair option too because its too slow. Can you please just give us the zip file on a fast(er) download server? The linked download server is so slow - 4 hours for 6GB - and it's overkill when you just want apply the subset of files that have changed. Love your app but the update process makes me want to rage-quit my subscription.
download keeps failing I deleted my old version hmmm
Yeah, the direct download kept failing due to network timeouts. The 4 hour estimated download time (!!!) turned into 16 hours for me. Grrrr
Cheers Meshed, thought it must be something simple. :)
Well, everything seemed to update as per usual. I could see it downloading the 1.12.0.2 patch and it installed without a hitch. However on launch I still have version 1.12.0.1 being displayed on the start menu. I tried the new feature of - Clicking on an image in browser copies the image link to the clipboard for easy pasting into ImagePanel atoms - and that works ok. What's up doc? :)
I forgot to update the version text :(
so I did follow these instructions. and my creator key is invalid. help?
