October 9, 2026
Working on the new boss
Hi again
It’s been a few days since I started developing the battle against the new boss (those of you who’ve played the latest version can probably guess who it is).
My idea for this boss is to make it quite dynamic, and just like the previous one, it shouldn’t be limited to just shooting it up to defeat it.
Honestly, working on boss behavior is one of the aspects of this game I enjoy the most.
I’ll keep you updated on my progress over the next few days. Since I’ve already done some prep work on the previous boss, I don’t think it’ll take me very long!
As always, thanks for your support.
