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February 3, 2026

Working on a cutscene

Hello again! In my last post, I said I'd share some updates about combat changes, but I've decided to tell you what I'm currently working on.

I usually leave developing the cutscenes until last, but this time I decided to start working on it now (mainly because I had some doubts about how to approach its implementation).

The most difficult parts are already sorted out, so I'm quite happy with it, which is why I decided to share it with you.

Here's a screenshot of what I think is the most interesting cutscene in the game so far.

Thanks everyone!