Save Files in Shambles: Sims 4 Update Recap + Expansion Leak Tea 🗞️
I'm making sense of Sims chaos so you don’t have to.
Hi babe, á°”
Sorry for the late news break. I know it’s August 27th and the Sims 4 Base Game update actually hit last week, but between fixing mods (because EA loves to break them every patch) and working on my upcoming End of Summer Dreamscape set (yes, I’ve been drawing for you, yes my wrist hurts), your girl has been busy.
But hey—that delay might just be perfect timing, because EA finally decided to spill some useful info about save file corruption issues that have been a hot mess since the For Rent expansion. Ready for the highlights, the lowlights, and the good news? Let’s start with our August 19th update.
New Skin Details
This one’s big. For the first time, we’re seeing real texture added to Base Game Sims:
Rosacea, dark spots, age spots, eye bags (teens and older)
Stretch marks and freckles (body)
Mouth + body wrinkles (adults)
It’s free. It’s in the Base Game. And it makes your Sims look like real people instead of porcelain figurines.
Pack Selector — Proceed with Extreme Caution
EA’s new Pack Selector—a feature that allows toggling your packs on or off when creating a new save—is... well, a double-edged sword.
It’s great in concept: Disabling unused packs to lighten your load without uninstalling them.
But reality check: Community reports show it can break saves, strip items, trigger freezes, or even impossible re-enable situations.
YouTuber Lilsimsie’s video walks through the nightmare of toggling everything off only to lock it forever.
TL;DR: It may be tempting, but treat this like handling dynamite—only use on fresh, backed-up saves.
Alternate suggestion: If you must toggle packs, consider using James Turner’s Pack Selector tool—players say it’s more reliable and less game-breaking. Just dropping the link there if you wanna use it, babe.
Bug Fixes & Quality-of-Life Updates
They quietly fixed a bunch of things we’d been rolling our eyes at:
Anniversary clothes and shoes now show in proper categories (finally!)
Curly Shag hair is correctly labeled as wavy
Consoles get stable logins again
High School Years teens get school tasks even in big households
Custom tattoos no longer turn Sims into void void void
Memory Boost Mode — The Secret Update Nobody Explained
So here’s the thing: tucked into the August 19th patch was a new feature EA didn’t exactly put on a billboard. It’s called Memory Boost Mode, and it only works if you’re running DirectX 11.
What does it actually do? According to testers and dataminers, it’s designed to:
Free up system memory
Smooth out frame rates
Reduce lag (especially in big, busy saves)
Cut down random crashes
And even generate special “Memory Boost” save files so you know when it’s running
Basically, it’s like your game chugging an energy drink before loading. But — and here’s the catch — it’s still in “early access” territory. That means it can help, but you should treat it like an experiment. Try it if your game feels sluggish, just make sure you back up your saves first in case things get weird.
Save File Corruption + For Rent Expansion
Let’s talk about the elephant in the room: save files. They’ve been a hot mess since For Rent dropped, and EA finally admitted it.
Here’s the breakdown:
29 For Rent issues are already fixed.
37 issues are still active — 26 under investigation, 11 needing more player info (like save files).
Of those, 2 are directly tied to save corruption:
Lots and houses disappearing in saves with tons of rentals (173 votes).
White screen crashes while loading worlds (39 votes, mostly on PlayStation).
And it’s not just For Rent. The update also triggered 6 broader save corruption issues in the Base Game itself:
Sims unable to load into lots after the August 19th patch (104 votes).
Endless loading screens when using Gallery lots (81 votes).
Load Error 800/801 (44 votes, still can’t be reproduced reliably).
Missing neighbors, disappearing builds, floating furniture — the works.
What EA says: These aren’t single bugs but a complicated tangle tied to devices, setups, packs, and even mods. They want more player save files to investigate and promise updates “as soon as possible.”
What players feel: Tired. Frustrated. Burned out. Losing entire saves and legacies isn’t just an inconvenience, it’s months of gameplay gone.
Meanwhile… Adventures Await?
And while all this is happening, the community is already buzzing about a possible new expansion leak — the so-called “Adventures Await” expansion. Cute name, sure, but honestly? It feels like déjà vu.
We’ve got save files corrupting, packs glitching, and a Pack Selector feature that can nuke your game — and yet EA’s next headline move might be “here’s more content to buy.”
As a simmer, I’ll be real: I’m fed up. We don’t need new destinations, we need working save files. Fixes first, expansion hype later. Otherwise, it’s just slapping a new coat of pastel paint on a foundation that’s already cracked.
Closing Thoughts.....
The August 19th update gave us some wins — new skin details, bug clean-up, a hidden performance boost — but it also reminded us how fragile the game feels right now. Between the ongoing save corruption mess, the risky Pack Selector, and expansion leaks dropping while major bugs remain unresolved, it’s no wonder players are burned out.
My advice? Tread carefully with new features.. That’s the roundup — here’s hoping the next patch is less “damage control” and more “actually making The Sims 4 playable.”
More Soon,
Ashley aka Simbeautyguru á°”
Comments (3)
I've had my game on offline lockdown. I told myself I would get everything up to date from TWO updates ago. It was supposed to be one update ago, but y'all know EA can't go too long without a lovely update, lol. And now that I'm hearing about all this mess, honey, I'm so glad I kept the game offline. This is the worst I've seen the Sims community suffer. Idk how EA thought making a pack selector was a good idea in the first place. That's like going into a program's files and deleting a folder and expecting that program to run fine when it had saves that required items from that deleted folder! I'm not much of a tech girlie, but I know that don't make sense lol But anyway, let me go see this haphazard trailer for Adventure Awaits đź«
In my job, I work daily with developer and programmer in a highly complex environment (not in gaming though, just "normal" IT). Unfortunately what that teached me is the following: it is extremly time intense to actually fix things! Especially if it's a environment where everthing is connected to something else. I know a lot of simmers feel like EA is just bullshitting... however, I really do think they are trying to solve the problems. I know it is frustrating, especially when the bugs are not easily replicable, but it needs to be done and they need examples and lots of them. In the end, it's a company and a company always has to make revenue, to pay for cost, for staff etc. There is no way they can only focus on fixing the bugs. Mostly because it will take months to fix this, and during that time they would have to pay the developer / programmer... none of them would work for free, like none of us will work for free either. Personally, the only time I lost a save file was thanks to one drive and I'm playing with for rent since it came out.
Hiii, thanks for the info seriously! It’s cool to hear from someone who actually knows the IT/dev side of things. I totally get that fixing issues takes time and that it’s way more complicated than it looks from the outside. I think what’s bugging a lot of players (or maybe just me) isn’t that we don’t understand… it’s just frustrating to lose saves, deal with bugs, and still see new features roll out while core problems are still happening. We can respect the devs, the IT side, the programmers (the whole Sims team), and still want better communication, more stability, and some accountability (which they are taking from them addressing the saves and more) . It’s not about blame we just want the game we love to feel fun and safe to play again. Thanks again for your perspective! it’s always good to hear from all sides. (^_^)v
