Sinput
Hey, this month I've been working on a new input wrapper for unity that;
makes common gamepads work out-of-the-box
supports rebinding in-game
has slot-based player input filtering
is not complicated to use
is free
It's not 100% where I want it yet, but is largely functional (I'm gonna start using it in my own projects from here on) and I wanted a version ready for Global Accessibility Awareness Day so here it is.
You can download the asset package below, and watch my (very hectic) explanation video of it here.
Update(23/05/2018): New version is out, and I've made an itch.io page for Sinput. You can download this version below but I'm probably gonna forget to keep this page updated, so check the itch.io page to get the latest version in future.
Comments (1)
This is super freaking awesome and thank you so much for making it! Wow.
