Touge Attack test news
While we continue development in parallel,
and the testers are finishing their review for the patch and update release,
we've added visual improvements with very little resource expenditure.
- SSGI, DFAO: These improvements have a greater impact on the realism of daytime scenarios, providing greater precision in indirect shading and some indirect lighting.
- SSRG (Screen Space Reflection Glass): Now, at night, you'll be able to see illuminated gauges and hands in windows. This technique is very inexpensive, so it won't use almost any resources on your graphics card.
BEFORE
AFTER
BEFORE
AFTER
- XR7 Physics and Car Polishing: While we're making adjustments, we've already improved and finished XR7. Although it's still in the testing phase, I can say that we've completed its work.
In the full game, we're working on multiple animation systems along with its dialogue system. We're polishing these mechanics to register them on the design pages, so we can improve our development response time.
Thank you for your support!
