Zombie-World Beta Private Updates — 04/18/2023
In rough summary:
- Lovely New Patreon been added
- All lightings converted to Bakery
- Elevator re-made over
- MDR model polygons reduced & more optimized
- All traits are functioning & display on player state board in the lobby area
- Backpack will effect Inventory Slots & Ammunition Carry Capacity
- On death, all items in backpack slots will be all dropped/removed & respawn at B2 Floor
- Ammunition in inventory will display with different color to show the remaining carry capacity
- Weight will slow down players' movement speed based on the weight carrying, & display with different colors to show the max carrying weight capacity
- Objective system: Some sample objectives/missions been added. The main game board will display different objectives based on different map area been selected.
- Added Basement Area for testing objectives: 1. Reboot electricity generator. 2. Fix fuse box. 3. Repair radio communication.
- The Lighting and Background Sound/Music will changed when into different area.
Other objectives: 1. Wipe out zombies in the area. 2. Bring back campsite resources. 3. Successful extraction.
- Campsite resource will decrease when head out for a route
- All Store added Confirmation Panel when doing the purchase
- The price displayed on trading board will apply to the item's price in the Supply Store
- Ammo Supply Store added Sell Panel for selling Ammunition
- Supply Store added Selling Table for selling Supply Items
- Other players' Magazines' attach bug fix & gun attached to late joiners bug fix
- Other players' Magazines' attach bug fix & gun attached to late joiners bug fix
- Solve multiple players sharing object pool problems
- Giant Zombie with some new animations set & bugs fixing
- Player's bleeding screen effect has been re-made
- Multiple scripts have been more optimized & bugs fix
- Chips bag's chips' logic been re-made over
- Player's HP display above the head will less glitching
- Added a Hummer into the lobby area (edited)
