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September 30, 2025

Zombie World_Hide Out update [v4.0]

- [Campsite: Car Park area] preview button added. (Behind the whiteboard)

- Fix for ammo box will put into ammo slot when just grabbed.

- Horde logic adjusted: (two phases)

1. Burst: zombies spawn will instantly reach spawn capacity.

2. Almost finish: has a bit spawning gap between each spawn for remaining zombies.

- Area Total Zombie Amount.

- Tutorial Video added in Tutorial Room.

- Added punch glass toggle.

- Fix for pills on right hand dropping angle.

- Added Toggle for revolver chamber fall on right-side when holding by left hand.

- A bit fix for punching zombie sound continue happening.

- [Doctor] occupation added "First Aid" effect & also able use bandage stop heavy bleeding.

- "Light Bleeding" will possible become "Heavy Bleeding" if taking damage.

- A bit fix for possible reason Giant Zombie spawned two.

- Fixes for access desync when join.

- "Sleep" status adjust to refresh after exiting the area.

- Adjusted grabbing magazine from vest and auto return magazine logic.

- Added "Spectator Camera" toggle when mission in progress.

Update [v4.1]

- "Lockpick" campsite resource consumption per each adjusted to same as other items.

- "Lockpick" added uses remaining count, can Drop & Sell.

- "Giant Zombie" added hit-reaction when hit "Leg" or "Head" by heavy impact ammunition.

- Pills on right hand disappear fix.

- MDR and G28 pickup box size increased a bit.

- Locker ammunition storage logic adjustment.

- Loot point networking logic adjustment.

Zombie World_Hide Out [4․1] by J_Z_U (Vrchat)