Dev Build - A Juicy Update + IMPORTANT ANNOUNCEMENT
Hey everyone! I finally wrapped up the juicing room, but before I get into the details I want to announce that I'll be taking some time off from working on this stuff for at least a month.
After working hard on this project for close to 3 years, I need to take a step back for a while to recharge. I won't be pausing payments in case anyone wants to continue supporting me during the break, but feel free to switch your membership to the free tier until I get back to work. I'll make a public post on here to let you know when I return. Now let's get to the juicy details!
I added a new Berry Options menu you can use to change all sorts of things related to the berry transformation. You can now change the berry color, juice color or even disable the berry color entirely. There are also sliders to adjust how fast the character grows in berry form and how much juicing reduces the character's size. You can enable/disable popping in this menu too.
I also added a door to the juicing room on the other side of the Candy Factory level. It will open up once the player has transformed into a berry. Roll inside to access the juicing room, or you can quickly get to the juicing room on the second page of the level select menu. (Note that if you enter via the menu, it will automatically turn the character into a berry if they weren't already.)
Once in the juicing room, you can control the juicer with the J key and the arrow keys. You can rotate the pistons or move them up and down to squish the character in different ways. There's also a crush function that will "cure" the character instantly. Once crushed or popped, you will be sent back to the Candy Factory.
As mentioned in the last WIP post, I changed the method I use for growing the character. This introduced a TON of bugs, but I think I have them all fixed at this point. However, I wouldn't be surprised if there are one or two things I missed, so feel free to tell me if you notice anything strange happening.
With all that said, I want to thank you for sticking with me through development so far! It means a lot and I'll be more motivated to get back to work after taking this much needed break. In the meantime, I hope you enjoy!
Comments (69)
cute but my game keep lagging what am i supped to do
You can try a few things. You can turn off some of the features in the graphics settings and set to a lower screen resolution. Make sure your power settings in windows are set to balanced and not for power saving. If you are running this on a laptop make sure its plugged in. If none of that works you might need better hardware.
I just unlocked one of the secret candy shapes (Gummy Bear specifically) and I honestly think it would be my favourite shape if it wasn't for the sorta awkward looking head...neck shape? Which I'm aware the point of it IS to look sorta awkward, but it's so perfect in nearly every other way that part of me wishes there was an option to have it without? As for the rest of it though, I am Thoroughly impressed! The rolling physics are Amazing! I never though I'd have FUN rolling around as a massive blob, but here I am!
could be a dumb question, but I just subbed. How do I run these games? There's no app in the folder when i download
first of all i thought this game was about backrooms.fuck
hello, i am one of your new beta testers. btw, 10/10 game, and are you gonna add new weight classes?
hey, i decided to finally join a paid patreon! i have been wondering why you haven't posted something in a while, i hope you're enjoying your break and i hope you come back energized for more jiggly fun.~ I'm gonna try your updates, having played the free ones i have a feeling they're gonna be great fun.~
Played around with it for a bit and am super impressed! Though I’ve got one suggestion: allow the berry color change and juice for the other shapes. As in, when becoming a berry allow the player to choose which direction to go with how the final shape will look similar to what you already have for the normal weight gain stuff. That way it allows for more variety and doesn’t force you to always be perfectly round. It also would help with letting the player do other kinds of fruit inflation.
I might be able to do that although those other shapes need a lot more setup to work correctly with the berry stuff
Will inflation and water inflation stuff be implemented as well? (Both floating and normal versions) *I hope new sizes too because "bigger is better"
Yeah I'd like to add some inflation stuff
Question ive noticed it say blueberry for candy shapes is ther any other in the game or they for a later update?
Theres a gummy bear and gummy worm shape you can unlock by doing stuff for some of the NPCs in the candy factory
i keep getting a glitch where i cant go to a new weightclass because it says "busy". i also have this problem with the feeding tube. do you know how i can fix this?
It's not a glitch. Make sure you are standing still to use the weight class and feeding tube buttons. Using these while moving causes problems so I disable them while moving. Also the feeding tube doesnt work with any rollable bodies for similar reasons so the button says busy when in those body types too. Hopefully I can figure out a way to make it work someday.
curious, any plans to try a pregnant version?
Probably not pregnant, but I do want to make a big belly version at some point.
When switching between weight classes, would it be possible to add a smoother transition between switching? Like maybe gradually switching instead of immediately?
No because some of the weight classes require very different setups for technical reasons. Theres no way to smoothly transition between them.
Just a quick little note: Sometimes with the blueberry the characters gets stuck upside down and it almost impossible to get it up again ...
I've seen that happen occasionally. I'm still not sure what causes it. Hopefully theres a way to fix it
pop??? how does one pop omg-
really been enjoying how the game has been coming along so far!!! the berry stuff is insanely well done! i do wonder if you'll add furry cosmetics, like snouts/tails at some point
Sorry I missed this comment. I might add furry options eventually be it's pretty low priority since it's not really my thing
Still adore this project, and wanted to ask if there'll be anymore linear things like the snackrooms? Also been if the current max blob size is the limit, because a hyper blob, city size or even bigger, would be amazing. If it is the upper limit, maybe there could be like, a stage where you start as a giant,and eat buildings and such, crushing the city beneath?
Sorry I missed this comment. There is a size limit for technical reasons but there might be a way around it, like a city map where the buildings and everything are smaller, making the blob look huge by comparison.
I tried to download it (my PC is capable of running the required specs), but when i try to load it, it wont even open. The RAR files run their course, then nothing happens. Any suggestions?
Did you make sure all the files were extracted? You could also try extracting with 7zip or another zip app. Sometimes the windows default extractor has issues
Blobygon, you deserve a good restful break! Great job with this game thus far! More food types would be so cool to see - such as bags of chips, candy bars, etc. Keep up the brilliant work going forward and enjoy your well deserved break until then!! Cannot wait to see what the future holds in store for this game.
Suggestion: contagious juice? Npcs could possibly become blueberries after coming into contact with the player juice either through juicing or popping? Also npc feeders? That way the player won't have such a hard time retrieving food in small places while immobile?
Contagious juice would be cool, but I'm not sure if the game could handle multiple blueberry bodies without tanking the framerate
I'm playing for a couple of days and I'm already addicted to this game, you have done an amazing job! I have a few suggestions aswell (I know your a on a well deserved break right now), but here are some; 1. Maybe some new clothing options aswell. For me personally, I always like the winter because chubby/fat woman start wearing puffer jackets/puffervests, which give them an even fatter/bigger look, so maybe something for the game? 2. Also, is air inflation something that could be interested for you? 3. Some sort of villian NPC that is making sure you will get nice and fat? And maybe in different ways you can battle it, what results in a fat villian? Thank you for all your time and effort you have put in this game :)
I def want to add more clothes and inflation. A villain NPC would be cool too.
Here's a fun idea flonka's factory is a Possible chocolate Pipe System if you stay in the Chocolate River for too long.. another could be a Bowling like game for the rollable Blob!
Both good ideas
Thank you for all the great work! I really enjoy playing it. Take as much time as you need! Of course I will support you, since you have done such an amazing job! Take care
Hi Bloby, love the work you've put in, and totally understand needing to take a break! If I might submit a request for when you get back, would it be possible to add a "Proximity Eat" toggle? (i.e., if food is within x feet of your character at a given weight stage, pull the nearest one towards their mouth)
I tried to make that work for the last snackrooms update but it broke a bunch of stuff and I didnt have time to fix it all before Halloween. I could take another crack at it though
I have a suggestion you should add where the workers of Flonka as a option they can roll you to the juicing room or make a inventing room map and have it like the 05 movie where they come out and roll her to the juicing room or you can roll yourself as a option like the fat blob rollable or not and if you were to choose not roll able for the blueberry they come out and roll you I think that would fr a pretty cool idea
That would be cool, but tough to pull off
I love this game! :D everything ive ever wanted! few ideas id like to see: "Different types of weight gain, a Story of Some kind?, Emotes"
I would like to know how to copy over my OC's from the last update to this one?
You can find the save files in this path - C:/Users/YourUserName/AppData/LocalLow/blobygon You will find folders for each build in there. Find the folder for the build that has your saved characters in it and copy all the folders inside (1 through 10) Then paste them into the newest build's folder to replace them.
I just wanted to offer my sincerest congratulations on producing such a fantastic and entertaining sandbox! The little details really make it come to life (such as how the MC has to awkwardly widen her stance as she gets larger, and the flapping/wriggling of hands and feet, moans etc) and the real icing on the over-indulgent cake has to be the NPCs and their expressions and attitudes - from shock, disgust and throwing shade, right through to fascination, compliments and encouragment. I have no requests other than you take your time and hopefully come back re-energised, and keep doing what you are doing - it's awesome!
Tysm! Glad you enjoy all the small touches
If possible more character customization options like clothes and physical features. Also if there could be a way to feed/fatten up NPCs that would be awesome. Love the game and I appreciate you and your dedication to your fans. ❤️
I plan to do a big character customization overhaul that would also add a lot more options. Feeding NPC's is on my bucket list too, but their size might be limited.
Hi, Blobygon! I very like your game! I want to ask you, will you add belly inflation (water & air) and/or breast expansion to your game? That could be so cool.
I'd like to experiment with stuff like that at some point. Glad you enjoy it!
You did a great job on this, love the juicing animations and the npc banter, enjoy some much deserved time off
You definitely deserve a break from such wonderful work. I'll continue to support you and look forward to any new additions you plan to make to the game. I have a couple of requests. Could you add a Mentos and Coke inflation? Or make the blueberry stain the walls when it explodes?
Stains would be cool, but I'm not totally sure how to pull that off yet. There might be a way. Coke/mentos would be a fun gag to try at some point.
After hearing from a friend that popping has been added, I had to come in! Lovely stuff overall, super huge fan of everything you've done so far, and quite honest; you deserve that break. Here's some feedback and suggestions if you wanna keep it in mind for when you return: - Options for "perma" popping: Right now, popping brings the character back knocked out, but I'd love for an option that makes it that the character is truly gone, like vanished and you'd just fade to black to respawn. - More mess: I don't know how iffy it is with decals and stuff, but I'd love for stains to be splattered and remain for a bit when splattering with juice leaks. Especially for the pop itself! A big huge stain after the burst would be absurdly hot. - More explosive options: I'd love for the popping to be transported to the fat stuff as well, but also things like a shockwave, a crater deform where she popped, and other stuff. - Alternative shapes, bigger, etc: I am just asking in regards to this one, but is air, helium, water and other fillings planned for inflation changes? Whatever you have planned now, I look forward to it regardless! I figured I'd drop my yap here to just show interest in more features. Regardless of your break, I fully intend to support your development all the way since this project has personally hit my interests. Thank you again for all the good work.
Some of that stuff might be possible. I will probably venture into more inflation related stuff in the future, but not sure exactly what yet. Ty for the support and suggestions.
nothing wrong with taking a break, we value your health over a game
does popping only happen for blueberry bodies
Yeah for now at least
you did a good job but i hate to bring bad news the press some times go's through the character
Yeah I know that can happen sometimes. Not much I can do to fix it, but you should be able to pull it back out by moving it around or up and down
You really owe yourself a break. This whole project has been amazing to support and I'm excited for the end if there is one.
SUGGESTION: Add the ability to export and import characters (features, outfits, colors, &c.) with a text string. This would make migrating to each new version nice and easy, and could be implemented both globally and per-slot.
Yeah I'd like to figure that out. It's annoying to have to keep moving the files around manually
Definitely take some time off! This has been a wonderful project to follow and I'll be happy to keep supporting you during that time
You been working incredibly hard on this. You more than earned the break. It never hurts to take care of yourself every now and then. Hope you enjoy it man!
Thank your all of your dedication and hard work. I will keep my payments going, you deserve that. Enjoy your break and treat yourself to a good time. Thank you so much for being supportive, open and helpful. Take care and see ya soon. 🤘🏼❤️✌🏼
This looks absolutely incredible! I'm floored by what you've been able to achieve here - Can't wait to try it this evening. Enjoy you well deserved break!
Yeah enjoy the break bloby and thank you again for this
Awsome work!! I've been anticipating this update for a while so I'm astounded by the results! Enjoy your much needed break Bloby!!!
Enjoy your break! You earned it
