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November 16, 2023

Godot Intro 2: Programming a Clock

The second part of my introduction to Godot Engine 4 series is now available! In it we use GDScript to add behavior to our clock.

Yes, it's GDScript, it gets the job done just fine. C# is for the future.

Making a Clock (Catlikecoding)

Comments (3)

L
Lost Dragon · March 3, 2025

Good. I Ike GDscript.

L
Lars Huttar · November 18, 2023

Thank you! I'm enjoying this series. A minor but confusing typo: in 3.3, the _process() function is sometimes called _progress() (3x that I noticed). I named it _progress() in my code at first, and then was puzzled that nothing was happening, till I noticed the difference in names. Thank you and keep up the good work.

C
Catlike Coding · November 18, 2023

Thanks, I fixed that typo.