August 31, 2017
Rendering 19: GPU Instancing
This time we're going to make it possible to render many objects efficiently! There's already static and dynamic batching for that, but we can also support GPU instancing. It requires more effort to support, but it's a powerful batching technique.
Rendering 19, GPU Instancing, a Unity Tutorial (Catlikecoding)
Comments (2)
S
Spencer E · August 31, 2017
Your Rendering series continues to make my games prettier and more efficient. Thanks!
C
Catlike Coding · August 31, 2017
Excellent!
