Hex Map 19: Animating Movement
In this tutorial we're going to replace unit teleportation with actual movement. Our units are going to travel across the map! And we also fix a bug.
Comments (4)
Hey I've learned a lot from your tutorials. Any idea how to create multiple unit types? Should I use inheritance and how would I do that in unity? I'm new to C# and unity Thanks!
I recommend you take a look at the Object Management series, as it shows a way to add configuration to units of Hex Map. Also, you might want to work through the Basics series first.
Thanks again for the awesome tutorials! Any idea yet what "other aspects of strategy games" you might be covering in #20?
I do, but it's a surprise for you! Actually, I haven't made up my mind about the exact order of the following few subjects, so I kept it vague. You'll know when I post the next preview.
