Hazelnut Latte v0.15 Changelog
For anyone wondering where the update post is, it is in a separate post. This post is just so everyone can see the changelog.
Well, it only took us uhh, 124 days, but we are here! The release of v0.15! Hey, it's only our 3rd-longest wait.
A lot has happened since last time, so I want to go over all of the changes coming in this update.
Changelog
Switch from the Ren’Py game engine to Unity.
Game Reset to Episode 1.
9.5k Word Count.
Two new characters: Max & Charlene.
Lewd scenes for both.
Newhaven Nightclub revamped & renamed.
New score by Lolurio.
Animated Sprites, Cinematic Moments, & Lewd Scenes.
New UI & Menus.
Character Creator.
I have said it many times over the last few months, but I want to reiterate:
The game has restarted from Episode 1 with a whole new opening.
Full Episodes 1-6 are not implemented.
Your saves will not transfer from Ren'Py.
We restarted because we felt very limited by our old game engine, and we felt the story needed a redo now that we knew where we wanted it to go. I don't wanna go into too much detail since I've talked about it so much over the past couple of months.
PC Only
Making an addendum to this post at 1 AM: we couldn't get the mobile build figured out in time. We tried, but honestly, we've been up for hours, Lotus way more than me. We just need a bit more time to get the mobile build sorted.
The whole build looks like this right now, all stretched and distorted. Once we get it figured out, we will update the Alpha post to include the mobile build. Once we rest up, we can figure this one out, but for now, only the PC build is available.
We also don't have a Mac or Linux build, but again, as soon as we have them, we'll upload them.
What is Missing
No Gallery, no SFW mode, no Backer Guide mode, no player cellphone. We want to add these things in, but we wanted to get this build out by the end of February.
A few special moments didn't make it into this build, and we kept one that is not finished/animated with Charlene. So when you see that, just know, we will be animating it later! We just ran out of time.
One song is still in its rough stage, which is when you go to Max's Van. The loop isn't great, but we'll get a final mix soon.
We haven't figured out fading for some scenes yet, so it will be hard cuts. Not our intent, but we can't figure it out in time.
Known Bugs
Sometimes Charlene's arm will phase through her torso to go behind her. We have the animations; we just need to implement them.
If you save on a choice and load that save, the previous line will appear over the choice box. You can still proceed, but there is a visual bug.
Also, saving before a choice always loads the choice.
During Max's last van scene, instead of displaying the player's name, it says "POV".
Does not work on ultra-wide monitors; you need to change your computer's resolution.
Release Schedule
$10 - March 3rd, 8 AM Pacific
$5 - March 10th, 8 AM Pacific
$3 - March 17th, 8 AM Pacific
Starting in April, we will have a new, more consistent release schedule, which we will announce at a later date. But, uh, get hyped about it.
Where do I report bugs?
Either in the comments of the post, the Discord, or our Google Form we'll add in the update post.
Wrap Up
No graph this week because... well, the build is out, silly! We hope you all enjoy playing it! We don't like to crunch, but we totally crunched for this update. Lotus and I had some rough days getting this game ready for today. In fact, I'm writing this post at my 13th hour of work the night before, and we still have stuff to do.
I'm sure there are problems with the build, but keep in mind this is our first Unity build, and we are a game in active development. See a bug, a problem, a mistake, something you don't like, etc? Tell us! The game can only get better if you let us know how it makes you feel and whether you notice anything breaking completely.
That is all I have for now, back to work! Remember to Stay Rad :D
Comments (9)
Not anything major but how many saves is the player intended to use? Six seems very limiting especially if we have multiple routes. Also I think a nice QOL fix would be the addition of some kind of auto skip for already seen text (maybe its there and im blind). Id love to see Max spesifically later in the game as well as a romance :). Ive loved this game from when it ended after the hazel bathroom scene so id love to see more. Keep up the good work, im super excited to see where this goes!
Six to start but were going to expand the amount of saves as the game grows. Next update we're adding a skip button and we have plans for other ways to help players replay the game. Max is a side character so he'll have a bit more story but nothing fully fledged. Excited for everyone to see what we have in store :D - Rad
Can’t wait to play it again 🔥🔥
When does it come to the 15 dollar tier?
With the $10, the $15 just gets a walkthrough too
I'll be waiting for my tier and a Mac build.. cheers
Awesome! Congrats on all your hard work paying off! Will it work on Mac?
Not yet! Once my programmer wakes from his hibernation, we're gonna get to work on Android, Mac, and Linux!
Best post about a rerelease of a game there can be!!!!
