Dev Log #15 - Chapter 4
Over the past few weeks, I’ve finished posing almost all of Kimberly’s route scenes, as well as some of the miscellaneous ones as I write them.
I’m also testing some smaller additions to the overall game, but I’ll talk more about those once they’re fully implemented. Hopefully, they will be ready and working by Chapter 4 update.
Speaking of things coming with Chapter 4, I’ve started adding some Steam achievements to the game and "designing" their icons. I originally wanted to create some custom art for them, but the ones I made looked like they belonged in a totally different game. So instead, I will use actual in-game images—and if they don’t look good enough, I can still rework them before release.
While some achievements will be straightforward, I also want to tie a few of them to very specific choices that lead to unique outcomes. So, some will be earned just by playing normally, but others will require tougher, more specific decisions.
Here are some of the achievements I’ve added on Steam for testing. And again—these icons might change, or they might stay as they are.
Have an amazing weekend, everyone! <3
Comments (2)
Yes. Picture icons for achievements work very well. I Thank you for the update 😊
Yeah, I had made some icons that looked like they were meant for a Lego game or something. 🤣😂 The ones with in-game images do feel better now.
