August 29, 2026

LC's Next Update Details 2

LC (Ongoing)

Lasting Connections v0.2.5

Lasting Connections v0.2.x-Beta_R2A

Lasting Connections v0.2.6 | Progress: 40%


All VN Projects: Latest Updates

WT News: Development News 89

Discord Server: https://discord.com/invite/JRNm69m6fC

I've started the work on the afternoon interaction in town. There's several interactions here, and the first one I finish is Sonia's, it's just a small talk with a bit of progress on the relationship. But I am struggling with something here, primarily assets I don't have, I've been looking and maybe I haven't look far enough, but I couldn't find the bouquet of flowers.

So, that portion is going to be a little weird cause something is going to be missing from the render,s but I decided to push through regardless and fix it someday. And to get this bouquet of flowers, I actually had a different smaller interaction in mind, but making do with what I have, it kinda becomes bigger for some reason. Which was a net positive.

But because of that I had to do a bit of revision on the scrips, which impacted the work on the renders. I only manages to make about 20 or so since the last update details.

LC has several types of renders/scenes.

Lv. 1 - Sprites

These renders are layered on top of the background. Usually I don't refer to these as "renders" because they are just character sprites. Very easy to make, very fast to renders.

Lv. 2 - Conversations

This is like "Lv. 1 - Sprites", but actually rendered within the environment. Which means it takes far longer time to render, and this one I do classify as renders because they are rarely reused, if even at all. Lv. 2 is one of the best things I started doing, actually.

Lv. 3 - Interactions

This is normally the renders I do for my games. Interactions made in sequence and LC is the sort of game where I can take these a little too far, like in the earlier days of LC when I first started making VN, I didn't have these different levels of renders, it is all this. Chapter 1 is pretty much all Interaction renders and me being only one person, it took a long time to make.

Lv. 4 - Cinematics

This type of render is very unnecessary because sometimes I spent way too much time on them or at least, the setup required is very different than Lv. 3. The better example is something you see in chapter 2's Pool House or Tell & Sippy, there's a lot of people there. I even did something similar in Chapter 1 a little bit where you and Feily visit Velvet.

That's all the difference in the type of renders LC has.

With that said, v0.2.6 will have primarily have Lv. 2 and Lv. 3 for the entire navigation section with Mesmer portion of the update featuring Lv. 4.

It's going to take sometime.

Alright, y'all. That is going to be it for our second LC's Next Update Details. I'm going to get back to it, and hopefully Mesmer won't take too long. I know it's been a while since LC's last update, so I'm giving it my all. Be well, and have a great day, everyone. Thanks.