Version 1.6.5 (PC Version)
This version hopefully addresses the pacing issues that plagued the last release. This was accomplished with a little coding and reworked dialogue to the Cindy Scenes, but the images are the same, they are just triggered at different times.
This does also show the Amusement Park/Fair activity! This activity does take place during the day, the images and dialogue reflect that. That being said due to the scarcity of activities I have left it available at night, but it can only be found on the weekend.
The addition of a new activity does also require a new game start.
The infinite loop bug is there still, I've triggered it a few times. Still no idea on how to fix it, but the cause seems to be heavy use of the "skip" button. (I used it a lot whilst debugging). Typos are to be found and fixed.
There is no new weight stage for this release.
There will be for the next one 1.7! While I render those images I may code in the "shopping" activity in the meantime and deploy that as a 1.6.7
Hope this finds you well!
HH
PS: The mac version is loading, but may be posted next week due to timing.
Comments (5)
Dang it! Alright I can't get to my laptop until Sunday, but here's a quick fix if you can open the screen script. At the bottom there is a cindyscene counter. Delete it and it should work. I'll get a fixed version up on Sunday. Sorry yall!
Hope you don't mind - I "invited" AI to help a little - not sure how deep is the problem, but adding "default cindyscene = 0" at the start of game/script.rpy actually helped getting rid of the errors. If someone does it, you'll have a text displayed that cindyscene = 0 in the game. I fixed that by adding # to the last line in screens.rpy, so it looks like this # text _("cindyscene: [cindyscene]") I don't know if it brakes something later in the game, so anyone who reads it - don't expect it as an excellent way to deal with the problem, but rather a temporary workaround :D
Same here
When going to sleep an error occurs and you can´t progress to next day.[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 3098, in script call File "game/script.rpy", line 4666, in script call File "game/script.rpy", line 4666, in script call File "game/script.rpy", line 5690, in script call File "game/script.rpy", line 3103, in script call File "game/script.rpy", line 4630, in script call File "game/script.rpy", line 5690, in script call File "game/script.rpy", line 3109, in script call File "game/script.rpy", line 4630, in script call File "game/script.rpy", line 5728, in script call File "game/script.rpy", line 3115, in script call File "game/script.rpy", line 4630, in script call File "game/script.rpy", line 5322, in script call File "game/script.rpy", line 5370, in script call File "game/script.rpy", line 3153, in script call File "game/script.rpy", line 180, in script File "renpy/common/000window.rpy", line 119, in _window_auto_callback File "renpy/common/000window.rpy", line 104, in _window_hide File "game/screens.rpy", line 1741, in execute File "game/screens.rpy", line 1741, in execute File "game/screens.rpy", line 1742, in execute File "game/screens.rpy", line 1742, in NameError: name 'cindyscene' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 3098, in script call File "game/script.rpy", line 4666, in script call File "game/script.rpy", line 4666, in script call File "game/script.rpy", line 5690, in script call File "game/script.rpy", line 3103, in script call File "game/script.rpy", line 4630, in script call File "game/script.rpy", line 5690, in script call File "game/script.rpy", line 3109, in script call File "game/script.rpy", line 4630, in script call File "game/script.rpy", line 5728, in script call File "game/script.rpy", line 3115, in script call File "game/script.rpy", line 4630, in script call File "game/script.rpy", line 5322, in script call File "game/script.rpy", line 5370, in script call File "game/script.rpy", line 3153, in script call File "game/script.rpy", line 180, in script File "renpy/ast.py", line 1242, in execute File "renpy/ast.py", line 52, in statement_name File "renpy/common/000window.rpy", line 119, in _window_auto_callback File "renpy/common/000window.rpy", line 104, in _window_hide File "renpy/exports.py", line 1781, in with_statement File "renpy/display\core.py", line 1588, in do_with File "renpy/display\core.py", line 2211, in interact File "renpy/display\core.py", line 2733, in interact_core File "renpy/display\displayable.py", line 431, in visit_all File "renpy/display\displayable.py", line 431, in visit_all File "renpy/display\displayable.py", line 431, in visit_all [Previous line repeated 1 more time] File "renpy/display\screen.py", line 480, in visit_all File "renpy/display\core.py", line 2733, in File "renpy/display\screen.py", line 491, in per_interact File "renpy/display\screen.py", line 697, in update File "game/screens.rpy", line 1741, in execute File "game/screens.rpy", line 1741, in execute File "game/screens.rpy", line 1742, in execute File "game/screens.rpy", line 1742, in NameError: name 'cindyscene' is not defined [/code]
Going to sleep triggers error
