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Who is best girl!?
Hello wonderful people! I've had tons of feedback, suggestions, and questions about rebellioun (please keep it all coming), and I'll do a bit of a FAQ post very soon, but for now... who are your favourite girls? (Multiple choice!)
Oct 30, 2026 0
REBELLIOUN v0.1 RELEASE!
It's finally here, my very first original content game! Firstly, HERE and PC MAC ANDROID are the links to download the game... and here: ...is your SUPER SPECIAL BIG MOCHI code! In future I'm going to release the game in a limited/preview version on itch, and then provide a code here on Patreon to u
Oct 27, 2026 0 3
0:21
Testing has begun!
Hello! Testing has started, hoping to wrap and release here on Tuesday 27th October, wahooooo! Ilu all <3 -Mochi
Oct 24, 2026 0 11
REBELLIOUN Beta testing!
Hello again! REBELLIOUN will be ready for testing within the next 2 weeks, probably less! I am actively looking for testers to try the first version. Here are the requirements: Have been (at least) a big Mochi Patron for more than 1 month, OR I know you and am very familiar with you Have had some ex
Oct 13, 2026 0 1
Nearly there!
Hello friends! Just a quick one today... I've nearly finished the first version of Rebellioun! It's mostly writing and sound I've got left to do now, I've written 24/54 scenes, and I need to do some audio chopping/changing for the women's moans and other sexy noises, and then plenty of testing and b
Sep 22, 2026 0 1
0:41 16:9
Quick 02nd September Update!
Happy September everybody! I've been GRINDING away as always, and at this pace I should be able to put a first release of Rebellioun together by the end of this month! Here's a quick preview of the title screen, it cycles through the village women and the outfits you've unlocked for them in game so
Sep 2, 2026 0 1
The Rebellioun Rundown!
Hello everybody, I've had a lot of questions about Rebellioun and it's time to dump some info! The women are designed to be very Olde English peasant coded, yet still diverse. I'm not going to go into detail about the women themselves quite yet, but I'm sure you've spotted that most of them are in f
Aug 23, 2026 0 10
My new project REBELLIOUN is now available to wishlist on Steam!!!
REBELLIOUN is a NTR style corruption village sandbox game: 15+ different village women, each with their own distinct personalities, events, outfits, expressions, dialogue, traits, tattoos, piercings, families, body types, and more! Protect your family and your village at all costs... but you can't s
Aug 14, 2026 0
MAARF Release!
MAARF is a FREE all-in-one framework for Ren'Py that you can build upon to make your own amazing attorney style game, with absolutely minimal effort/learning/coding knowledge required! Included within the framework are seven tutorials with accompanying exercises, that teach you everything you need t
Jul 26, 2026 0 11
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NEW GAME Previews + MAARF Release Info!
Hello you lovely people, I've been fucking grinding away for the last month and I've made some MAJOR progress! Firstly... MAARF (Mochi's Amazing Attorney Framework For Ren'py) is ready! I'm going to release it here tomorrow morning after I've done a final pass, with it's own release post and all the
Jul 25, 2026 0 28
First look at MAARF and an update!
Hello friends, it's time for an update, and a first look at MAARF :] Videos here: https://gofile.io/d/fU5YsW MAARF is getting close to being finished and ready to release now, just gimme a week or two! I'm proud to say that I've successfully simplified and tightened all of the AA systems in Maya's M
Jun 24, 2026 0
MAARF Update + More!
Yooooo, it's time for an update! I've decided to call my AA Ren'Py framework: Mochi's Amazing Attorney Ren'Py Framework, or MAARF for short, and at the time of this post I'd say it's about 50% complete! MAARF is an all-in-one framework that you can build upon to make your own AA style Ren'Py game, w
May 27, 2026 0 3
Update and Poll Results!
Hello again, here's a quick Sunday update for you all! I've been working hard on the final Maya/Mia outfit, the bunny suit, which will be a reward for collecting all the trophies in the game (along with a new poster). I've already completed both of Mia's sprite variants, and 5/10 of Maya's sprite va
May 10, 2026 0 3
[POLL] What should I work on next?
The dust has settled a little since I released v0.7, and I'm happy to say the update was mostly bug-free and that I got a ton of positive feedback! I'll be putting out a bugfix version over the next few days with all fixes applied, ready for the upcoming public release :] For now, I just want to see
Apr 28, 2026 0
Maya's Mission [v0.7] RELEASE!
Download: PC, MAC, ANDROID WALKTHROUGH DOWNLOAD HERE With the v0.7 release, Maya's Mission... is officially complete! The game is now fully playable from start to finish with 5 different endings to enjoy. I am going to do one more [FINAL] update after this, which will add trophies, some extra poster
Apr 19, 2026 0
0:19
SOON!
Hello everyone, we're nearly fucking there!! Wahoo!! I think within the next 2-3 days I'll have finished up all the writing, then it'll take me a couple more days to do some cleaning up, and then it'll be ready for testing... and then release! Unfortunately I am still waiting on some essential art w
Mar 29, 2026 0 1
0:09
25th February Update!
Hello friends! I've just finished dev-ing for the day, and I thought I'd post a quick preview/update for you all. Things are progressing nicely, I've knocked out a lot of little jobs lately, mostly to take a break from writing and rewriting the courtroom dialogue, which absolutely MUST be perfect, a
Feb 25, 2026 0 11
0:36
First Look at Mike Hawk Sprites!
Hello again everybody, it's time for a quick update! Progress is going well, I've 100% completed the first half of Mr. Hawk's questioning, and everything until the very end of the game is loosely drafted, so technically today is the first day that the entire game can actually be played start to fini
Feb 3, 2026 0 1
One week later...
Hello everybody! I'm glad to say I've received a TON of positive feedback about v0.6a, and I'm feeling super motivated to get on with the final court section!! Since the v0.6 bugs were minimal, instead over the past seven days I've been planning and drafting my first OC game, which is going to be sl
Jan 7, 2026 0 2
Maya's Mission v0.6a[PROGRESS BUILD] Release!
Download here: PC, MAC, ANDROID PC (ALT DL SITE) MERRY CHRISTMAS AND A HAPPY NEW YEAR!! Hello everyone, it's been a long time since I last posted, so sit tight and I'll have a little rant about where things are at. (OR just skip all this and play the update! 😈) First off the bat, I know most of you
Dec 31, 2025 0
Progress Update + Poll
Hello again, time for an update! Things are coming along really nicely now, and the day is in a playable state up to about 2/3rds of the way through! I've finished making all the Maya and Mia sprites for the first unlockable outfit, the Meme ending is complete (and it's hot + hilarious), 2/3 witness
Oct 29, 2025 0 10
Poll Result + Progress Update
Hello friends, You guys have sensibly decided that Maya's/Mia's slutty kimono outfits will be in their original colors! Now that I know this, I can get started on making/coding in Maya's /Mia's other poses and sprites. I might do a similar poll for the "collect all trophies" unlockable outfit too, w
Sep 29, 2025 0 1
Outfit Poll!
Hello friends, I've been working on designing the "Slutty Shrine Maiden" outfit which will be unlocked by completing the game for the first time. I experimented with a more conservative/traditional style Shrine Maiden outfit, but it didn't feel LEWD enough, and this is what I've come up with in resp
Sep 19, 2025 0
0:36
A little update.
Hello friends. My mother passed away yesterday morning with me at her side. Tell your family you love and appreciate them before it's too late. On the other hand, I can return to my hardcore working schedule now, so expect rapid progress and more frequent posting. Thank you all for your support, I'm
Sep 13, 2025 0 1
0:09 16:9
Quick Update!
Hello everyone, just a quick one today. Things are going well, and the court day is almost drafted in it's entirety! There's still lots to do, but it's slowly beginning to come together. Also, I've started working with my talented artist friend on Mike Hawk's sprites, but I think I'm going to keep t
Aug 19, 2025 0 2
28th July Update!
Hello you awesome people, time for a quick update as to where I'm at! Firstly I'm in my new home and settling nicely!! I still don't have any internet yet, but it'll be hooked up on Friday, and I've been working on MM offline anyway, so that's all good. :] I've spent the last couple of weeks assembl
Jul 28, 2025 0 3
Post v0.5 Release Ramble Time!
Now that you've all seen what v0.5 has to offer, and the dust has settled so to speak, let's dive into what was, what is, and what will be! From the very beginning, Day 5 is based entirely around player choice. You don't actually HAVE to do anything with Maya/Mia, FvK, Rosey, Adrian, or April May...
Jul 12, 2025 0
Maya's Mission v0.5 Release!
Download here: PC, MAC, ANDROID EDIT: ANDROID NOW AVAILABLE! Before anything else, first I'd like to apologise that this took so long. This past 3 months has been the worst period of my life bar none. My living situation has collapsed and I've been living in temporary accommodation, and then a very
Jul 9, 2025 0
0:10
1st July update!
Hello! I’ve been working hard to get everything ready so testing can hopefully start tomorrow evening. While everyone’s testing, I’ll be working on one final scene to save a bit of time. These last two months working on MM have been a crazy crazy grind, the likes of which I've never experienced befo
Jul 1, 2025 0 1
Still cooking!
Just a little message to say I'm still cooking, EVERY SINGLE DAY, ALL DAY until it's ready. I think it's gonna be ready for the end of the month, or perhaps shortly before or after that depending on testing and stuff. It's definitely 1 hour + of new gameplay if you hit all the content. Love from you
Jun 16, 2025 0 1
Poll Results + Preview!
The slutty shrine maiden outfit won the poll by a landslide, and the runner up was the bunny suit! I've decided to implement both of these outfits for Maya/Mia in v0.6, one as a reward for completing the game, and the other as a reward for collecting all TROPHIES, which will also be implemented in v
May 28, 2025 0 2
1:26
Poll and Preview!
What outfit/s should I add for Maya/Mia as a reward for completing the game? -Mochi PS: Enjoy the preview!
May 12, 2025 0 1
19th April Update!
Hello wonderful people! I've been cooking hard over the last month, and I'd say the update is somewhere around 60-65% ready. Building day 5 has been great fun so far! When Phoenix gets to Bluecorp on day 5, he finds it has completely transformed, covered in strange looking symbols and enveloped in a
Apr 19, 2025 0 4
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Little Update.
Development is going really well! I've completed a ton of the sprite work and background art work for Day 5, and when it's all complete I can dive right into the writing and sound, and THEN I can get started on the minigames and animated scenes. lots to do, but we are making progress! I'm planning t
Mar 13, 2025 0 2
0:38
Back to work!
Hello again everybody <3 You'll be happy to hear I'm feeling refreshed, reinvigorated, and ready to make some amazing content! I started work on v0.5 on the 15th of February and I've already made some good progress drafting it out, plus working on some of the graphics stuff for the police station et
Feb 19, 2025 0 1
Maya's Mission v0.4 Release!
Download here: PC, MAC, ANDROID WOW. This update nearly KILLED ME. I decided in late November that I'd reduce the game from 7 days to 5 days in order to keep the pacing flowing nicely, and to prevent unnecessary to-ing and fro-ing, so basically this is two updates SMOOSHED into one. There's around a
Feb 10, 2025 0
Update
Testing v0.4 will begin on Friday or Saturday, and conclude on Sunday or Monday, then I'll release it here immediately after. The Android port might take me an extra day. Thank you for bearing with me, this has been the most stressful, difficult, and expensive development cycle I've ever had. I love
Feb 5, 2025 0
0:08 16:9
Final Stretch!
Hello again friends! ...WE'RE ALMOST THERE!!! Thank you all for being so patient <3 I'm going as fast as I can, and I'm working on the game every single day. I considered splitting this update into two halves for a faster release, but I decided against it as it would slow down development. Plus I'm
Jan 9, 2025 0 1
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Merry Christmas!
Merry Christmas everybody, and thanks again for your support! v0.4 is getting closer every day. I have the backgrounds I need now from a different artist, so the runway is clear and things are going well. I think it'll be ready to play within the next 3 weeks. :] I'll keep you all updated as things
Dec 25, 2024 0 1
25th November Update!
Hello one and all, here's a little update as to where things are, how things are going, and what I've been working on. SPOILERS AHEAD, DON'T READ THIS UNLESS YOU WANT TO SEE. The first 1/3rd of Day 4, covering the segment before Nick arrives at Bluecorp 2, is fully complete—including writing, sound,
Nov 25, 2024 0 4
I'm baaaaack!
Hello kings and queens, I'm back from my trip and working hard again! Here's a little work in progress preview for you all: https://gofile.io/d/GCOFHS Big love -Ya boy Mochi
Nov 5, 2024 0
8th October Update!
Hello once again everybody, I'm happy to report that Maya's Mission v0.4 is well underway! I've nearly finished drafting the framework of the day from start to finish, and I've been working on lots of graphics as I wait for more of the commissioned assets to come in. As I was drafting I realised tha
Oct 8, 2024 0 2
Onwards and Upwards!
Hello everybody, I've had 3 days rest after the release of v0.3 and now I'm ready to start work again! First I'm going to fix the bugs in v0.3, and then I'll work with Mai to build the tracker gallery. After that I can start drafting Day 4 and commissioning the artists etc... The cycle begins anew.
Sep 14, 2024 0
Maya's Mission v0.3 Release!
Download here: PC, MAC, ANDROID EDIT: UPDATED LINK WITH BUGFIX VERSION Hello again awesome people, v0.3 is finally ready for you to enjoy! I always forget how difficult the last crunch of development is. Things crop up that need fixing, need adding, need perfecting, need editing, need rewriting, and
Sep 10, 2024 0
Nearly There!
Hello everybody, I'm in bed now after another day of working on v0.3 and I realised I hadn't posted here in a while... IT'S NEARLY READY! I'm gonna say that it will definitely be out by the 10th of September, but if everything goes smoothly including testing, it could be as early as the 5th. Thank y
Aug 30, 2024 0
10th August Update!
Hello everybody! You'll be pleased to know that I can see the light at the end of the tunnel. By the end of the day I'll have completed all the graphics for v0.3 (excluding the GFX for the galleries that Mai is still working on). There's still a lot of writing and coding and sound to do, but I'm get
Aug 10, 2024 0 2
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July 23rd Update!
Hello everyone! It's been a while since my last post, and I wanted to let you all know where things are at. <3 The Spoiler free version: I'm still waiting on some essential and overdue background assets, but things are going well, and I'm hoping to release next month at some point. Stop reading here
Jul 23, 2024 0 11
The Results Are In!
Greetings one and all! The poll has ended, and I'm pleased to announce that Dahlia Hawthorne and Lana Skye's cards will be added in v0.3! Don't panic though Regina Berry lovers, the other girls will definitely have their cards added in a future update. <3 I thought I'd also take this opportunity to
Jul 7, 2024 0 1
Which cards shall I add in v0.3?
Hello there, I just wanted to drop a quick poll for you to decide TWO of the cards that I'll be adding in day 3 of Maya's Mission. I've allowed for multiple choices on the poll, so please vote for your favorites! I'll be adding more than 2 cards in day, but some are story related etc. Happy polling!
Jun 24, 2024 0
Maya's Mission v0.2 Release!
Download here: PC, MAC, ANDROID Hello again you absolute legends, Maya's Mission v0.2 is ready to play, and honestly I think it might be some of my best work yet! Go and play it right now! I'm sorry that the development cycle for v0.2 took a little longer than I expected. These last few days have be
Jun 17, 2024 0
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