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[Infected:RE] Halloween Update
New equipment system for human players. Obtaining equipment by opening loot crate, and upgrade them at the craft station. This should make the game much less RNG depended and providing a more consistent gameplay experience. I know this made the class not as unique as they used to be, I will work on
Oct 14, 2023 0 3
[Infected:RE] Update Progress
Still working on it. Need some playtest later today to make sure the balance isn't too messed up. Players get data keys from kills and unlock boxes for perks. Due to the very short development time, there may not be many unique class perks, I will keep adding more perks and classes in the future.
Aug 25, 2023 0 7
1:47
[Infected:RE] Update Plan
Well, my first-ever video. It's very rough but we can do more of this instead of plain text if people like it. I will also get better at explaining update plans the more we record. Special thanks to Foxxyboivr for helping me edit the video, Devolly, Misty, and BennyBooBoo for helping with the record
Aug 21, 2023 0 11
[Infected:RE] Structure Changes.
Some building structure changes. Added one more weapon shop at the isolated house. I understand nobody cares about the attic of the little house, so let's rebuild it to make it more worthy of a defence point. Also added another stair that connects the dining hall with the second floor. The dining ha
Aug 21, 2023 0 3
[Infected:RE] Class System + Class & Level Indicator
Wanna be a tanky mutant but keep getting useless speed perks? Wanna be a sneaky hunter with wall hacks but never find the hunter instinct perk? Now you can pick the direction of your infection! And on top of that, there are also class & level indicators for infected, now you can tell who you are fig
Aug 18, 2023 0 3
[Infected:RE] Update Plan
I'm still working on putting this major update together, including the new weapon skins, new simplified HUD design, some balance changes of buffing SMGs, anti-space-drag hack, awoken fight poison circle system and new infected item: Smoke Grenade. This major update will be released before the end of
Aug 17, 2023 0 1
[Infected:RE] New Skin and HUD in progress.
New skin will be available for tier 3 or above.
Aug 16, 2023 0 3
[Infected] New Weapon: M4
Aug 11, 2023 0 1
0:17
[Infected: Reborn] Some Latency Magic
New update with some magic I did to negate the latency feeling when killing infected. The game is tested and recorded under 180 ping, looks good to me.
Aug 11, 2023 0 11
Infected:Reborn New Introduction
I noticed many new players struggle with how to play, it's a frustrating feeling joining a game but don't know what they are doing. So I come up with better instructions for them to figure it out easier. Thanks to IcarusSoftPaw for helping with taking photos and testing the new knockback effect. Tho
Aug 8, 2023 0 4
Infected:Reborn Update Plan
Glad the new game mode has become popular and enjoyable. I heard some complaints about game glitches, performance and lacking simple and effective tutorial issues. I will be working on them in the next coming week. Here are some features in my hand that will be included in the next update: New Damag
Aug 6, 2023 0 2
[Infested: RE] Play Test Report
Special thanks to icarussoftpaw, kai_bloodwolf, wolfsire and their friends for helping with the close playtest. The map feels much more optimized. It also has a decently large space for human players to gun down infested, while the structure is also complex enough for infested players having differe
Jul 31, 2023 0 1
Infested: Some update on the new map main building
It took a while to design a layout that is logical on common sense and serves our gameplay lol, but here's our first iteration. I might adjust it later based on the gameplay feedback. Also, I know there's still some inconsistency happening in the current version of the game, I will make a new damage
Jul 15, 2023 0 1
Infested Update Plan
I just spent a long and intense afternoon playing Infested. I'm really enjoying the game mode experience right now. The shooting and combat mechanics are exceptional, and I love creating different builds and experimenting with perks. Overall, it's been a great experience so far. I am not a fan of th
Jul 10, 2023 0
Infested Update: New Weapon AA12, Self-Exploding perk, Survivor Gun Damage Buff.
As the title listed, just some new features for the infested. I think eventually I'd make a new map layout for this game soon. So people would forget about the unhappy experience with the very old unoptimized mechanic and give it another try.
Jul 10, 2023 0 3
Infested: Balance Slider Update
Added these for players to adjust balance for the lobby based on their experience.
Jul 7, 2023 0 1
Infested Update
As the title, details are in the discord update log. I think this game deserves some love and could be a fun game to play, so I made a lot of changes to the game mode and its flow. Wish I did this earlier back when people would still care though lol. There will be some more updates depending on the
Jul 7, 2023 0 2
Infested Update Plan
I understand that there's a lot going on with the VRC's latest update, but I want to keep working on making the game better while waiting for a result from the VRC team and the community. I believe Infested is a very high potential game and it has a lot of issues and is not as fun to play at the cur
Jul 30, 2022 0
1570
This is probably the highest number we could hit lol. It's okay, overall it's still a very fancy and decent zombie tag shooting game. It's just not as smooth due to the VRChat latency. I will be working on polishing this project, adding more weapons in this month, then moving on to our new PVE game
Jul 10, 2022 0 1
New Skins & Weapon Skin Selection
Melee weapon skins are also on their way. I appreciate all our lovely supporters, this game will never be out without them. So take this, and be the coolest hunter in the lobby! [Will be available in next update]
Jul 7, 2022 0 3
Ops, didn't hit 1k, let's try again.
The new game Infested got verified and become published today! It was very nice to see all players having lots of fun in it and inviting more of their friends to join. Though due to its low-performance optimization and frequent glitches & bugs, it's totally understandable that not everyone has been
Jul 2, 2022 0 1
Infested Released
I'm too excited to write an article about this. Just gonna leave this here x3
Jun 30, 2022 0 1
Infested Update: "Melee" Weapons & Playtest Thoughts
Jun 25, 2022 0
Infested Update: Weapon Shop & Collectable Items
Jun 21, 2022 0
Infested Update:
Still working on the new weapon shop system. There's actually a lot more potential bugs and conflicts than I originally thought. To prevent all the bugs and bad behaviors we had in Ghost, 'the gun stealing', 'gun teleports away after purchase', 'buying guns at the same time only spawn one gun', etc,
Jun 20, 2022 0
Infested Update - Beartraps
Jun 15, 2022 0
Playtest Update 14th June
Jun 13, 2022 0
Infested Update
Jun 11, 2022 0
Infested UI & HUD Dev Update
Mar 31, 2022 0
Infested Map Dev Update
Mar 31, 2022 0
Infested Development Progress Update
Mar 14, 2022 0

