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September 30, 2025

Lotty's Adventure change log 0.31-0.4

Should be useful for people who couldn't use substar and need to catch up! Includes some small teaser of another game I was messing with at the time

Lotty's Adventure 0.32 PAID UPDATE (03/07/2025)

FEATURES
ART

  • Froggi and Cursed Elf have H-scenes now 

  • Oni's missing bestiary entry added 

  • Some animated stations

  • Sick slime sword animation by yours truly

  • Cursed Elf has a super cool penis attack

GAME

  • A handful of conversations for each NPC, plus a new NPC

  • Dialogue can be skipped faster if the special button is held down  

  • New basic main menu that properly saves all the options

  • Auto-escape option for people who don't like mashing mechanics 

  • Light NTR option added that doesn't do anything now but will eventually

  • Control rebinding menu along with a test feature

  • Counterattack windows added to most enemies, can only be done with weapons

  • Heart symbols in the bestiary to indicate if you're missing any h-scenes

  • Added some basic game progression with most spells being locked at first and are required for solving some simple puzzles

  • Added a new weapon

  • Some enemy element tables tweaked

  • Reduced some boss HP

  • Added a negative HP counter for when you lose to a h-scene

  • Improved the feeling with a few h-scenes but nothing substantial until next update :)

  • Reduced HP gain from Strength, and attack speed from Agility for a couple of weapons

  • Pause button changed to SPACE BAR

FIXES

  • Bosses getting stuck in walls (probably)

  • Dagger special getting you stuck in places (probably x2)

  • Lotty randomly getting deleted by some h-scenes

  • Transformed Lotty weird behavior with interactables

  • One room sending you out of bounds

  • Crash when using a special right after loading into the game


HOTFIX
0.32a

  • Fixed Milly soft locking the game if she grabs you while transformed

0.32b

  • Fixed loading a save file that doesn't exist causing weird stuff to happen 

  • IF YOUR GAME CRASHES WHILE TALKING TO NPCS JUST START A NEW GAME OR DOWNLOAD THIS HOTFIX

NOTES
You can still save and load with S and L, hard reset with ESC and soft reset with R
There's a save station now, but I'm keeping those debug buttons 

There's a few other tweaks and fixes that aren't worth mentioning or I just forgot since they're so small
Enjoy!!

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Lotty's Adventure 0.33 PAID UPDATE (03/25/2025)

FEATURES
ART

  • Four new H-scenes (Lotty masturbation, 2 events, alt to 1 event)

  • Many more Lotty icons for H-scenes

  • More talk portraits

  • Ugly placeholder title screen because it's funny

GAME

  • Side quest with Spira

  • Jerking off!!! (DOWN+SPELL and/or enable LIGHT NTR option)

  • Upgrades to all H-scenes, with icon changes, changing speeds, etc

  • H-scenes between enemies and NPCs that you can peep at

  • Added save compatibility, so you don't need to start the game over (let me know about crashes!)

  • Finished LIGHT NTR option (Reduced cum amount during applicable scenes, arousal buildup when near H-scenes, Tweaks to some dialogue)

  • Made balloons easier to get

  • Lowered Jingles' house and Nun's spawn for visibility

  • Moved save station down a bit

  • Slam sprite instead of a hitbox when landing in your curvy form

  • Skip button added under dialogue

FIXES

  • Depth fixes for certain scenes

  • Mostly fixed platform pass through during H-scenes

HOTFIX 0.33a

  • Changed saving and loading to F1 and F2

  • Changed Spira event time frame to last all night for now

  • Added reminder for NPC H-scenes

  • Fixed arousal buildup in curvy form

HOTFIX 0.33b

  • compiler made the last one crash, thanks gamemaker

HOTFIX 0.33c

  • "HIT F3 TO RESET CONTROLS" tooltip is permanent on the title screen


NOTES
You can still save and load with F1 and F2, hard reset with ESC and soft reset with R

There isn't much "real" gameplay this update, but I hope the new scenes are more interesting now :) I plan on adding an option to auto-complete vore animations in the future, but for the time being the game won't automatically reset

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Lotty's Adventure 0.34 PART 1 PAID UPDATE (04/10/2025)

FEATURES
ART

  • Adjusted/added stuff to the HUD and inventory

GAME

  • Made normal attacks counter into special attacks, and both of those can combo into spells!

  • Added 3 buttons in the inventory that add some quality of life (bestiary, time skipping, masturbating/sex)

  • Set a player level cap that displays in-game to save people the confusion

  • Added "locks" to boss warps so people don't accidentally leave rooms when they commit to a fight

  • Extra HUD element with your equipped weapon and spell, along with your coin count (it also changes depending on the time of day!)

  • Room fade in/out for certain areas

  • Adjusted button for sex with NPCs to the masturbate input/using it from your menu

  • Slightly adjusted some weapon scaling, namely the slime sword's special

  • Altered Spira's side-quest choice to be clearer

  • Changed name of Light NTR option to Voyeurism

  • Made it a bit clearer when you solve the mirror puzzle

  • Changed soft/hard reset to F4 and F5

FIXES

  • Fixed some h-scenes behaving incorrectly, as well as some overlaps

  • Remove a debug message from Paige

  • Changed some misleading tooltips

  • Fixed awful noises when hit during masturbation

  • Fixed weird inventory interactions with warps, NPCs, etc

  • Fixed talking to Spira during her animation

  • Fixed Lotty transforming back to normal when closing the bestiary

HOTFIX 0.34a

  • Fixed masturbation button working when transformed

NOTES
You can still save and load with F1 and F2, soft reset with F4 and hard reset with F5

This part focuses on general UX/QOL stuff before I go in on a tutorial in part 2 and add a couple more things like some extra button indicators, this should make it a little easier for people to play the game :)

While I've been working on Lotty's Adventure, I got a smaller game going whenever I need a short break, it sort of keeps the game dev gears going without me burning out. It'll have much simpler gameplay and the h-scenes are focused around CGs rather than animations. The genre is something like a survivors-like game that plays more like a strategic tower defense game.. it's hard to explain but I think it'll be fun! I'll upload it when it gets to a more playable state, but here's some fun stuff:

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Lotty's Adventure 0.4 PAID UPDATE (06/25/2025)

FEATURES
ART

  • At least 1 CG for every enemy, sometimes more

  • Swamp boss animations

  • Some UI improvements

  • Swamp sub-area

  • Wrote scenes for every game over sequence and the Spira event

GAME

  • New boss in the swamp

  • Tutorial. Please please please run a new game and play through the tutorial if you thought the game was difficult before!! There's important info in it!!

  • I-frames added to specials and some normal attacks

  • Tweaked some bosses to be more lenient

  • Two more EXTRA options, easy mode and impregnation

  • New spell unlocked by the new boss

  • Tons of other very small things

HOTFIX 0.4a

  • Fixed a save incompatibility crash when entering the witch arena on an old save

  • Fixed CGs displaying incorrectly at times

  • Fixed a couple of game loading issues

HOTFIX 0.4b

  • Fixed more CG weirdness

  • Fixed more save/load crashes

HOTFIX 0.4c

  • CG issues are fixed for sure this time (pesky bug!!!!)

NOTES

  • I ran out of time before my hard deadline and couldn't fit certain features I promised like the event and optional boss with its associated weapon, but they will soon be added in 0.41

  • This was one hell of an update as I'm not experienced with writing H-scenes, but it was fun nonetheless. Enjoy!!!


MORE NOTES

  • Numerous people haven't come here from my Bluesky, so if you want a good idea of what to expect in my games then check it out!

  • I'll upload the Rogue Princess prototype soon since I wanna keep my promise from last month lol, I need to iron out the more glaring bugs first

  • I will be taking a week-long vacation soon after I patch up a few more things I may have missed as I haven't fully recovered from burnout. My vacations will not count as development time obviously